Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CoughingVideos
Danzaburou
Level 106
God Stats
2W - 0L
1,863 SR
Queue Stats
40W - 30L
1,554 Elo+
Party 2
Ymir
Ymir
Gawshrooms
Ymir
Level 69
God Stats
1W - 1L
1,284 SR
Queue Stats
30W - 28L
1,549 Elo+
Party 2
Erlang Shen
Erlang Shen
KimJongUnGod
Erlang Shen
Level 100
God Stats
6W - 1L
1,500 SR
Queue Stats
40W - 30L
1,554 Elo+
Party 2
Sun Wukong
Sun Wukong
djcorbett98
Sun Wukong
Level 107
God Stats
1W - 0L
1,756 SR
Queue Stats
88W - 102L
1,499 Elo+
Solo
Team Averages
Level 90
1,581 SR
1,531 Elo+

VS

Team Averages
Level 101
1,497 SR
1,485 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Harry8Terry
Kukulkan
Level 112
God Stats
8W - 14L
1,461 SR
Queue Stats
42W - 49L
1,646 Elo+
Party 3
Izanami
Izanami
NOOBTEOFIS
Izanami
Level 108
God Stats
1W - 2L
1,449 SR
Queue Stats
276W - 278L
1,443 Elo+
Solo
Bellona
Bellona
Thiccbisq24
Bellona
Level 17
God Stats
0W - 2L
1,336 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 1
Anhur
Anhur
itsRad
Anhur
Level 159
God Stats
1W - 8L
1,739 SR
Queue Stats
154W - 177L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 1 / 5
9,483
527
5,124
5,267
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
CoughingVideos
Danzaburou
18
4 / 0 / 2
11,036
613
10,280
9,929
4,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 0 / 5
7,978
443
2,800
11,985
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
KimJongUnGod
Erlang Shen
17
9 / 1 / 2
10,558
587
10,727
17,324
11,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
djcorbett98
Sun Wukong
16
1 / 1 / 5
9,734
541
7,944
14,316
9,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 3 / 2
7,953
442
4,897
12,923
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Harry8Terry
Kukulkan
15
0 / 3 / 1
8,787
488
7,818
8,617
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NOOBTEOFIS
Izanami
15
0 / 2 / 0
9,324
518
5,366
11,420
4,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Thiccbisq24
Bellona
14
0 / 4 / 2
8,904
495
8,179
17,411
20,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
itsRad
Anhur
13
2 / 5 / 1
9,059
503
6,147
16,916
5,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
3
3
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
L
The Morrigan
 
The Morrigan
1
3
2
0.67
W
Danzaburou
CoughingVideos
Danzaburou
4
0
2
5
W
0
0
5
2.5
L
Kukulkan
Harry8Terry
Kukulkan
0
3
1
0.17
W
Erlang Shen
KimJongUnGod
Erlang Shen
9
1
2
10
L
Izanami
NOOBTEOFIS
Izanami
0
2
0
0
L
Bellona
Thiccbisq24
Bellona
0
4
2
0.25
W
Sun Wukong
djcorbett98
Sun Wukong
1
1
5
3.5
L
Anhur
itsRad
Anhur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,875
Damage
32,407
58,821
Taken
67,287
37,212
Mitigated
40,256
17,378
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,124
932
0
1,738
5,267
1,906
1,152
2,304
2,963
74,192
0
L
The Morrigan
 
The Morrigan
4,897
726
0
5,036
12,923
5,174
0
2,155
10,506
60,717
390
W
Danzaburou
CoughingVideos
Danzaburou
10,280
4,707
0
1,461
9,929
4,763
1,350
819
9,110
0
108,503
W
2,800
615
0
1,584
11,985
9,602
0
3,607
8,378
21,580
0
L
Kukulkan
Harry8Terry
Kukulkan
7,818
438
0
940
8,617
4,042
0
2,481
6,136
82,424
0
W
Erlang Shen
KimJongUnGod
Erlang Shen
10,727
4,843
0
7,359
17,324
11,129
0
4,535
12,789
0
109,839
L
Izanami
NOOBTEOFIS
Izanami
5,366
3,233
0
3,024
11,420
4,884
162
968
10,452
0
83,576
L
Bellona
Thiccbisq24
Bellona
8,179
3,413
0
6,147
17,411
20,424
178
566
16,845
0
71,390
W
Sun Wukong
djcorbett98
Sun Wukong
7,944
1,532
0
5,236
14,316
9,812
0
2,315
12,001
0
71,944
L
Anhur
itsRad
Anhur
6,147
1,846
2,304
3,271
16,916
5,732
582
2,657
14,259
0
47,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,789
Gold Earned
44,027
620
Minions Killed
605
0
Camps Cleared
0
1,809,857
Distance Traveled
1,620,883
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,483
527
135
8
0
345,268
7
L
The Morrigan
7,953
442
89
5
0
323,793
8
W
Danzaburou
11,036
613
180
10
0
331,975
3
W
Ymir
7,978
443
31
2
0
345,356
6
L
Kukulkan
8,787
488
152
8
0
352,601
4
W
Erlang Shen
10,558
587
142
8
0
427,930
6
L
Izanami
9,324
518
169
9
0
313,231
2
L
Bellona
8,904
495
136
8
0
325,467
2
W
Sun Wukong
9,734
541
132
7
0
359,328
4
L
Anhur
9,059
503
59
3
0
305,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role