Player Matchup

Geb
Geb
Núgget
Geb
Level 121
God Stats
2W - 1L
1,753 SR
Queue Stats
10W - 6L
1,741 Elo+
Party 1
Mulan
Mulan
UPHM
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,741 Elo+
Party 1
Sol
Sol
Řoci
Sol
Level 127
God Stats
0W - 1L
1,225 SR
Queue Stats
10W - 6L
1,741 Elo+
Party 1
Team Averages
Level 126
1,493 SR
1,741 Elo+

VS

Team Averages
Level 109
1,417 SR
1,351 Elo+
Baron Samedi
Baron Samedi
CallSun69
Baron Samedi
Level 124
God Stats
5W - 4L
1,376 SR
Queue Stats
85W - 84L
1,451 Elo+
Solo
Ymir
Ymir
iV1RUS
Ymir
Level 105
God Stats
1W - 1L
1,441 SR
Queue Stats
7W - 11L
1,301 Elo+
Party 2
Neith
Neith
xBrockenx
Neith
Level 97
God Stats
1W - 0L
1,433 SR
Queue Stats
7W - 11L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
0 / 3 / 1
8,756
584
6,568
16,452
18,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
UPHM
Mulan
12
0 / 5 / 1
8,501
567
6,955
20,333
22,244
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Řoci
Sol
14
1 / 3 / 0
9,400
627
17,628
13,835
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallSun69
Baron Samedi
15
2 / 0 / 7
9,957
664
15,199
11,145
7,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
iV1RUS
Ymir
16
5 / 1 / 6
11,780
785
9,229
17,773
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xBrockenx
Neith
17
4 / 0 / 7
10,922
728
19,954
11,939
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CallSun69
Baron Samedi
2
0
7
5.5
L
Geb
0
3
1
0.17
L
Mulan
UPHM
Mulan
0
5
1
0.1
W
Ymir
iV1RUS
Ymir
5
1
6
8
W
Neith
xBrockenx
Neith
4
0
7
7.5
L
Sol
Řoci
Sol
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,151
Damage
44,382
50,620
Taken
40,857
45,568
Mitigated
33,282
9,245
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CallSun69
Baron Samedi
15,199
1,172
2,694
6,477
11,145
7,091
543
7,926
2,924
39,274
0
L
Geb
6,568
477
300
975
16,452
18,274
0
8,440
8,012
23,643
0
L
Mulan
UPHM
Mulan
6,955
870
0
3,054
20,333
22,244
0
9,995
10,338
0
17,712
W
Ymir
iV1RUS
Ymir
9,229
920
0
5,239
17,773
19,864
536
9,704
7,897
32,704
0
W
Neith
xBrockenx
Neith
19,954
7,993
0
6,344
11,939
6,327
1,681
6,199
5,384
0
70,355
L
Sol
Řoci
Sol
17,628
7,716
0
4,916
13,835
5,050
0
6,200
7,635
58,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
32,659
162
Minions Killed
205
6
Camps Cleared
8
811,414
Distance Traveled
837,107
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,957
664
35
2
4
294,960
3
L
Geb
8,756
584
19
1
2
291,590
4
L
Mulan
8,501
567
22
1
2
240,673
5
W
Ymir
11,780
785
50
3
1
260,650
5
W
Neith
10,922
728
120
8
3
281,497
3
L
Sol
9,400
627
121
8
2
279,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role