Player Matchup

Thoth
Thoth
Batyardigan
Thoth
Level 68
God Stats
1W - 3L
1,269 SR
Queue Stats
282W - 277L
1,342 Elo+
Party 2
Horus
Horus
Im Nikis
Horus
Level 58
God Stats
1W - 3L
1,427 SR
Queue Stats
160W - 169L
1,325 Elo+
Party 2
Lancelot
Lancelot
LmoneyBeBallin
Lancelot
Level 41
God Stats
4W - 13L
1,259 SR
Queue Stats
63W - 90L
1,359 Elo+
Party 3
Izanami
Izanami
cCHRisB
Izanami
Level 34
God Stats
10W - 12L
1,245 SR
Queue Stats
183W - 214L
1,283 Elo+
Party 3
Ymir
Ymir
josh18jayb
Ymir
Level 6
God Stats
5W - 10L
1,500 SR
Queue Stats
31W - 47L
1,722 Elo+
Party 3
Team Averages
Level 41
1,340 SR
1,406 Elo+

VS

Team Averages
Level 72
1,545 SR
1,372 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Virtuous___W4K3
Sun Wukong
Level 67
God Stats
5W - 5L
1,692 SR
Queue Stats
277W - 367L
1,363 Elo+
Party 1
Cerberus
Cerberus
bishbashbosh05
Cerberus
Level 53
God Stats
20W - 11L
1,667 SR
Queue Stats
165W - 240L
1,370 Elo+
Party 1
Anubis
Anubis
harper1344
Anubis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 283L
1,286 Elo+
Party 1
Shiva
Shiva
jayreece__
Shiva
Level 69
God Stats
20W - 27L
1,367 SR
Queue Stats
198W - 288L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,162
560
2,441
5,596
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Im Nikis
Horus
8
2 / 2 / 0
5,116
465
2,975
8,118
3,101
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
10
1 / 2 / 1
5,959
542
6,505
9,715
4,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
cCHRisB
Izanami
10
1 / 1 / 1
5,485
499
6,027
8,503
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
4,656
423
1,571
8,454
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 0
5,541
504
7,238
5,263
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Virtuous___W4K3
Sun Wukong
12
2 / 2 / 0
6,988
635
5,867
8,813
6,931
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
10
0 / 2 / 3
5,879
534
5,038
10,241
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
harper1344
Anubis
11
0 / 1 / 2
6,047
550
3,004
5,409
2,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
12
3 / 0 / 0
6,719
611
5,684
7,669
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
L
1
1
0
1
L
Horus
Im Nikis
Horus
2
2
0
1
L
Lancelot
1
2
1
0.75
W
Sun Wukong
Virtuous___W4K3
Sun Wukong
2
2
0
1
W
Cerberus
0
2
3
0.75
L
Izanami
cCHRisB
Izanami
1
1
1
1.5
W
Anubis
harper1344
Anubis
0
1
2
1
W
Shiva
3
0
0
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
26,831
40,386
Taken
37,395
15,936
Mitigated
20,504
11,588
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,238
3,016
233
1,529
5,263
1,978
1,356
420
4,843
0
37,957
L
2,441
363
0
1,431
5,596
1,865
288
2,116
3,480
48,956
0
L
Horus
Im Nikis
Horus
2,975
1,510
902
2,504
8,118
3,101
0
1,516
6,602
0
19,982
L
Lancelot
6,505
1,453
0
2,569
9,715
4,521
0
0
9,715
0
39,239
W
Sun Wukong
Virtuous___W4K3
Sun Wukong
5,867
1,192
0
1,996
8,813
6,931
246
0
8,813
0
44,098
W
Cerberus
5,038
474
196
3,940
10,241
6,288
351
1,090
9,151
24,362
0
L
Izanami
cCHRisB
Izanami
6,027
5,123
0
2,285
8,503
2,152
50
2,420
6,083
0
46,743
W
Anubis
harper1344
Anubis
3,004
370
0
2,612
5,409
2,174
470
2,195
3,214
38,726
0
W
Shiva
5,684
1,573
0
4,006
7,669
3,133
0
307
7,362
0
46,437
L
1,571
312
0
1,897
8,454
4,297
175
1,990
6,464
6,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
31,174
278
Minions Killed
354
0
Camps Cleared
0
1,065,753
Distance Traveled
1,044,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,541
504
62
6
0
192,119
0
L
Thoth
6,162
560
88
8
0
213,804
0
L
Horus
5,116
465
35
3
0
239,069
0
L
Lancelot
5,959
542
71
6
0
223,535
0
W
Sun Wukong
6,988
635
89
8
0
219,281
0
W
Cerberus
5,879
534
58
5
0
206,816
0
L
Izanami
5,485
499
73
7
0
192,755
0
W
Anubis
6,047
550
65
6
0
176,965
0
W
Shiva
6,719
611
80
7
0
249,389
0
L
Ymir
4,656
423
11
1
0
196,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role