Player Matchup

Sol
Sol
AFAPsocky
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,470 Elo+
Party 2
Mercury
Mercury
NaniTheF
Mercury
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,450 Elo+
Party 2
Chiron
Chiron
finalbossshogun
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,128 Elo+
Party 2
Cerberus
Cerberus
hogglesnarf
Cerberus
Level 143
God Stats
1W - 6L
1,328 SR
Queue Stats
34W - 25L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
quigle212
Sun Wukong
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,544 Elo+
Solo
Team Averages
Level 67
1,466 SR
1,419 Elo+

VS

Team Averages
Level 100
1,520 SR
1,468 Elo+
Yemoja
Yemoja
 
Yemoja
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AniimatedAllure_
Skadi
Level 106
God Stats
1W - 1L
1,280 SR
Queue Stats
40W - 48L
1,473 Elo+
Party 1
Lancelot
Lancelot
Jaykup
Lancelot
Level 58
God Stats
2W - 1L
1,747 SR
Queue Stats
351W - 415L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
ThaDomintor033
Hou Yi
Level 44
God Stats
8W - 8L
1,434 SR
Queue Stats
114W - 146L
1,448 Elo+
Party 1
Chang'e
Chang'e
josscan003
Chang'e
Level 154
God Stats
14W - 7L
1,641 SR
Queue Stats
479W - 504L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,896
490
7,408
5,954
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
NaniTheF
Mercury
7
2 / 0 / 2
5,032
503
1,574
6,865
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 1
4,568
457
2,324
6,250
2,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
hogglesnarf
Cerberus
7
0 / 1 / 2
4,640
464
2,758
7,020
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
quigle212
Sun Wukong
5
0 / 1 / 1
4,077
408
916
2,747
1,216
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 1
5,034
503
2,181
6,760
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 0
6,008
601
3,023
3,545
1,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Jaykup
Lancelot
9
2 / 1 / 0
5,384
538
3,336
6,723
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 1
4,932
493
4,499
4,256
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
josscan003
Chang'e
11
0 / 1 / 1
5,899
590
3,846
4,984
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
4
4
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
L
2
2
0
1
W
1
1
0
1
W
Lancelot
Jaykup
Lancelot
2
1
0
2
L
Mercury
NaniTheF
Mercury
2
0
2
3
W
1
0
1
1.5
L
0
0
1
0.5
L
Cerberus
hogglesnarf
Cerberus
0
1
2
1
W
Chang'e
josscan003
Chang'e
0
1
1
0.5
L
Sun Wukong
quigle212
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,980
Damage
16,885
28,836
Taken
26,268
10,941
Mitigated
9,838
9,628
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,181
581
391
1,972
6,760
3,264
325
4,481
2,279
19,731
0
L
7,408
3,571
0
2,666
5,954
1,798
106
1,592
4,362
35,422
0
W
3,023
1,577
0
590
3,545
1,027
1,989
236
3,309
0
40,700
W
Lancelot
Jaykup
Lancelot
3,336
532
0
3,234
6,723
2,411
0
1,558
5,165
0
31,205
L
Mercury
NaniTheF
Mercury
1,574
641
0
1,587
6,865
2,078
0
1,062
5,803
0
22,190
W
4,499
1,441
0
2,011
4,256
1,401
892
3,211
1,045
0
26,669
L
2,324
1,088
75
2,516
6,250
2,449
0
2,424
3,826
0
27,896
L
Cerberus
hogglesnarf
Cerberus
2,758
340
0
1,961
7,020
3,400
115
949
6,071
13,670
0
W
Chang'e
josscan003
Chang'e
3,846
308
235
2,182
4,984
1,735
186
680
4,304
44,777
0
L
Sun Wukong
quigle212
Sun Wukong
916
63
0
823
2,747
1,216
0
0
2,747
0
9,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,213
Gold Earned
27,257
182
Minions Killed
303
0
Camps Cleared
0
841,742
Distance Traveled
940,794
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,034
503
28
3
0
156,101
3
L
Sol
4,896
490
50
5
0
166,396
1
W
Skadi
6,008
601
80
8
0
171,974
1
W
Lancelot
5,384
538
73
7
0
218,941
1
L
Mercury
5,032
503
39
4
0
220,064
1
W
Hou Yi
4,932
493
48
5
0
187,473
2
L
Chiron
4,568
457
41
4
0
188,462
1
L
Cerberus
4,640
464
35
4
0
187,893
1
W
Chang'e
5,899
590
74
7
0
206,305
0
L
Sun Wukong
4,077
408
17
2
0
78,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role