Player Matchup

Bakasura
Bakasura
BIGGREENS334
Bakasura
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,382 Elo+
Party 1
Medusa
Medusa
Commercechris
Medusa
Level 69
God Stats
33W - 25L
1,418 SR
Queue Stats
159W - 180L
1,465 Elo+
Solo
Zeus
Zeus
MAAHES MAAT
Zeus
Level 121
God Stats
1W - 1L
1,548 SR
Queue Stats
1W - 1L
1,382 Elo+
Party 1
Ymir
Ymir
Niubi3
Ymir
Level 29
God Stats
5W - 6L
1,322 SR
Queue Stats
73W - 75L
1,382 Elo+
Party 1
Tiamat
Tiamat
SEYVANHEL
Tiamat
Level 154
God Stats
14W - 13L
1,497 SR
Queue Stats
1,472W - 1,621L
1,475 Elo+
Solo
Team Averages
Level 98
1,457 SR
1,417 Elo+

VS

Team Averages
Level 91
1,471 SR
1,388 Elo+
Hades
Hades
In_Finity7
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,322 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cygar555
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,502 SR
Queue Stats
38W - 55L
1,437 Elo+
Party 3
Shiva
Shiva
doomsday173
Shiva
Level 107
God Stats
3W - 8L
1,470 SR
Queue Stats
164W - 185L
1,431 Elo+
Party 3
Discordia
Discordia
lizzeth26
Discordia
Level 48
God Stats
2W - 6L
1,458 SR
Queue Stats
8W - 16L
1,317 Elo+
Party 2
Fenrir
Fenrir
xXETHANXx117
Fenrir
Level 108
God Stats
6W - 12L
1,423 SR
Queue Stats
88W - 85L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIGGREENS334
Bakasura
20
14 / 0 / 4
15,195
608
25,924
24,591
14,172
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 5 / 11
13,712
548
18,046
19,533
9,059
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 9 / 6
11,934
477
13,244
15,998
7,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Niubi3
Ymir
18
7 / 2 / 15
13,526
541
9,764
24,777
35,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
SEYVANHEL
Tiamat
19
0 / 4 / 4
12,467
499
6,624
13,778
8,319
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
2 / 5 / 5
11,143
446
13,944
25,959
15,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
cygar555
Morgan Le Fay
17
1 / 4 / 2
11,331
453
8,411
11,605
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 3 / 3
12,751
510
13,259
18,067
17,448
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
lizzeth26
Discordia
16
3 / 9 / 2
10,234
409
5,785
15,971
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
10 / 7 / 4
12,683
507
23,054
29,790
15,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
28
Kills
20
20
Deaths
28
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BIGGREENS334
Bakasura
14
0
4
16
W
5
5
11
2.1
L
Hades
2
5
5
0.9
W
2
9
6
0.56
W
Ymir
Niubi3
Ymir
7
2
15
7.25
W
Tiamat
SEYVANHEL
Tiamat
0
4
4
0.5
L
Morgan Le Fay
cygar555
Morgan Le Fay
1
4
2
0.5
L
4
3
3
1.83
L
Discordia
lizzeth26
Discordia
3
9
2
0.44
L
Fenrir
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,602
Damage
64,453
98,677
Taken
101,392
74,111
Mitigated
58,494
11,709
Healing
24,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BIGGREENS334
Bakasura
25,924
14,843
0
3,133
24,591
14,172
0
6,565
18,026
0
159,778
W
18,046
7,404
0
3,088
19,533
9,059
3,907
8,110
11,118
0
119,050
L
Hades
13,944
1,762
400
13,000
25,959
15,102
1,782
4,544
19,723
90,863
0
W
13,244
1,077
50
579
15,998
7,040
126
3,922
12,076
81,238
0
W
Ymir
Niubi3
Ymir
9,764
1,633
0
1,553
24,777
35,521
305
10,738
14,039
49,389
0
W
Tiamat
SEYVANHEL
Tiamat
6,624
761
0
3,306
13,778
8,319
1,308
1,839
11,939
86,633
0
L
Morgan Le Fay
cygar555
Morgan Le Fay
8,411
916
268
1,114
11,605
5,303
0
4,708
6,194
90,624
0
L
13,259
1,753
216
1,321
18,067
17,448
1,002
6,705
10,534
11,690
83,757
L
Discordia
lizzeth26
Discordia
5,785
613
0
996
15,971
5,073
522
4,641
10,730
48,006
0
L
Fenrir
23,054
5,393
0
7,155
29,790
15,568
567
9,034
18,964
0
115,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,834
Gold Earned
58,142
702
Minions Killed
716
0
Camps Cleared
0
2,336,659
Distance Traveled
2,278,436
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,195
608
197
8
0
610,176
2
W
Medusa
13,712
548
156
6
0
441,586
0
L
Hades
11,143
446
159
6
0
450,119
2
W
Zeus
11,934
477
133
5
0
390,301
0
W
Ymir
13,526
541
45
2
0
453,409
0
W
Tiamat
12,467
499
171
7
0
441,187
0
L
Morgan Le Fay
11,331
453
182
7
0
474,357
5
L
Shiva
12,751
510
186
7
0
456,491
4
L
Discordia
10,234
409
63
3
0
437,715
10
L
Fenrir
12,683
507
126
5
0
459,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role