Player Matchup

Ares
Ares
 
Ares
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Katalis1
Hun Batz
Level 141
God Stats
14W - 9L
1,617 SR
Queue Stats
818W - 816L
1,618 Elo+
Solo
Cernunnos
Cernunnos
Skyllfen
Cernunnos
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 49L
1,527 Elo+
Party 2
Horus
Horus
Triagon
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 70L
1,615 Elo+
Party 2
He Bo
He Bo
maka0
He Bo
Level 149
God Stats
4W - 4L
1,117 SR
Queue Stats
475W - 505L
1,561 Elo+
Solo
Team Averages
Level 124
1,447 SR
1,564 Elo+

VS

Team Averages
Level 148
1,565 SR
1,569 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Belastung
Discordia
Level 148
God Stats
2W - 2L
1,753 SR
Queue Stats
382W - 412L
1,533 Elo+
Solo
Tiamat
Tiamat
NøticeMeSenpai
Tiamat
Level 143
God Stats
1W - 2L
1,416 SR
Queue Stats
48W - 32L
1,623 Elo+
Party 3
Da Ji
Da Ji
SpyderXx
Da Ji
Level 145
God Stats
5W - 4L
1,657 SR
Queue Stats
156W - 140L
1,542 Elo+
Party 1
Bakasura
Bakasura
mephilista
Bakasura
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 0 / 13
8,736
874
7,493
15,794
17,389
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
Katalis1
Hun Batz
15
5 / 1 / 11
8,690
869
13,492
10,156
6,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Skyllfen
Cernunnos
14
2 / 2 / 9
7,831
783
10,845
12,182
7,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
Triagon
Horus
14
0 / 1 / 17
8,373
837
5,479
15,475
18,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

He Bo
maka0
He Bo
15
7 / 2 / 5
8,671
867
11,946
7,156
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 2 / 3
7,682
768
6,815
11,626
13,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Discordia
Belastung
Discordia
14
1 / 3 / 5
7,179
718
12,364
10,203
4,717
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 4
7,538
754
10,288
6,258
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
SpyderXx
Da Ji
11
2 / 6 / 1
6,787
679
7,888
10,792
6,318
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bakasura
mephilista
Bakasura
11
0 / 5 / 3
6,862
686
2,435
13,573
11,190
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
17
Kills
6
6
Deaths
17
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
13
9.5
L
Horus
 
Horus
2
2
3
1.75
L
Discordia
Belastung
Discordia
1
3
5
1.17
W
Hun Batz
Katalis1
Hun Batz
5
1
11
10.5
L
1
1
4
3
W
Cernunnos
Skyllfen
Cernunnos
2
2
9
3.25
L
Da Ji
SpyderXx
Da Ji
2
6
1
0.42
W
Horus
Triagon
Horus
0
1
17
8.5
W
He Bo
maka0
He Bo
7
2
5
4.75
L
Bakasura
mephilista
Bakasura
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,255
Damage
39,790
60,763
Taken
52,452
54,249
Mitigated
40,166
28,321
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,493
467
1,865
3,414
15,794
17,389
179
5,999
9,775
9,842
0
L
Horus
 
Horus
6,815
2,881
7,155
6,247
11,626
13,288
0
4,229
7,397
0
9,754
L
Discordia
Belastung
Discordia
12,364
304
707
488
10,203
4,717
0
4,230
5,973
27,536
0
W
Hun Batz
Katalis1
Hun Batz
13,492
1,807
845
2,586
10,156
6,439
713
3,259
6,830
0
31,781
L
10,288
318
0
1,571
6,258
4,653
0
1,510
4,748
26,786
0
W
Cernunnos
Skyllfen
Cernunnos
10,845
3,370
825
2,454
12,182
7,482
671
5,506
6,544
0
27,262
L
Da Ji
SpyderXx
Da Ji
7,888
1,290
284
1,110
10,792
6,318
0
3,179
7,613
0
8,849
W
Horus
Triagon
Horus
5,479
3,394
7,545
6,683
15,475
18,893
423
5,230
10,067
0
8,588
W
He Bo
maka0
He Bo
11,946
350
1,464
640
7,156
4,046
823
2,658
4,426
22,352
0
L
Bakasura
mephilista
Bakasura
2,435
1,783
1,593
2,476
13,573
11,190
0
6,291
7,282
0
3,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
36,048
110
Minions Killed
81
0
Camps Cleared
0
991,027
Distance Traveled
902,437
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,736
874
2
0
0
196,268
0
L
Horus
7,682
768
6
1
0
205,374
1
L
Discordia
7,179
718
20
2
0
177,107
0
W
Hun Batz
8,690
869
31
3
0
221,012
2
L
Tiamat
7,538
754
40
4
0
194,459
1
W
Cernunnos
7,831
783
37
4
0
174,939
5
L
Da Ji
6,787
679
4
0
0
150,827
0
W
Horus
8,373
837
7
1
0
214,386
2
W
He Bo
8,671
867
33
3
0
184,422
0
L
Bakasura
6,862
686
11
1
0
174,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role