Player Matchup

Loki
Loki
DragonicMyers
Loki
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 92L
1,296 Elo+
Party 2
Sol
Sol
FrodoIfo
Sol
Level 149
God Stats
143W - 132L
1,535 SR
Queue Stats
317W - 303L
1,411 Elo+
Party 3
Heimdallr
Heimdallr
Kikegolas
Heimdallr
Level 148
God Stats
4W - 10L
1,288 SR
Queue Stats
388W - 374L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
billy_trouble
Nu Wa
Level 60
God Stats
3W - 6L
1,306 SR
Queue Stats
86W - 105L
1,386 Elo+
Party 2
Odin
Odin
djwhiteknight
Odin
Level 100
God Stats
1W - 2L
1,447 SR
Queue Stats
56W - 70L
1,411 Elo+
Party 2
Team Averages
Level 115
1,415 SR
1,411 Elo+

VS

Team Averages
Level 133
1,540 SR
1,432 Elo+
Hachiman
Hachiman
CelticHeroOfTime
Hachiman
Level 124
God Stats
21W - 33L
1,406 SR
Queue Stats
587W - 612L
1,441 Elo+
Party 1
Atlas
Atlas
JOEB0Y7GUNDAM7
Atlas
Level 149
God Stats
82W - 76L
1,534 SR
Queue Stats
435W - 486L
1,486 Elo+
Solo
Achilles
Achilles
LoI_im_Adopted
Achilles
Level 147
God Stats
4W - 5L
1,475 SR
Queue Stats
523W - 551L
1,400 Elo+
Party 1
Lancelot
Lancelot
This15MyBoomStik
Lancelot
Level 127
God Stats
22W - 22L
1,507 SR
Queue Stats
146W - 173L
1,405 Elo+
Party 1
Chronos
Chronos
wax790rural
Chronos
Level 116
God Stats
8W - 2L
1,780 SR
Queue Stats
213W - 192L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 1
10,402
547
15,189
14,662
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 1
10,101
532
9,260
15,710
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Kikegolas
Heimdallr
17
3 / 1 / 2
9,933
523
11,210
11,833
6,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 8 / 7
8,359
440
11,371
13,408
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 4
8,341
439
5,576
13,619
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,442
497
3,685
12,747
4,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 4
8,764
461
5,996
19,323
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
6 / 1 / 1
10,442
550
9,158
16,377
19,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 5
10,079
530
9,021
15,963
9,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
wax790rural
Chronos
17
8 / 6 / 7
11,305
595
21,354
18,961
8,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
16
Kills
20
20
Deaths
16
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
9
5
1
1.9
L
1
3
1
0.5
W
1
2
4
1.5
L
Heimdallr
Kikegolas
Heimdallr
3
1
2
4
W
Achilles
6
1
1
6.5
W
3
4
5
1.38
L
2
8
7
0.69
L
1
3
4
1
W
Chronos
wax790rural
Chronos
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,606
Damage
49,214
69,232
Taken
83,371
35,222
Mitigated
58,477
19,036
Healing
23,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,685
1,137
0
5,251
12,747
4,957
1,613
1,215
11,529
0
63,807
L
15,189
4,154
0
4,113
14,662
6,602
0
6,003
8,391
0
75,437
L
9,260
4,488
0
7,372
15,710
7,692
1,550
3,687
12,023
76,394
9,795
W
5,996
2,603
0
5,251
19,323
16,931
313
6,317
13,006
41,253
0
L
Heimdallr
Kikegolas
Heimdallr
11,210
3,163
0
3,328
11,833
6,263
106
2,683
9,064
0
89,207
W
Achilles
9,158
617
0
4,071
16,377
19,299
347
2,051
14,326
0
36,776
W
9,021
1,584
338
5,673
15,963
9,107
1,322
4,245
11,718
0
85,661
L
11,371
3,305
0
2,155
13,408
5,439
0
6,822
6,216
50,705
0
L
5,576
402
143
1,925
13,619
9,226
0
7,232
6,188
24
24,935
W
Chronos
wax790rural
Chronos
21,354
6,729
0
2,480
18,961
8,183
3,308
5,399
13,562
93,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
50,032
488
Minions Killed
488
0
Camps Cleared
0
1,667,199
Distance Traveled
1,851,434
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,442
497
118
6
0
462,798
6
L
Loki
10,402
547
115
6
0
377,488
4
L
Sol
10,101
532
140
7
0
308,585
0
W
Atlas
8,764
461
51
3
0
323,441
3
L
Heimdallr
9,933
523
135
7
0
342,955
8
W
Achilles
10,442
550
45
2
0
379,539
3
W
Lancelot
10,079
530
133
7
0
359,154
3
L
Nu Wa
8,359
440
64
3
0
269,362
2
L
Odin
8,341
439
34
2
0
368,809
2
W
Chronos
11,305
595
141
7
0
326,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role