Player Matchup

Tyr
Tyr
GravesHero-
Tyr
Level 160
God Stats
1W - 0L
1,491 SR
Queue Stats
197W - 193L
1,525 Elo+
Solo
Osiris
Osiris
IAmTheNightwing
Osiris
Level 143
God Stats
2W - 0L
1,723 SR
Queue Stats
62W - 58L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
JAJASALUDOS30
Nu Wa
Level 122
God Stats
19W - 11L
1,866 SR
Queue Stats
509W - 466L
1,657 Elo+
Party 1
Sol
Sol
JorgeFrutyMex
Sol
Level 106
God Stats
8W - 5L
1,675 SR
Queue Stats
161W - 138L
1,570 Elo+
Party 1
Chaac
Chaac
Saltzpyre
Chaac
Level 127
God Stats
1W - 2L
1,565 SR
Queue Stats
65W - 64L
1,519 Elo+
Party 2
Team Averages
Level 132
1,664 SR
1,555 Elo+

VS

Team Averages
Level 146
1,575 SR
1,558 Elo+
Athena
Athena
B3ARTOOTH
Athena
Level 156
God Stats
0W - 4L
1,351 SR
Queue Stats
92W - 112L
1,512 Elo+
Party 3
Hou Yi
Hou Yi
Bokwon
Hou Yi
Level 149
God Stats
3W - 2L
1,735 SR
Queue Stats
17W - 19L
1,583 Elo+
Party 3
Susano
Susano
cdhockey14
Susano
Level 128
God Stats
5W - 2L
1,307 SR
Queue Stats
165W - 133L
1,574 Elo+
Solo
Ymir
Ymir
fkaCorey
Ymir
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 96L
1,541 Elo+
Solo
Neith
Neith
hot rod 5x5
Neith
Level 141
God Stats
3W - 1L
1,980 SR
Queue Stats
9W - 11L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,368
490
5,629
11,679
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 5
7,914
609
7,880
9,634
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 7
7,952
612
9,190
3,592
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 3
7,387
568
7,908
10,495
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Saltzpyre
Chaac
12
4 / 0 / 4
7,623
586
7,313
8,121
4,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B3ARTOOTH
Athena
9
3 / 1 / 1
6,317
486
5,991
12,769
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Bokwon
Hou Yi
11
1 / 1 / 3
6,426
494
5,344
7,072
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
cdhockey14
Susano
10
0 / 3 / 2
5,984
460
3,453
11,871
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
0 / 4 / 0
6,464
497
2,815
11,938
6,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 3 / 0
6,491
499
4,910
9,817
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
4
4
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
B3ARTOOTH
Athena
3
1
1
3.5
L
Hou Yi
Bokwon
Hou Yi
1
1
3
2.5
W
2
2
4
2
W
4
1
5
6.5
W
1
0
7
4.5
W
1
1
3
2.5
W
Chaac
Saltzpyre
Chaac
4
0
4
6
L
Susano
cdhockey14
Susano
0
3
2
0.33
L
Ymir
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
22,513
43,521
Taken
53,467
21,142
Mitigated
26,575
18,135
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
B3ARTOOTH
Athena
5,991
2,036
0
2,522
12,769
8,078
0
6,149
6,620
23,418
0
L
Hou Yi
Bokwon
Hou Yi
5,344
3,140
0
500
7,072
2,664
0
3,271
3,801
0
43,406
W
5,629
529
0
2,296
11,679
5,282
29
2,200
9,479
0
19,581
W
7,880
3,151
0
3,812
9,634
6,742
1,075
1,067
8,522
0
54,969
W
9,190
2,223
0
450
3,592
1,171
233
413
3,179
63,780
0
W
7,908
2,915
0
7,535
10,495
3,250
2,024
2,385
8,110
61,868
0
W
Chaac
Saltzpyre
Chaac
7,313
1,909
0
4,042
8,121
4,697
895
2,536
5,425
0
44,067
L
Susano
cdhockey14
Susano
3,453
939
0
4,166
11,871
4,530
0
2,770
9,101
0
42,731
L
Ymir
2,815
883
0
2,350
11,938
6,730
0
1,154
10,784
40,261
0
L
4,910
1,385
0
2,679
9,817
4,573
0
3,754
6,063
0
62,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
31,682
388
Minions Killed
390
0
Camps Cleared
0
1,415,090
Distance Traveled
1,275,727
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,317
486
18
1
0
290,659
6
L
Hou Yi
6,426
494
84
6
0
244,554
3
W
Tyr
6,368
490
21
2
0
300,315
2
W
Osiris
7,914
609
90
7
0
329,500
3
W
Nu Wa
7,952
612
111
9
0
265,999
2
W
Sol
7,387
568
93
7
0
237,178
4
W
Chaac
7,623
586
73
6
0
282,098
2
L
Susano
5,984
460
85
7
0
286,792
3
L
Ymir
6,464
497
91
7
0
227,221
1
L
Neith
6,491
499
112
9
0
226,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role