Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
RodentTheRare
Ra
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
63W - 41L
1,235 Elo+
Party 1
Osiris
Osiris
SonicSpartan
Osiris
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 38L
1,682 Elo+
Party 1
Team Averages
Level 101
1,578 SR
1,472 Elo+

VS

Team Averages
Level 98
1,599 SR
1,453 Elo+
Ra
Ra
Alutis
Ra
Level 45
God Stats
2W - 1L
1,749 SR
Queue Stats
11W - 13L
1,410 Elo+
Party 2
Terra
Terra
D0mantukas
Terra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,409 Elo+
Party 2
Hou Yi
Hou Yi
Danko98
Hou Yi
Level 101
God Stats
6W - 5L
1,549 SR
Queue Stats
183W - 222L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 2
7,444
677
4,878
8,396
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 3
7,809
710
8,604
5,850
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
12
0 / 0 / 5
7,500
682
6,838
7,344
6,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 2 / 2
7,013
638
5,164
6,031
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
10
0 / 1 / 0
6,254
569
3,327
10,492
7,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Danko98
Hou Yi
13
2 / 2 / 0
7,619
693
5,274
7,131
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
2
2
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
1
2
4
W
Ra
0
2
2
0.5
W
Terra
0
1
0
0
W
Hou Yi
Danko98
Hou Yi
2
2
0
1
L
2
1
3
3.5
L
Osiris
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,320
Damage
13,765
21,590
Taken
23,654
17,930
Mitigated
13,448
9,234
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,878
1,088
171
1,362
8,396
8,658
176
3,857
4,539
16,533
0
W
Ra
5,164
651
575
1,036
6,031
2,598
0
3,686
1,943
22,753
0
W
Terra
3,327
303
869
1,878
10,492
7,866
0
5,741
4,129
7,689
0
W
Hou Yi
Danko98
Hou Yi
5,274
1,825
0
240
7,131
2,984
0
2,825
4,100
0
25,015
L
8,604
1,227
2,830
2,429
5,850
2,600
938
2,342
3,508
39,889
0
L
Osiris
6,838
1,600
987
1,455
7,344
6,672
0
2,613
4,731
0
22,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,753
Gold Earned
20,886
141
Minions Killed
120
10
Camps Cleared
1
703,055
Distance Traveled
576,459
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,444
677
28
3
3
231,895
3
W
Ra
7,013
638
46
4
0
201,837
3
W
Terra
6,254
569
11
1
1
193,505
2
W
Hou Yi
7,619
693
63
6
0
181,117
2
L
Ra
7,809
710
89
8
5
231,084
4
L
Osiris
7,500
682
24
2
2
240,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role