Player Matchup

Bastet
Bastet
QueenMadness169
Bastet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,289 Elo+
Solo
Neith
Neith
Squeedman
Neith
Level 106
God Stats
27W - 22L
1,592 SR
Queue Stats
77W - 92L
1,499 Elo+
Solo
Thanatos
Thanatos
Valiant SzN
Thanatos
Level 75
God Stats
11W - 10L
1,493 SR
Queue Stats
158W - 202L
1,393 Elo+
Party 1
Merlin
Merlin
dhoppe92
Merlin
Level 106
God Stats
4W - 4L
1,301 SR
Queue Stats
57W - 68L
1,355 Elo+
Solo
Scylla
Scylla
prtyprincxss
Scylla
Level 24
God Stats
32W - 46L
1,414 SR
Queue Stats
32W - 50L
1,341 Elo+
Party 1
Team Averages
Level 78
1,460 SR
1,376 Elo+

VS

Team Averages
Level 127
1,640 SR
1,487 Elo+
Bastet
Bastet
CROSSCAPN
Bastet
Level 144
God Stats
21W - 10L
1,619 SR
Queue Stats
63W - 63L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
DarlingTBear
Baron Samedi
Level 129
God Stats
39W - 28L
1,797 SR
Queue Stats
134W - 105L
1,579 Elo+
Party 2
Athena
Athena
MATA_577
Athena
Level 114
God Stats
39W - 33L
1,690 SR
Queue Stats
56W - 57L
1,499 Elo+
Solo
Mulan
Mulan
MfCozy
Mulan
Level 125
God Stats
8W - 12L
1,355 SR
Queue Stats
185W - 203L
1,568 Elo+
Solo
Raijin
Raijin
douglasalmeida8
Raijin
Level 123
God Stats
6W - 2L
1,740 SR
Queue Stats
499W - 532L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 10
11,861
988
13,835
23,753
9,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Squeedman
Neith
19
2 / 2 / 13
13,434
1,120
19,935
13,281
6,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Valiant SzN
Thanatos
18
6 / 7 / 7
13,195
1,100
14,384
14,546
7,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
dhoppe92
Merlin
19
8 / 5 / 8
14,075
1,173
29,443
20,131
9,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
18
2 / 5 / 8
12,447
1,037
6,266
16,695
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

84

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CROSSCAPN
Bastet
19
5 / 2 / 8
13,371
1,114
15,013
11,873
4,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
DarlingTBear
Baron Samedi
19
5 / 3 / 9
12,918
1,077
11,844
12,554
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Athena
MATA_577
Athena
19
5 / 3 / 13
13,032
1,086
11,411
22,409
16,439
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
MfCozy
Mulan
20
8 / 4 / 16
14,680
1,223
30,243
25,633
30,400
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 15
14,138
1,178
16,619
19,447
8,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
90
19
Kills
29
29
Deaths
19
46
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bastet
CROSSCAPN
Bastet
5
2
8
4.5
W
Baron Samedi
DarlingTBear
Baron Samedi
5
3
9
3.17
W
Athena
MATA_577
Athena
5
3
13
3.83
W
Mulan
MfCozy
Mulan
8
4
16
4
L
1
10
10
0.6
L
Neith
Squeedman
Neith
2
2
13
4.25
L
Thanatos
Valiant SzN
Thanatos
6
7
7
1.36
L
Merlin
dhoppe92
Merlin
8
5
8
2.4
W
6
7
15
1.93
L
Scylla
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,863
Damage
85,130
88,406
Taken
91,916
38,247
Mitigated
66,716
12,701
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CROSSCAPN
Bastet
15,013
1,868
0
2,227
11,873
4,717
0
2,793
9,080
0
40,447
W
Baron Samedi
DarlingTBear
Baron Samedi
11,844
1,468
3,113
2,995
12,554
6,239
0
4,577
7,977
36,306
0
W
Athena
MATA_577
Athena
11,411
1,968
0
721
22,409
16,439
0
8,741
13,668
24,150
0
W
Mulan
MfCozy
Mulan
30,243
4,751
0
6,975
25,633
30,400
0
11,312
14,321
360
43,878
L
13,835
3,599
0
1,374
23,753
9,655
0
14,304
9,068
0
17,529
L
Neith
Squeedman
Neith
19,935
12,283
0
6,511
13,281
6,391
0
6,810
6,298
0
67,773
L
Thanatos
Valiant SzN
Thanatos
14,384
3,675
0
4,696
14,546
7,065
0
5,080
9,191
0
20,268
L
Merlin
dhoppe92
Merlin
29,443
704
0
0
20,131
9,002
0
8,222
11,544
50,665
0
W
16,619
1,386
574
1,833
19,447
8,921
0
8,286
11,161
40,178
0
L
Scylla
6,266
624
0
120
16,695
6,134
0
5,658
10,668
29,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,012
Gold Earned
68,139
250
Minions Killed
231
6
Camps Cleared
8
1,124,517
Distance Traveled
1,175,444
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,371
1,114
50
4
3
274,363
0
W
Baron Samedi
12,918
1,077
51
4
2
200,838
0
W
Athena
13,032
1,086
33
3
0
257,004
0
W
Mulan
14,680
1,223
37
3
3
244,901
1
L
Bastet
11,861
988
6
1
0
213,880
0
L
Neith
13,434
1,120
122
10
0
207,848
1
L
Thanatos
13,195
1,100
9
1
2
241,118
0
L
Merlin
14,075
1,173
47
4
4
231,517
0
W
Raijin
14,138
1,178
60
5
0
198,338
2
L
Scylla
12,447
1,037
66
6
0
230,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role