Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Blableblih
Thor
Level 118
God Stats
0W - 1L
1,104 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Horus
Horus
Jean pessoa4199
Horus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Agni
Agni
PaulaSurfistinha
Agni
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,550 Elo+
Solo
Bellona
Bellona
alsoultan6
Bellona
Level 129
God Stats
3W - 4L
1,805 SR
Queue Stats
179W - 201L
1,475 Elo+
Solo
Team Averages
Level 132
1,482 SR
1,505 Elo+

VS

Team Averages
Level 101
1,595 SR
1,566 Elo+
Guan Yu
Guan Yu
Krudoc
Guan Yu
Level 126
God Stats
2W - 3L
1,643 SR
Queue Stats
85W - 107L
1,416 Elo+
Solo
Nemesis
Nemesis
LuckasHw
Nemesis
Level 44
God Stats
1W - 0L
1,728 SR
Queue Stats
179W - 98L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
Peyito7u7
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,595 Elo+
Solo
Ares
Ares
Yuiimoe
Ares
Level 119
God Stats
7W - 2L
1,533 SR
Queue Stats
703W - 519L
1,587 Elo+
Party 1
Vulcan
Vulcan
lZérÓl
Vulcan
Level 155
God Stats
24W - 7L
1,571 SR
Queue Stats
797W - 605L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
4 / 4 / 6
9,165
764
8,333
19,932
24,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 8 / 5
8,072
673
13,332
16,463
7,995
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 8
8,229
686
5,240
17,525
18,712
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 9 / 4
8,700
725
11,438
14,562
6,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
alsoultan6
Bellona
14
2 / 7 / 6
8,296
691
12,355
25,218
24,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Krudoc
Guan Yu
17
9 / 3 / 17
10,375
865
14,269
16,235
21,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
LuckasHw
Nemesis
17
9 / 2 / 20
10,546
879
12,874
18,118
19,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Peyito7u7
Danzaburou
15
2 / 3 / 19
9,516
793
11,331
10,928
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Yuiimoe
Ares
16
3 / 4 / 24
10,259
855
12,597
16,911
21,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
lZérÓl
Vulcan
18
10 / 1 / 17
11,115
926
29,608
8,346
4,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
13
Kills
33
33
Deaths
13
29
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
4
6
1.75
L
3
8
5
0.69
L
2
5
8
1.2
W
Guan Yu
Krudoc
Guan Yu
9
3
17
5.83
W
Nemesis
LuckasHw
Nemesis
9
2
20
9.5
L
2
9
4
0.44
W
Danzaburou
Peyito7u7
Danzaburou
2
3
19
3.83
W
Ares
Yuiimoe
Ares
3
4
24
3.75
L
Bellona
alsoultan6
Bellona
2
7
6
0.71
W
Vulcan
lZérÓl
Vulcan
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,698
Damage
80,679
93,700
Taken
70,538
82,137
Mitigated
73,262
21,478
Healing
30,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,333
780
483
3,728
19,932
24,633
187
8,053
11,406
15,573
0
L
13,332
1,896
377
1,968
16,463
7,995
0
9,679
6,336
0
20,799
L
5,240
2,797
3,256
3,448
17,525
18,712
207
4,603
12,525
0
9,745
W
Guan Yu
Krudoc
Guan Yu
14,269
795
10,777
6,899
16,235
21,491
506
4,568
11,359
0
19,559
W
Nemesis
LuckasHw
Nemesis
12,874
4,816
1,688
5,621
18,118
19,125
1,519
4,808
12,969
0
17,280
L
11,438
957
206
1,106
14,562
6,447
0
7,898
6,318
28,107
0
W
Danzaburou
Peyito7u7
Danzaburou
11,331
3,028
70
2,709
10,928
5,863
3,110
3,814
6,978
0
29,077
W
Ares
Yuiimoe
Ares
12,597
959
0
844
16,911
21,834
261
5,218
11,476
14,233
0
L
Bellona
alsoultan6
Bellona
12,355
1,942
764
6,142
25,218
24,350
0
10,615
13,885
0
24,234
W
Vulcan
lZérÓl
Vulcan
29,608
8,262
336
1,445
8,346
4,949
1,741
1,363
6,881
46,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,462
Gold Earned
51,811
92
Minions Killed
110
0
Camps Cleared
0
1,101,054
Distance Traveled
1,194,691
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,165
764
10
1
0
257,123
3
L
Thor
8,072
673
22
2
0
207,657
5
L
Horus
8,229
686
8
1
0
235,666
0
W
Guan Yu
10,375
865
10
1
0
232,661
2
W
Nemesis
10,546
879
10
1
0
272,974
0
L
Agni
8,700
725
35
3
0
176,961
8
W
Danzaburou
9,516
793
25
2
0
207,182
0
W
Ares
10,259
855
3
0
0
231,887
2
L
Bellona
8,296
691
17
1
0
223,647
0
W
Vulcan
11,115
926
62
5
0
249,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role