Player Matchup

Achilles
Achilles
MrMarcEddy
Achilles
Level 148
God Stats
70W - 57L
1,598 SR
Queue Stats
479W - 440L
1,540 Elo+
Party 3
Lancelot
Lancelot
MrPops1459
Lancelot
Level 125
God Stats
7W - 4L
1,669 SR
Queue Stats
347W - 343L
1,439 Elo+
Party 3
Geb
Geb
Papadibilis6922
Geb
Level 123
God Stats
15W - 13L
1,706 SR
Queue Stats
533W - 482L
1,545 Elo+
Party 3
Cernunnos
Cernunnos
TuniMarok
Cernunnos
Level 60
God Stats
3W - 4L
1,195 SR
Queue Stats
65W - 69L
1,376 Elo+
Solo
Discordia
Discordia
Zaan24
Discordia
Level 147
God Stats
7W - 0L
1,762 SR
Queue Stats
338W - 319L
1,488 Elo+
Party 3
Team Averages
Level 121
1,586 SR
1,478 Elo+

VS

Team Averages
Level 64
1,582 SR
1,453 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Cauchemard_ilian
Scylla
Level 88
God Stats
0W - 1L
1,585 SR
Queue Stats
54W - 53L
1,500 Elo+
Party 1
Osiris
Osiris
Cauchemard_rapha
Osiris
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,411 Elo+
Party 1
Neith
Neith
Titankaneki270
Neith
Level 61
God Stats
2W - 3L
1,543 SR
Queue Stats
50W - 53L
1,395 Elo+
Party 2
Thanatos
Thanatos
Xeno-Zero09
Thanatos
Level 46
God Stats
2W - 3L
1,781 SR
Queue Stats
35W - 33L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrMarcEddy
Achilles
14
5 / 1 / 5
8,657
541
10,890
12,962
14,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
MrPops1459
Lancelot
15
10 / 4 / 8
9,515
595
12,922
12,904
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 10
8,415
526
8,908
14,683
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
TuniMarok
Cernunnos
16
4 / 1 / 4
8,917
557
10,351
10,987
3,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Zaan24
Discordia
13
5 / 2 / 10
8,760
548
10,737
7,235
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 4
6,972
436
4,611
15,786
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 3
6,576
411
5,276
12,191
5,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 0
6,042
378
4,591
13,921
9,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 4 / 1
7,563
473
7,343
9,389
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Xeno-Zero09
Thanatos
11
6 / 10 / 1
7,764
485
9,114
19,207
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
28
Kills
9
9
Deaths
28
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
4
0.67
L
0
5
3
0.3
L
0
6
0
0
W
Achilles
MrMarcEddy
Achilles
5
1
5
7.5
W
Lancelot
MrPops1459
Lancelot
10
4
8
3.5
W
4
1
10
9
L
3
4
1
0.88
W
Cernunnos
TuniMarok
Cernunnos
4
1
4
6
L
Thanatos
Xeno-Zero09
Thanatos
6
10
1
0.65
W
Discordia
Zaan24
Discordia
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,808
Damage
30,935
58,771
Taken
70,494
41,263
Mitigated
44,731
16,343
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,611
657
0
1,032
15,786
16,829
0
6,997
8,789
22,344
0
L
5,276
466
105
1,129
12,191
5,160
74
6,462
5,729
39,361
0
L
4,591
2,143
0
1,586
13,921
9,728
0
1,202
12,719
0
33,680
W
Achilles
MrMarcEddy
Achilles
10,890
1,908
0
3,056
12,962
14,336
835
1,205
11,757
0
52,694
W
Lancelot
MrPops1459
Lancelot
12,922
3,186
0
4,086
12,904
6,867
0
1,439
11,465
0
62,462
W
8,908
1,144
442
3,728
14,683
13,291
32
2,917
11,766
32,910
0
L
7,343
2,924
0
2,366
9,389
4,503
0
1,635
7,754
0
45,964
W
Cernunnos
TuniMarok
Cernunnos
10,351
6,199
0
4,881
10,987
3,997
0
1,644
9,343
0
76,399
L
Thanatos
Xeno-Zero09
Thanatos
9,114
3,919
0
9,131
19,207
8,511
0
3,349
15,858
0
35,826
W
Discordia
Zaan24
Discordia
10,737
508
0
150
7,235
2,772
649
2,682
4,553
56,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,264
Gold Earned
34,917
445
Minions Killed
284
0
Camps Cleared
0
1,565,176
Distance Traveled
1,330,704
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,972
436
28
2
0
278,127
1
L
Scylla
6,576
411
63
4
0
281,824
3
L
Osiris
6,042
378
53
3
0
288,198
0
W
Achilles
8,657
541
99
6
0
302,049
0
W
Lancelot
9,515
595
95
6
0
349,283
0
W
Geb
8,415
526
29
2
0
331,395
0
L
Neith
7,563
473
78
5
0
208,115
3
W
Cernunnos
8,917
557
124
8
0
280,615
1
L
Thanatos
7,764
485
62
4
0
274,440
3
W
Discordia
8,760
548
98
6
0
301,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role