Player Matchup

Ganesha
Ganesha
DemonSnek
Ganesha
Level 107
God Stats
31W - 14L
1,683 SR
Queue Stats
165W - 101L
1,580 Elo+
Party 2
Yu Huang
Yu Huang
KuzenboSimp
Yu Huang
Level 64
God Stats
10W - 7L
1,702 SR
Queue Stats
448W - 230L
1,646 Elo+
Party 2
Rama
Rama
lilkeeb
Rama
Level 26
God Stats
16W - 7L
1,741 SR
Queue Stats
230W - 116L
1,711 Elo+
Party 2
Team Averages
Level 66
1,709 SR
1,645 Elo+

VS

Team Averages
Level 94
1,449 SR
1,478 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ogrok
Fenrir
Level 60
God Stats
2W - 3L
1,406 SR
Queue Stats
83W - 100L
1,440 Elo+
Party 1
The Morrigan
The Morrigan
hexagoat
The Morrigan
Level 67
God Stats
7W - 16L
1,441 SR
Queue Stats
139W - 146L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DemonSnek
Ganesha
13
0 / 1 / 13
8,946
746
5,519
11,114
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
KuzenboSimp
Yu Huang
15
7 / 2 / 6
9,591
799
11,010
7,184
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
lilkeeb
Rama
13
6 / 1 / 7
9,102
759
8,858
7,623
3,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 4 / 3
7,562
630
7,392
16,417
9,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Ogrok
Fenrir
12
1 / 6 / 3
7,447
621
6,058
13,744
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
hexagoat
The Morrigan
12
3 / 4 / 1
7,706
642
8,569
5,312
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
13
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
3
0.38
W
Ganesha
DemonSnek
Ganesha
0
1
13
6.5
W
Yu Huang
KuzenboSimp
Yu Huang
7
2
6
5
L
Fenrir
Ogrok
Fenrir
1
6
3
0.42
L
The Morrigan
hexagoat
The Morrigan
3
4
1
0.88
W
Rama
lilkeeb
Rama
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
22,019
25,921
Taken
35,473
17,187
Mitigated
18,588
5,407
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,392
734
693
3,928
16,417
9,900
95
8,230
8,187
0
21,035
W
Ganesha
DemonSnek
Ganesha
5,519
902
292
2,396
11,114
10,718
0
3,167
7,325
16,531
0
W
Yu Huang
KuzenboSimp
Yu Huang
11,010
1,557
0
750
7,184
3,196
0
1,534
5,443
38,650
0
L
Fenrir
Ogrok
Fenrir
6,058
1,190
544
1,739
13,744
6,679
40
5,175
8,569
0
13,963
L
The Morrigan
hexagoat
The Morrigan
8,569
1,387
0
0
5,312
2,009
132
3,565
1,747
26,237
2,036
W
Rama
lilkeeb
Rama
8,858
6,484
0
1,969
7,623
3,273
1,054
1,181
6,166
0
26,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
22,715
120
Minions Killed
116
3
Camps Cleared
8
597,782
Distance Traveled
585,408
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,562
630
41
3
1
196,677
7
W
Ganesha
8,946
746
3
0
0
213,036
2
W
Yu Huang
9,591
799
64
5
3
205,171
6
L
Fenrir
7,447
621
25
2
3
206,195
3
L
The Morrigan
7,706
642
50
4
4
182,536
2
W
Rama
9,102
759
53
4
0
179,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role