Player Matchup

Tyr
Tyr
 
Tyr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Balerdroch
Danzaburou
Level 23
God Stats
12W - 4L
1,960 SR
Queue Stats
144W - 111L
1,643 Elo+
Party 1
Neith
Neith
IamnotJurse
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,452 Elo+
Party 3
Baba Yaga
Baba Yaga
Saminspeedos
Baba Yaga
Level 125
God Stats
0W - 1L
1,304 SR
Queue Stats
104W - 62L
1,600 Elo+
Party 1
Fenrir
Fenrir
SandGrade
Fenrir
Level 147
God Stats
0W - 2L
1,412 SR
Queue Stats
71W - 65L
1,499 Elo+
Party 3
Team Averages
Level 71
1,535 SR
1,539 Elo+

VS

Team Averages
Level 102
1,720 SR
1,600 Elo+
Nike
Nike
CutieAndAfraid
Nike
Level 160
God Stats
1W - 0L
1,806 SR
Queue Stats
90W - 73L
1,633 Elo+
Party 2
Thoth
Thoth
DaddyTangerine
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,842 Elo+
Party 2
Mercury
Mercury
LargeMeatball
Mercury
Level 148
God Stats
21W - 7L
1,692 SR
Queue Stats
345W - 334L
1,520 Elo+
Party 4
Vamana
Vamana
Shenfield
Vamana
Level 160
God Stats
1W - 0L
1,884 SR
Queue Stats
47W - 41L
1,614 Elo+
Party 2
Danzaburou
Danzaburou
WitchZe
Danzaburou
Level 27
God Stats
3W - 0L
1,719 SR
Queue Stats
29W - 45L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 4 / 0
7,993
500
5,114
11,259
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Balerdroch
Danzaburou
14
5 / 3 / 2
9,016
564
12,264
12,124
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 1
9,140
571
12,073
15,725
7,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Saminspeedos
Baba Yaga
13
1 / 4 / 0
7,667
479
5,448
8,789
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
SandGrade
Fenrir
12
2 / 1 / 3
7,845
490
7,666
14,473
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,422
526
10,521
15,554
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 3
8,464
529
7,704
11,730
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
16
7 / 1 / 5
9,688
606
11,241
11,152
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Shenfield
Vamana
14
5 / 0 / 4
8,719
545
8,326
13,919
10,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
WitchZe
Danzaburou
12
1 / 6 / 5
7,597
475
2,996
9,493
2,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
16
16
Deaths
12
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
0
0.25
L
Danzaburou
Balerdroch
Danzaburou
5
3
2
2
W
2
1
8
6
W
1
4
3
0.63
L
2
4
1
0.63
W
Mercury
7
1
5
9.5
L
Baba Yaga
Saminspeedos
Baba Yaga
1
4
0
0.25
L
Fenrir
SandGrade
Fenrir
2
1
3
3.5
W
Vamana
Shenfield
Vamana
5
0
4
7
W
Danzaburou
WitchZe
Danzaburou
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,565
Damage
40,788
62,370
Taken
61,848
38,001
Mitigated
30,376
19,172
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,114
691
0
3,180
11,259
7,299
0
1,699
9,456
0
67,957
L
Danzaburou
Balerdroch
Danzaburou
12,264
5,670
0
4,519
12,124
5,333
630
0
12,124
0
69,718
W
10,521
4,308
0
4,500
15,554
8,364
0
3,491
12,063
0
61,196
W
7,704
140
0
2,400
11,730
4,262
1,563
678
11,052
60,333
0
L
12,073
5,533
0
6,254
15,725
7,414
972
4,312
10,839
0
81,737
W
Mercury
11,241
6,802
0
520
11,152
4,491
688
791
10,361
0
88,006
L
Baba Yaga
Saminspeedos
Baba Yaga
5,448
600
0
1,593
8,789
4,229
0
228
8,541
58,176
0
L
Fenrir
SandGrade
Fenrir
7,666
2,261
0
3,626
14,473
13,726
0
697
13,706
0
29,671
W
Vamana
Shenfield
Vamana
8,326
4,667
0
4,219
13,919
10,666
40
488
13,431
0
70,581
W
Danzaburou
WitchZe
Danzaburou
2,996
1,324
0
1,519
9,493
2,593
0
0
9,493
0
34,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,661
Gold Earned
42,890
508
Minions Killed
518
0
Camps Cleared
0
1,610,600
Distance Traveled
1,778,528
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,993
500
115
7
0
325,477
0
L
Danzaburou
9,016
564
105
7
0
307,511
4
W
Nike
8,422
526
107
7
0
364,124
1
W
Thoth
8,464
529
120
8
0
303,820
0
L
Neith
9,140
571
144
9
0
302,911
5
W
Mercury
9,688
606
133
8
0
427,949
6
L
Baba Yaga
7,667
479
109
7
0
323,963
4
L
Fenrir
7,845
490
35
2
0
350,738
3
W
Vamana
8,719
545
108
7
0
369,078
4
W
Danzaburou
7,597
475
50
3
0
313,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role