Player Matchup

Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
OhEsTy
Fenrir
Level 125
God Stats
1W - 1L
1,713 SR
Queue Stats
10W - 16L
1,598 Elo+
Solo
Cabrakan
Cabrakan
Poleza
Cabrakan
Level 138
God Stats
2W - 3L
1,671 SR
Queue Stats
129W - 140L
1,550 Elo+
Party 2
Chaac
Chaac
XxShadowStorm
Chaac
Level 48
God Stats
3W - 7L
1,570 SR
Queue Stats
122W - 133L
1,505 Elo+
Party 2
Hades
Hades
luisalan200
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,501 Elo+
Solo
Team Averages
Level 105
1,591 SR
1,531 Elo+

VS

Team Averages
Level 102
1,504 SR
1,599 Elo+
Danzaburou
Danzaburou
Halo 1000 BC
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,694 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KroganBatman
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,694 Elo+
Party 1
Kukulkan
Kukulkan
Mitzuri1553
Kukulkan
Level 37
God Stats
2W - 1L
1,535 SR
Queue Stats
62W - 77L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
Triosky
Baba Yaga
Level 105
God Stats
3W - 3L
1,239 SR
Queue Stats
181W - 181L
1,563 Elo+
Solo
Cthulhu
Cthulhu
Uglyguy52
Cthulhu
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
13W - 9L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 1 / 2
9,667
806
14,726
9,048
4,830
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
OhEsTy
Fenrir
14
3 / 3 / 4
8,170
681
8,228
11,856
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Poleza
Cabrakan
14
2 / 3 / 10
8,798
733
7,348
13,659
24,322
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 4 / 10
9,004
750
14,347
16,946
20,142
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 7
8,138
678
2,771
13,783
10,091
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Halo 1000 BC
Danzaburou
17
5 / 2 / 9
10,141
845
12,878
10,367
5,418
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Morgan Le Fay
KroganBatman
Morgan Le Fay
15
3 / 4 / 11
9,629
802
7,991
10,161
5,096
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Mitzuri1553
Kukulkan
17
3 / 4 / 6
9,510
793
8,922
8,240
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Triosky
Baba Yaga
16
3 / 2 / 10
9,278
773
17,481
10,982
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Uglyguy52
Cthulhu
14
1 / 4 / 6
8,150
679
6,804
18,310
12,013
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
16
Kills
15
15
Deaths
16
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
1
2
8
W
Danzaburou
Halo 1000 BC
Danzaburou
5
2
9
4.75
W
Morgan Le Fay
KroganBatman
Morgan Le Fay
3
4
11
2.13
W
Kukulkan
Mitzuri1553
Kukulkan
3
4
6
1.5
L
Fenrir
OhEsTy
Fenrir
3
3
4
1.67
L
Cabrakan
Poleza
Cabrakan
2
3
10
2.33
W
Baba Yaga
Triosky
Baba Yaga
3
2
10
4
W
Cthulhu
Uglyguy52
Cthulhu
1
4
6
1
L
3
4
10
2
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,420
Damage
54,076
65,292
Taken
58,060
69,442
Mitigated
32,441
22,757
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,726
372
2,246
2,147
9,048
4,830
0
6,364
2,419
37,800
0
W
Danzaburou
Halo 1000 BC
Danzaburou
12,878
6,306
613
2,606
10,367
5,418
2,487
3,331
6,855
0
26,888
W
Morgan Le Fay
KroganBatman
Morgan Le Fay
7,991
887
1,470
1,788
10,161
5,096
566
4,050
6,007
15,727
0
W
Kukulkan
Mitzuri1553
Kukulkan
8,922
199
677
702
8,240
4,542
427
4,420
3,712
32,900
0
L
Fenrir
OhEsTy
Fenrir
8,228
754
1,453
3,074
11,856
10,057
0
6,604
5,060
0
9,377
L
Cabrakan
Poleza
Cabrakan
7,348
1,072
1,395
2,094
13,659
24,322
0
8,193
5,096
10,122
0
W
Baba Yaga
Triosky
Baba Yaga
17,481
239
1,312
4,278
10,982
5,372
481
4,482
6,376
23,656
0
W
Cthulhu
Uglyguy52
Cthulhu
6,804
509
2,441
4,476
18,310
12,013
108
8,324
9,698
11,654
0
L
14,347
1,341
2,511
5,170
16,946
20,142
0
7,898
8,549
0
29,330
L
2,771
586
800
1,867
13,783
10,091
0
10,513
2,970
13,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
46,708
119
Minions Killed
135
0
Camps Cleared
0
1,192,975
Distance Traveled
1,095,480
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,667
806
46
4
0
260,912
0
W
Danzaburou
10,141
845
36
3
0
220,061
2
W
Morgan Le Fay
9,629
802
22
2
0
225,953
2
W
Kukulkan
9,510
793
55
5
0
175,971
0
L
Fenrir
8,170
681
6
1
0
242,967
3
L
Cabrakan
8,798
733
7
1
0
238,913
3
W
Baba Yaga
9,278
773
13
1
0
252,568
5
W
Cthulhu
8,150
679
9
1
0
220,927
0
L
Chaac
9,004
750
32
3
0
244,220
0
L
Hades
8,138
678
28
2
0
205,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role