Player Matchup

Cliodhna
Cliodhna
Button3617
Cliodhna
Level 99
God Stats
1W - 2L
1,297 SR
Queue Stats
37W - 48L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Liggmanutz
Jormungandr
Level 41
God Stats
7W - 8L
1,358 SR
Queue Stats
45W - 67L
1,321 Elo+
Party 1
Poseidon
Poseidon
Urslo
Poseidon
Level 15
God Stats
1W - 0L
1,444 SR
Queue Stats
2W - 9L
1,036 Elo+
Party 1
Team Averages
Level 52
1,366 SR
1,286 Elo+

VS

Team Averages
Level 67
1,483 SR
1,372 Elo+
Arachne
Arachne
ThaQuiet0n3
Arachne
Level 113
God Stats
1W - 6L
1,572 SR
Queue Stats
175W - 196L
1,451 Elo+
Party 2
Chang'e
Chang'e
Troywerr
Chang'e
Level 62
God Stats
25W - 32L
1,411 SR
Queue Stats
78W - 113L
1,356 Elo+
Solo
King Arthur
King Arthur
bigSHMEAT69
King Arthur
Level 26
God Stats
1W - 5L
1,467 SR
Queue Stats
43W - 103L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Button3617
Cliodhna
20
9 / 5 / 8
15,794
752
28,312
21,041
13,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Liggmanutz
Jormungandr
20
9 / 4 / 10
16,495
785
26,645
23,601
18,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Urslo
Poseidon
18
2 / 10 / 11
14,356
684
19,161
17,744
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ThaQuiet0n3
Arachne
20
14 / 8 / 4
16,536
787
26,479
30,425
15,443
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Troywerr
Chang'e
16
1 / 6 / 11
12,939
616
14,920
26,588
14,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
bigSHMEAT69
King Arthur
18
4 / 6 / 8
14,283
680
10,295
30,181
34,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
20
Kills
19
19
Deaths
20
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Button3617
Cliodhna
9
5
8
2.6
W
Jormungandr
Liggmanutz
Jormungandr
9
4
10
3.5
L
Arachne
ThaQuiet0n3
Arachne
14
8
4
2
L
Chang'e
Troywerr
Chang'e
1
6
11
1.08
W
Poseidon
Urslo
Poseidon
2
10
11
0.75
L
King Arthur
bigSHMEAT69
King Arthur
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,118
Damage
51,694
62,386
Taken
87,194
38,482
Mitigated
64,513
5,993
Healing
19,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Button3617
Cliodhna
28,312
3,087
0
2,961
21,041
13,311
679
5,485
15,070
0
63,708
W
Jormungandr
Liggmanutz
Jormungandr
26,645
9,076
0
1,792
23,601
18,232
1,217
6,837
16,261
80,724
0
L
Arachne
ThaQuiet0n3
Arachne
26,479
17,521
0
8,775
30,425
15,443
2,453
14,872
15,553
0
56,863
L
Chang'e
Troywerr
Chang'e
14,920
1,050
1,899
7,283
26,588
14,238
0
14,859
11,729
43,054
0
W
Poseidon
Urslo
Poseidon
19,161
3,161
0
1,240
17,744
6,939
424
2,003
15,608
53,783
0
L
King Arthur
bigSHMEAT69
King Arthur
10,295
1,123
489
966
30,181
34,832
140
17,260
12,921
0
37,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,645
Gold Earned
43,758
240
Minions Killed
164
9
Camps Cleared
9
1,036,481
Distance Traveled
1,129,140
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,794
752
78
4
0
397,719
1
W
Jormungandr
16,495
785
73
3
6
344,852
0
L
Arachne
16,536
787
81
4
3
396,048
2
L
Chang'e
12,939
616
41
2
3
358,843
4
W
Poseidon
14,356
684
89
4
3
293,910
2
L
King Arthur
14,283
680
42
2
3
374,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role