Player Matchup

Lancelot
Lancelot
Archerman202
Lancelot
Level 20
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Odin
Odin
Chaw86
Odin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
Kidocean
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,471 Elo+
Party 2
Team Averages
Level 60
1,428 SR
1,479 Elo+

VS

Team Averages
Level 42
1,250 SR
1,471 Elo+
Nu Wa
Nu Wa
Lugosh0
Nu Wa
Level 6
God Stats
0W - 3L
1,171 SR
Queue Stats
4W - 7L
1,455 Elo+
Party 1
Apollo
Apollo
difficultceltic
Apollo
Level 42
God Stats
0W - 5L
1,073 SR
Queue Stats
4W - 7L
1,455 Elo+
Party 1
Hercules
Hercules
eyala92838
Hercules
Level 78
God Stats
56W - 60L
1,505 SR
Queue Stats
494W - 542L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Archerman202
Lancelot
16
2 / 5 / 13
11,923
662
8,139
18,182
11,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
Chaw86
Odin
18
5 / 2 / 12
13,780
766
13,390
20,506
25,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Kidocean
Ah Puch
19
10 / 2 / 6
14,172
787
32,559
15,623
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lugosh0
Nu Wa
18
3 / 3 / 5
12,312
684
18,129
15,069
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 1
12,602
700
12,883
21,130
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
eyala92838
Hercules
15
0 / 8 / 6
10,856
603
17,149
26,341
17,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
17
Kills
9
9
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Archerman202
Lancelot
2
5
13
1.7
W
Odin
Chaw86
Odin
5
2
12
5.5
W
Ah Puch
Kidocean
Ah Puch
10
2
6
6.5
L
Nu Wa
Lugosh0
Nu Wa
3
3
5
1.83
L
6
6
1
1.08
L
Hercules
eyala92838
Hercules
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,088
Damage
48,161
54,311
Taken
62,540
45,125
Mitigated
35,785
15,502
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Archerman202
Lancelot
8,139
865
0
4,610
18,182
11,321
1,049
5,957
11,905
0
26,612
W
Odin
Chaw86
Odin
13,390
2,987
0
4,081
20,506
25,900
567
6,967
13,275
0
42,111
W
Ah Puch
Kidocean
Ah Puch
32,559
1,767
0
6,811
15,623
7,904
840
5,514
9,879
94,262
0
L
Nu Wa
Lugosh0
Nu Wa
18,129
3,792
0
911
15,069
6,789
780
9,072
5,997
61,061
0
L
12,883
6,800
0
2,982
21,130
11,236
753
11,580
9,550
0
51,268
L
Hercules
eyala92838
Hercules
17,149
4,832
0
4,375
26,341
17,760
0
12,677
13,664
0
35,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,875
Gold Earned
35,770
230
Minions Killed
230
5
Camps Cleared
10
1,064,292
Distance Traveled
907,709
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,923
662
42
2
1
354,148
0
W
Odin
13,780
766
43
2
0
381,304
5
W
Ah Puch
14,172
787
145
8
4
328,840
4
L
Nu Wa
12,312
684
101
6
4
290,141
3
L
Apollo
12,602
700
88
5
4
307,330
1
L
Hercules
10,856
603
41
2
2
310,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role