Player Matchup

Cabrakan
Cabrakan
BlazerTazer420
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,378 Elo+
Solo
Yu Huang
Yu Huang
OvalRoad
Yu Huang
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,457 Elo+
Party 2
Mercury
Mercury
RamnRanchFan
Mercury
Level 80
God Stats
9W - 5L
1,613 SR
Queue Stats
32W - 19L
1,494 Elo+
Solo
Hou Yi
Hou Yi
blamechris
Hou Yi
Level 141
God Stats
5W - 2L
1,811 SR
Queue Stats
75W - 80L
1,384 Elo+
Solo
Amaterasu
Amaterasu
mathisypu
Amaterasu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,261 Elo+
Party 2
Team Averages
Level 77
1,585 SR
1,395 Elo+

VS

Team Averages
Level 84
1,536 SR
1,474 Elo+
King Arthur
King Arthur
MosesHimself
King Arthur
Level 65
God Stats
13W - 6L
1,480 SR
Queue Stats
78W - 62L
1,646 Elo+
Party 3
Arachne
Arachne
Nova422
Arachne
Level 55
God Stats
4W - 6L
1,177 SR
Queue Stats
200W - 219L
1,303 Elo+
Solo
Discordia
Discordia
SmackinCheekzYT
Discordia
Level 69
God Stats
1W - 0L
1,775 SR
Queue Stats
90W - 87L
1,535 Elo+
Party 3
Charybdis
Charybdis
deadlock99056kil
Charybdis
Level 126
God Stats
8W - 8L
1,507 SR
Queue Stats
79W - 88L
1,534 Elo+
Party 1
Artio
Artio
kollingotcancer
Artio
Level 103
God Stats
3W - 3L
1,740 SR
Queue Stats
30W - 35L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 5 / 1
9,644
438
6,982
20,564
27,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
OvalRoad
Yu Huang
17
4 / 2 / 1
11,129
506
16,916
16,200
8,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
RamnRanchFan
Mercury
14
2 / 3 / 3
9,542
434
7,930
17,781
7,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
blamechris
Hou Yi
15
0 / 4 / 2
8,845
402
7,396
14,894
5,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
mathisypu
Amaterasu
16
1 / 5 / 0
10,392
472
13,486
23,827
21,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MosesHimself
King Arthur
9
1 / 1 / 1
8,174
372
2,961
5,799
2,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Nova422
Arachne
20
7 / 2 / 7
12,451
566
16,807
21,197
10,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
SmackinCheekzYT
Discordia
17
4 / 3 / 8
11,034
502
13,960
12,024
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
20
5 / 2 / 3
12,259
557
19,899
19,079
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 0 / 6
10,842
493
9,970
20,221
28,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
19
19
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
5
1
0.3
W
King Arthur
MosesHimself
King Arthur
1
1
1
1.5
W
Arachne
Nova422
Arachne
7
2
7
5.25
L
Yu Huang
OvalRoad
Yu Huang
4
2
1
2.25
L
Mercury
RamnRanchFan
Mercury
2
3
3
1.17
W
Discordia
SmackinCheekzYT
Discordia
4
3
8
2.67
L
Hou Yi
blamechris
Hou Yi
0
4
2
0.25
W
Charybdis
5
2
3
3.25
W
2
0
6
5
L
Amaterasu
mathisypu
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,710
Damage
63,597
93,266
Taken
78,320
70,147
Mitigated
54,406
28,090
Healing
31,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,982
1,129
0
2,235
20,564
27,522
0
5,775
14,532
36,864
0
W
King Arthur
MosesHimself
King Arthur
2,961
772
0
1,382
5,799
2,105
0
0
5,799
0
24,302
W
Arachne
Nova422
Arachne
16,807
10,391
0
9,118
21,197
10,655
0
5,641
15,350
0
116,870
L
Yu Huang
OvalRoad
Yu Huang
16,916
893
106
6,412
16,200
8,099
704
4,810
10,876
96,075
0
L
Mercury
RamnRanchFan
Mercury
7,930
3,507
0
2,708
17,781
7,355
89
3,914
13,700
0
74,824
W
Discordia
SmackinCheekzYT
Discordia
13,960
1,436
0
682
12,024
4,321
134
7,005
4,628
71,893
0
L
Hou Yi
blamechris
Hou Yi
7,396
4,109
0
5,796
14,894
5,390
0
1,007
13,819
0
71,278
W
Charybdis
19,899
11,813
0
8,534
19,079
8,438
5,051
4,089
14,878
0
148,849
W
9,970
1,665
2,321
9,745
20,221
28,887
93
6,206
13,767
50,295
0
L
Amaterasu
mathisypu
Amaterasu
13,486
6,073
0
10,833
23,827
21,781
769
7,208
16,409
0
81,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
54,760
571
Minions Killed
659
0
Camps Cleared
0
2,007,528
Distance Traveled
1,947,869
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,644
438
48
2
0
375,712
3
W
King Arthur
8,174
372
44
2
0
170,952
2
W
Arachne
12,451
566
169
8
0
553,330
5
L
Yu Huang
11,129
506
157
7
0
395,239
9
L
Mercury
9,542
434
104
5
0
474,705
4
W
Discordia
11,034
502
140
6
0
411,018
2
L
Hou Yi
8,845
402
113
5
0
382,695
7
W
Charybdis
12,259
557
233
11
0
373,445
1
W
Artio
10,842
493
73
3
0
439,124
1
L
Amaterasu
10,392
472
149
7
0
379,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role