Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Joemen010
Susano
Level 147
God Stats
10W - 18L
1,671 SR
Queue Stats
61W - 54L
1,753 Elo+
Solo
Chaac
Chaac
Otomemes
Chaac
Level 143
God Stats
10W - 11L
1,602 SR
Queue Stats
546W - 536L
1,607 Elo+
Solo
Anhur
Anhur
Tagggy
Anhur
Level 160
God Stats
28W - 23L
1,519 SR
Queue Stats
750W - 684L
1,612 Elo+
Party 1
Agni
Agni
resisted1
Agni
Level 88
God Stats
5W - 2L
1,862 SR
Queue Stats
86W - 56L
1,700 Elo+
Party 1
Team Averages
Level 140
1,631 SR
1,634 Elo+

VS

Team Averages
Level 132
1,527 SR
1,623 Elo+
Charybdis
Charybdis
ByPamKzZz
Charybdis
Level 160
God Stats
2W - 1L
1,207 SR
Queue Stats
177W - 175L
1,559 Elo+
Solo
Ravana
Ravana
DewTheMew
Ravana
Level 149
God Stats
1W - 3L
1,601 SR
Queue Stats
88W - 73L
1,613 Elo+
Solo
Hera
Hera
Magic256N
Hera
Level 157
God Stats
2W - 3L
1,647 SR
Queue Stats
133W - 125L
1,666 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skotaadi
Cu Chulainn
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,698 Elo+
Solo
Janus
Janus
SpitToFit
Janus
Level 129
God Stats
28W - 17L
1,682 SR
Queue Stats
54W - 48L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 8
4,898
980
3,661
2,748
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Joemen010
Susano
11
6 / 0 / 4
5,659
1,132
5,569
2,896
1,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Otomemes
Chaac
10
1 / 0 / 5
4,917
983
2,039
4,183
2,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Tagggy
Anhur
10
1 / 0 / 9
4,895
979
3,126
3,996
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
10
1 / 0 / 6
4,896
979
3,601
2,450
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ByPamKzZz
Charybdis
10
0 / 1 / 0
4,515
903
3,441
3,258
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
DewTheMew
Ravana
8
0 / 3 / 0
4,383
877
1,453
7,388
2,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
11
0 / 0 / 0
4,887
977
2,160
1,604
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
Skotaadi
Cu Chulainn
9
0 / 3 / 0
4,299
860
1,602
4,739
2,377
Janus
SpitToFit
Janus
9
0 / 3 / 0
4,296
859
531
3,418
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
10
Kills
0
0
Deaths
10
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
8
5
L
Charybdis
ByPamKzZz
Charybdis
0
1
0
0
L
Ravana
DewTheMew
Ravana
0
3
0
0
W
Susano
Joemen010
Susano
6
0
4
8
L
Hera
0
0
0
0
W
Chaac
Otomemes
Chaac
1
0
5
3.5
L
Cu Chulainn
Skotaadi
Cu Chulainn
0
3
0
0
L
Janus
SpitToFit
Janus
0
3
0
0
W
Anhur
Tagggy
Anhur
1
0
9
5.5
W
Agni
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,996
Damage
9,187
16,273
Taken
20,407
8,178
Mitigated
8,235
5,351
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,661
314
810
824
2,748
2,082
174
582
2,124
13,420
0
L
Charybdis
ByPamKzZz
Charybdis
3,441
1,745
0
591
3,258
1,386
0
968
2,240
0
13,822
L
Ravana
DewTheMew
Ravana
1,453
377
385
1,231
7,388
2,842
0
1,917
5,339
0
4,539
W
Susano
Joemen010
Susano
5,569
1,101
0
250
2,896
1,120
153
166
2,730
0
16,055
L
Hera
2,160
723
0
370
1,604
591
0
441
1,121
20,496
0
W
Chaac
Otomemes
Chaac
2,039
395
0
1,777
4,183
2,664
0
615
3,536
0
13,454
L
Cu Chulainn
Skotaadi
Cu Chulainn
1,602
160
0
0
4,739
2,377
0
2,372
2,197
0
5,561
L
Janus
SpitToFit
Janus
531
59
0
0
3,418
1,039
0
1,110
2,248
6,344
0
W
Anhur
Tagggy
Anhur
3,126
1,710
0
940
3,996
1,460
82
818
3,178
0
11,769
W
Agni
3,601
634
0
750
2,450
852
297
436
2,014
13,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,265
Gold Earned
22,380
126
Minions Killed
109
0
Camps Cleared
0
658,381
Distance Traveled
557,955
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,898
980
16
3
0
144,082
1
L
Charybdis
4,515
903
25
5
0
115,157
3
L
Ravana
4,383
877
4
1
0
117,885
1
W
Susano
5,659
1,132
25
5
0
131,434
0
L
Hera
4,887
977
50
10
0
116,815
1
W
Chaac
4,917
983
29
6
0
146,138
2
L
Cu Chulainn
4,299
860
9
2
0
124,245
2
L
Janus
4,296
859
21
4
0
83,853
2
W
Anhur
4,895
979
27
5
0
119,127
1
W
Agni
4,896
979
29
6
0
117,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role