Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BackwoodBandit
Geb
Level 81
God Stats
4W - 0L
1,738 SR
Queue Stats
169W - 155L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
ThePastorTerry
Xbalanque
Level 24
God Stats
1W - 2L
1,215 SR
Queue Stats
44W - 45L
1,493 Elo+
Solo
Neith
Neith
VSVP Nick
Neith
Level 144
God Stats
9W - 5L
1,543 SR
Queue Stats
362W - 351L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
sirLaxxus
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,407 Elo+
Solo
Team Averages
Level 83
1,499 SR
1,491 Elo+

VS

Team Averages
Level 25
1,538 SR
1,528 Elo+
Zeus
Zeus
NoHazard
Zeus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,291 Elo+
Solo
Raijin
Raijin
RatticusNocisia
Raijin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
ThatOneFig
Zhong Kui
Level 29
God Stats
1W - 2L
1,689 SR
Queue Stats
46W - 33L
1,601 Elo+
Party 2
Kuzenbo
Kuzenbo
YaBoi0404
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,617 Elo+
Party 2
Thoth
Thoth
εℓSεNρα1
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 3 / 13
12,606
900
22,287
10,603
5,746
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 1 / 16
11,052
789
7,088
13,418
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
ThePastorTerry
Xbalanque
18
8 / 5 / 11
11,542
824
9,769
11,676
6,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
VSVP Nick
Neith
17
13 / 4 / 12
11,725
838
17,004
12,909
6,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
sirLaxxus
Sun Wukong
19
12 / 7 / 14
12,245
875
24,899
21,071
18,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 8 / 6
11,318
808
15,287
13,523
5,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 11 / 8
10,243
732
6,419
16,633
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
ThatOneFig
Zhong Kui
18
5 / 9 / 6
11,086
792
13,063
21,486
17,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
YaBoi0404
Kuzenbo
18
6 / 6 / 4
10,904
779
13,061
21,593
37,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 9 / 6
7,959
569
3,174
15,642
4,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
50
43
Kills
20
20
Deaths
43
66
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
3
13
5.17
W
1
1
16
9
L
Zeus
7
8
6
1.25
L
2
11
8
0.55
L
Zhong Kui
ThatOneFig
Zhong Kui
5
9
6
0.89
W
Xbalanque
ThePastorTerry
Xbalanque
8
5
11
2.7
W
Neith
VSVP Nick
Neith
13
4
12
4.75
L
Kuzenbo
YaBoi0404
Kuzenbo
6
6
4
1.33
W
Sun Wukong
sirLaxxus
Sun Wukong
12
7
14
2.71
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,047
Damage
51,004
69,677
Taken
88,877
56,228
Mitigated
72,570
22,677
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
22,287
1,356
1,241
3,495
10,603
5,746
1,360
9,474
1,129
48,970
0
W
7,088
418
545
5,090
13,418
18,573
832
9,005
4,413
13,316
0
L
Zeus
15,287
2,491
456
502
13,523
5,459
0
4,147
9,376
28,482
0
L
6,419
1,134
0
729
16,633
6,500
0
5,410
11,223
17,105
0
L
Zhong Kui
ThatOneFig
Zhong Kui
13,063
743
1,454
5,594
21,486
17,920
0
10,099
11,387
33,330
0
W
Xbalanque
ThePastorTerry
Xbalanque
9,769
3,407
1,306
1,734
11,676
6,033
2,259
8,584
3,092
0
30,402
W
Neith
VSVP Nick
Neith
17,004
5,138
1,182
3,293
12,909
6,940
3,630
10,109
2,800
0
32,386
L
Kuzenbo
YaBoi0404
Kuzenbo
13,061
3,592
1,916
3,440
21,593
37,743
0
7,611
13,982
22,633
0
W
Sun Wukong
sirLaxxus
Sun Wukong
24,899
6,681
835
3,956
21,071
18,936
674
13,832
7,239
0
40,629
L
3,174
184
87
1,173
15,642
4,948
0
2,108
13,534
10,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,170
Gold Earned
51,510
165
Minions Killed
110
0
Camps Cleared
0
1,237,633
Distance Traveled
979,582
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,606
900
77
6
0
258,728
3
W
Geb
11,052
789
8
1
0
304,904
0
L
Zeus
11,318
808
33
2
0
175,658
0
L
Raijin
10,243
732
28
2
0
174,171
0
L
Zhong Kui
11,086
792
41
3
0
184,536
0
W
Xbalanque
11,542
824
35
3
0
231,135
0
W
Neith
11,725
838
23
2
0
213,146
0
L
Kuzenbo
10,904
779
7
1
0
250,796
0
W
Sun Wukong
12,245
875
22
2
0
229,720
3
L
Thoth
7,959
569
1
0
0
194,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role