Player Matchup

Chaac
Chaac
KingKappa6051
Chaac
Level 105
God Stats
67W - 41L
1,667 SR
Queue Stats
361W - 351L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
PikTheGreat8693
Zhong Kui
Level 118
God Stats
7W - 6L
1,357 SR
Queue Stats
140W - 127L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RomaLad
Kumbhakarna
Level 107
God Stats
28W - 42L
1,434 SR
Queue Stats
378W - 368L
1,519 Elo+
Party 1
Team Averages
Level 110
1,486 SR
1,505 Elo+

VS

Team Averages
Level 68
1,401 SR
1,475 Elo+
Hades
Hades
DyLanaTor30
Hades
Level 47
God Stats
2W - 5L
1,401 SR
Queue Stats
37W - 91L
1,160 Elo+
Solo
Kali
Kali
HurlHarbor
Kali
Level 49
God Stats
0W - 1L
1,653 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
aManDown
Cthulhu
Level 107
God Stats
1W - 1L
1,150 SR
Queue Stats
15W - 11L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 9
7,872
787
12,444
12,851
11,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
PikTheGreat8693
Zhong Kui
13
8 / 1 / 6
8,406
841
10,083
10,237
7,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
RomaLad
Kumbhakarna
12
2 / 1 / 12
7,910
791
5,250
9,580
8,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,566
657
10,738
11,592
6,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 7 / 2
6,399
640
4,904
11,030
3,746
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
aManDown
Cthulhu
10
1 / 4 / 2
7,118
712
10,272
10,599
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
3
3
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
7
2
0.29
W
5
1
9
9.5
W
Zhong Kui
PikTheGreat8693
Zhong Kui
8
1
6
11
W
Kumbhakarna
RomaLad
Kumbhakarna
2
1
12
8
L
Cthulhu
aManDown
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
25,914
32,668
Taken
33,221
27,230
Mitigated
18,549
14,666
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,738
1,067
280
2,216
11,592
6,212
24
6,517
5,075
23,214
0
L
4,904
1,949
0
1,155
11,030
3,746
0
4,548
6,482
0
9,449
W
12,444
3,026
614
4,446
12,851
11,087
299
8,039
4,812
0
21,954
W
Zhong Kui
PikTheGreat8693
Zhong Kui
10,083
4,132
0
5,189
10,237
7,403
559
6,796
3,441
33,020
0
W
Kumbhakarna
RomaLad
Kumbhakarna
5,250
949
1,487
2,930
9,580
8,740
0
6,549
3,031
20,311
0
L
Cthulhu
aManDown
Cthulhu
10,272
1,019
43
392
10,599
8,591
0
4,474
6,125
25,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
20,083
118
Minions Killed
75
5
Camps Cleared
2
564,366
Distance Traveled
469,216
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,566
657
25
3
2
151,698
0
L
Kali
6,399
640
15
2
0
156,318
2
W
Chaac
7,872
787
19
2
1
202,696
0
W
Zhong Kui
8,406
841
67
7
3
161,132
1
W
Kumbhakarna
7,910
791
32
3
1
200,538
0
L
Cthulhu
7,118
712
35
4
0
161,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role