Player Matchup

Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LonzoBall
Chiron
Level 144
God Stats
1W - 2L
1,841 SR
Queue Stats
51W - 28L
1,656 Elo+
Party 2
Cliodhna
Cliodhna
PerfectBIue
Cliodhna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,526 Elo+
Party 2
Team Averages
Level 149
1,568 SR
1,536 Elo+

VS

Team Averages
Level 134
1,460 SR
1,569 Elo+
Charybdis
Charybdis
BlackGreed
Charybdis
Level 111
God Stats
0W - 1L
1,257 SR
Queue Stats
3W - 5L
1,489 Elo+
Solo
Heimdallr
Heimdallr
KingerKhan
Heimdallr
Level 159
God Stats
1W - 3L
1,611 SR
Queue Stats
192W - 158L
1,598 Elo+
Solo
Thoth
Thoth
Nightshades13
Thoth
Level 127
God Stats
8W - 5L
1,504 SR
Queue Stats
254W - 214L
1,562 Elo+
Solo
Janus
Janus
Yuiimoe
Janus
Level 119
God Stats
10W - 14L
1,349 SR
Queue Stats
703W - 519L
1,591 Elo+
Party 1
He Bo
He Bo
lZérÓl
He Bo
Level 155
God Stats
11W - 10L
1,579 SR
Queue Stats
797W - 605L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 2 / 8
8,830
883
9,198
9,973
5,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
14
3 / 2 / 10
8,093
809
4,147
12,471
13,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
 
Ganesha
13
0 / 2 / 12
7,752
775
3,012
10,692
12,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
LonzoBall
Chiron
17
8 / 2 / 12
9,894
989
17,072
10,153
5,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
PerfectBIue
Cliodhna
16
6 / 1 / 9
9,459
946
5,839
10,656
6,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackGreed
Charybdis
12
0 / 4 / 8
6,845
685
6,471
8,142
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
KingerKhan
Heimdallr
14
3 / 3 / 3
7,630
763
9,128
8,346
3,824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 4
9,531
953
9,839
5,789
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Yuiimoe
Janus
11
2 / 4 / 4
7,166
717
4,580
7,100
1,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
lZérÓl
He Bo
11
0 / 9 / 4
6,618
662
8,701
11,297
3,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
23
Kills
9
9
Deaths
23
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
2
8
5
W
Ares
 
Ares
3
2
10
4
W
Ganesha
 
Ganesha
0
2
12
3
L
Charybdis
BlackGreed
Charybdis
0
4
8
1
L
Heimdallr
KingerKhan
Heimdallr
3
3
3
1.5
W
Chiron
LonzoBall
Chiron
8
2
12
7
L
4
3
4
2
W
Cliodhna
PerfectBIue
Cliodhna
6
1
9
10.5
L
Janus
Yuiimoe
Janus
2
4
4
1
L
He Bo
lZérÓl
He Bo
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
38,719
53,945
Taken
40,674
42,863
Mitigated
14,156
16,537
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,198
4,132
1,853
2,007
9,973
5,519
2,095
5,282
4,643
0
22,675
W
Ares
 
Ares
4,147
45
310
512
12,471
13,509
546
5,069
7,280
5,844
0
W
Ganesha
 
Ganesha
3,012
104
1,683
1,987
10,692
12,382
250
2,667
7,985
9,258
0
L
Charybdis
BlackGreed
Charybdis
6,471
2,435
43
1,128
8,142
2,487
0
647
7,495
0
10,972
L
Heimdallr
KingerKhan
Heimdallr
9,128
3,812
0
1,815
8,346
3,824
0
1,752
6,594
0
17,825
W
Chiron
LonzoBall
Chiron
17,072
3,249
2,571
2,001
10,153
5,251
1,335
5,942
4,151
0
35,505
L
9,839
0
488
229
5,789
2,430
0
1,315
4,474
29,721
0
W
Cliodhna
PerfectBIue
Cliodhna
5,839
620
744
2,869
10,656
6,202
834
3,758
6,766
0
12,108
L
Janus
Yuiimoe
Janus
4,580
281
604
1,864
7,100
1,892
0
1,045
6,055
7,373
0
L
He Bo
lZérÓl
He Bo
8,701
393
136
689
11,297
3,523
0
2,400
8,897
13,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
37,790
113
Minions Killed
105
0
Camps Cleared
0
946,233
Distance Traveled
832,720
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,830
883
35
4
0
177,682
3
W
Ares
8,093
809
4
0
0
176,256
3
W
Ganesha
7,752
775
1
0
0
145,468
3
L
Charybdis
6,845
685
14
1
0
175,704
2
L
Heimdallr
7,630
763
18
2
0
148,601
2
W
Chiron
9,894
989
47
5
0
250,443
0
L
Thoth
9,531
953
50
5
0
169,309
1
W
Cliodhna
9,459
946
26
3
0
196,384
0
L
Janus
7,166
717
11
1
0
179,968
1
L
He Bo
6,618
662
12
1
0
159,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role