Player Matchup

King Arthur
King Arthur
BOATSNHOES_74
King Arthur
Level 84
God Stats
22W - 35L
1,412 SR
Queue Stats
396W - 430L
1,317 Elo+
Solo
Ymir
Ymir
Latrell_wheelz
Ymir
Level 67
God Stats
2W - 9L
1,383 SR
Queue Stats
30W - 49L
1,195 Elo+
Solo
Sol
Sol
LaurelLyree
Sol
Level 67
God Stats
1W - 1L
1,490 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
fichteriastate
Tsukuyomi
Level 63
God Stats
3W - 2L
1,724 SR
Queue Stats
76W - 97L
1,329 Elo+
Solo
Apollo
Apollo
gingersithis
Apollo
Level 96
God Stats
10W - 9L
1,517 SR
Queue Stats
197W - 209L
1,346 Elo+
Solo
Team Averages
Level 75
1,505 SR
1,337 Elo+

VS

Team Averages
Level 52
1,506 SR
1,318 Elo+
Mercury
Mercury
C0ldwarri0r
Mercury
Level 79
God Stats
8W - 4L
1,643 SR
Queue Stats
81W - 76L
1,410 Elo+
Party 2
Rama
Rama
READYPLAYER O
Rama
Level 64
God Stats
36W - 33L
1,449 SR
Queue Stats
118W - 103L
1,309 Elo+
Party 1
Skadi
Skadi
THEKINGACE10
Skadi
Level 30
God Stats
28W - 25L
1,440 SR
Queue Stats
42W - 38L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
iamyourdad1
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,195 Elo+
Party 2
Shiva
Shiva
ll_Likho_ll
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOATSNHOES_74
King Arthur
10
1 / 0 / 0
5,848
585
3,583
5,950
4,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 3
5,025
503
2,288
6,947
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 2
5,671
567
1,787
1,574
627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
fichteriastate
Tsukuyomi
9
1 / 0 / 0
5,330
533
916
7,784
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
9
3 / 0 / 0
5,400
540
3,478
6,316
1,909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C0ldwarri0r
Mercury
8
0 / 0 / 0
4,982
498
2,996
5,751
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
4,398
440
4,644
3,776
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 1 / 0
4,919
492
1,504
4,208
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
iamyourdad1
Danzaburou
6
0 / 3 / 0
4,231
423
2,029
4,970
1,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,331
433
1,947
4,658
1,667
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BOATSNHOES_74
King Arthur
1
0
0
1
L
Mercury
C0ldwarri0r
Mercury
0
0
0
0
W
0
0
3
1.5
W
0
0
2
1
L
0
0
0
0
L
0
1
0
0
W
Tsukuyomi
fichteriastate
Tsukuyomi
1
0
0
1
W
Apollo
3
0
0
3
L
Danzaburou
iamyourdad1
Danzaburou
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,052
Damage
13,120
28,571
Taken
23,363
15,142
Mitigated
7,542
11,066
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BOATSNHOES_74
King Arthur
3,583
467
0
950
5,950
4,431
469
0
5,950
0
31,621
L
Mercury
C0ldwarri0r
Mercury
2,996
998
0
0
5,751
1,894
0
511
5,240
0
35,482
W
2,288
601
218
2,166
6,947
5,622
0
0
6,947
11,456
0
W
1,787
386
0
531
1,574
627
1,282
0
1,574
30,302
5,131
L
4,644
4,147
0
1,379
3,776
1,043
681
552
3,224
0
21,719
L
1,504
597
0
1,253
4,208
1,439
0
1,270
2,938
0
24,087
W
Tsukuyomi
fichteriastate
Tsukuyomi
916
0
18
3,165
7,784
2,553
50
0
7,784
0
30,961
W
Apollo
3,478
2,078
386
3,632
6,316
1,909
176
0
6,316
0
32,707
L
Danzaburou
iamyourdad1
Danzaburou
2,029
703
0
551
4,970
1,499
357
1,630
3,340
0
14,472
L
1,947
454
76
1,225
4,658
1,667
0
0
4,658
0
17,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
22,861
254
Minions Killed
194
0
Camps Cleared
0
924,289
Distance Traveled
853,958
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,848
585
47
5
0
176,570
1
L
Mercury
4,982
498
68
7
0
205,872
0
W
Ymir
5,025
503
21
2
0
195,396
1
W
Sol
5,671
567
64
6
0
186,257
1
L
Rama
4,398
440
35
4
0
177,423
2
L
Skadi
4,919
492
42
4
0
174,396
0
W
Tsukuyomi
5,330
533
74
7
0
193,247
2
W
Apollo
5,400
540
48
5
0
172,819
1
L
Danzaburou
4,231
423
24
2
0
153,532
0
L
Shiva
4,331
433
25
3
0
142,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role