Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Reikah
Lancelot
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,689 Elo+
Party 2
Ra
Ra
ThiagoBros
Ra
Level 49
God Stats
51W - 79L
1,455 SR
Queue Stats
112W - 158L
1,442 Elo+
Solo
Team Averages
Level 122
1,485 SR
1,544 Elo+

VS

Team Averages
Level 113
1,407 SR
1,382 Elo+
Medusa
Medusa
COMTheBrony
Medusa
Level 129
God Stats
1W - 2L
1,534 SR
Queue Stats
33W - 60L
1,380 Elo+
Party 1
Scylla
Scylla
VAl4k L2
Scylla
Level 84
God Stats
9W - 20L
1,370 SR
Queue Stats
296W - 451L
1,426 Elo+
Solo
Chaac
Chaac
elesbao
Chaac
Level 127
God Stats
0W - 2L
1,318 SR
Queue Stats
21W - 47L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
6 / 0 / 5
12,615
742
29,828
14,512
6,169
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Reikah
Lancelot
16
3 / 6 / 8
11,550
679
8,604
16,634
12,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 7
10,981
646
7,195
7,631
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 4 / 4
10,903
641
14,346
17,339
7,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
VAl4k L2
Scylla
16
5 / 1 / 3
11,432
672
8,988
11,046
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
elesbao
Chaac
14
0 / 6 / 6
9,647
567
5,861
21,164
23,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
11
Kills
8
8
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
5
8.5
L
Medusa
3
4
4
1.25
W
Lancelot
Reikah
Lancelot
3
6
8
1.17
W
2
2
7
2.75
L
Scylla
VAl4k L2
Scylla
5
1
3
6.5
L
Chaac
elesbao
Chaac
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,627
Damage
29,195
38,777
Taken
49,549
21,681
Mitigated
35,880
12,273
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
29,828
17,741
0
3,870
14,512
6,169
2,328
2,407
12,105
0
94,821
L
Medusa
14,346
6,474
0
4,135
17,339
7,770
56
2,117
15,222
0
55,788
W
Lancelot
Reikah
Lancelot
8,604
1,865
0
3,012
16,634
12,216
331
4,380
12,254
0
25,122
W
7,195
136
2,840
2,551
7,631
3,296
210
2,687
4,944
32,476
0
L
Scylla
VAl4k L2
Scylla
8,988
424
0
240
11,046
4,604
26
2,571
8,475
44,256
0
L
Chaac
elesbao
Chaac
5,861
628
0
7,983
21,164
23,506
0
3,247
17,917
0
17,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,146
Gold Earned
31,982
189
Minions Killed
195
7
Camps Cleared
8
1,054,607
Distance Traveled
959,883
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,615
742
97
6
5
362,574
3
L
Medusa
10,903
641
88
5
5
311,235
4
W
Lancelot
11,550
679
23
1
0
339,161
0
W
Ra
10,981
646
69
4
2
352,872
4
L
Scylla
11,432
672
99
6
3
329,356
5
L
Chaac
9,647
567
8
0
0
319,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role