Player Matchup

Cliodhna
Cliodhna
MarioAllGames
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 2
Geb
Geb
PanBubak
Geb
Level 128
God Stats
42W - 43L
1,497 SR
Queue Stats
171W - 203L
1,419 Elo+
Solo
Zeus
Zeus
SirChairface
Zeus
Level 87
God Stats
10W - 17L
1,422 SR
Queue Stats
455W - 495L
1,419 Elo+
Solo
Shiva
Shiva
VictorAllGames
Shiva
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,204 Elo+
Party 2
Neith
Neith
abrahamcb
Neith
Level 117
God Stats
3W - 5L
1,475 SR
Queue Stats
141W - 151L
1,442 Elo+
Solo
Team Averages
Level 107
1,479 SR
1,340 Elo+

VS

Team Averages
Level 82
1,460 SR
1,380 Elo+
Artio
Artio
 
Artio
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Max5
Skadi
Level 106
God Stats
4W - 6L
1,498 SR
Queue Stats
95W - 114L
1,387 Elo+
Party 1
Loki
Loki
Nikutx
Loki
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,236 Elo+
Solo
Bellona
Bellona
SurviverBlue
Bellona
Level 87
God Stats
324W - 258L
1,520 SR
Queue Stats
723W - 781L
1,371 Elo+
Solo
Tiamat
Tiamat
poisonxyv
Tiamat
Level 82
God Stats
0W - 1L
1,281 SR
Queue Stats
105W - 120L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MarioAllGames
Cliodhna
14
2 / 1 / 7
8,975
499
11,984
14,194
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 6 / 11
8,976
499
6,068
15,714
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 4 / 1
10,123
562
9,610
10,698
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 4
9,152
508
14,597
16,906
10,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
abrahamcb
Neith
16
4 / 2 / 3
9,920
551
10,653
11,918
4,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 2 / 6
7,995
444
5,477
16,928
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Max5
Skadi
13
6 / 6 / 0
8,492
472
12,069
12,229
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Nikutx
Loki
14
3 / 6 / 3
8,669
482
9,310
16,140
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SurviverBlue
Bellona
13
1 / 2 / 1
8,167
454
9,159
17,466
15,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
poisonxyv
Tiamat
13
2 / 5 / 4
8,351
464
10,525
11,268
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
21
Kills
13
14
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
6
2
W
Cliodhna
MarioAllGames
Cliodhna
2
1
7
5.5
L
Skadi
Max5
Skadi
6
6
0
1
L
Loki
Nikutx
Loki
3
6
3
0.75
W
3
6
11
1.42
W
7
4
1
1.88
L
Bellona
SurviverBlue
Bellona
1
2
1
0.75
W
5
1
4
7
W
Neith
abrahamcb
Neith
4
2
3
2.75
L
Tiamat
poisonxyv
Tiamat
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,912
Damage
46,540
69,430
Taken
74,031
39,076
Mitigated
51,143
19,264
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,477
501
1,148
4,355
16,928
16,603
0
4,226
12,702
24,552
0
W
Cliodhna
MarioAllGames
Cliodhna
11,984
1,620
0
5,250
14,194
6,128
1,447
2,912
11,060
0
58,505
L
Skadi
Max5
Skadi
12,069
4,647
0
493
12,229
5,321
0
2,130
10,099
0
54,751
L
Loki
Nikutx
Loki
9,310
2,814
0
4,176
16,140
6,711
0
3,993
12,147
87
56,044
W
6,068
979
0
1,573
15,714
14,268
217
2,778
12,866
17,980
0
W
9,610
1,286
0
2,083
10,698
3,797
1,095
2,968
7,395
71,248
0
L
Bellona
SurviverBlue
Bellona
9,159
1,903
0
5,649
17,466
15,873
328
518
16,948
0
56,402
W
14,597
2,888
554
6,492
16,906
10,068
721
2,907
13,890
0
49,604
W
Neith
abrahamcb
Neith
10,653
3,676
0
3,312
11,918
4,815
708
3,666
8,138
0
85,641
L
Tiamat
poisonxyv
Tiamat
10,525
463
0
1,370
11,268
6,635
16
4,853
6,415
45,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,146
Gold Earned
41,674
439
Minions Killed
373
0
Camps Cleared
0
1,682,199
Distance Traveled
1,663,769
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,995
444
32
2
0
336,402
2
W
Cliodhna
8,975
499
86
5
0
392,056
2
L
Skadi
8,492
472
61
3
0
329,087
0
L
Loki
8,669
482
89
5
0
329,022
3
W
Geb
8,976
499
17
1
0
327,089
6
W
Zeus
10,123
562
134
7
0
296,891
1
L
Bellona
8,167
454
110
6
0
364,473
5
W
Shiva
9,152
508
57
3
0
363,691
4
W
Neith
9,920
551
145
8
0
302,472
0
L
Tiamat
8,351
464
81
5
0
304,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role