Player Matchup

Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Ninnie757
Chronos
Level 149
God Stats
8W - 7L
1,571 SR
Queue Stats
169W - 135L
1,653 Elo+
Party 1
Jormungandr
Jormungandr
SeeUnHell6510
Jormungandr
Level 123
God Stats
1W - 0L
1,613 SR
Queue Stats
23W - 27L
1,561 Elo+
Party 1
Persephone
Persephone
ULuuZ
Persephone
Level 150
God Stats
19W - 10L
1,612 SR
Queue Stats
378W - 328L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
estoyfierro
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 235L
1,684 Elo+
Solo
Team Averages
Level 118
1,559 SR
1,576 Elo+

VS

Team Averages
Level 88
1,532 SR
1,526 Elo+
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Markb1325
Skadi
Level 142
God Stats
7W - 4L
1,611 SR
Queue Stats
323W - 310L
1,583 Elo+
Solo
Ra
Ra
XMOUSEKATOOL
Ra
Level 146
God Stats
6W - 6L
1,550 SR
Queue Stats
444W - 400L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
abod_3443
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 4 / 12
9,978
713
6,164
16,455
12,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Ninnie757
Chronos
18
4 / 4 / 10
10,970
784
10,487
13,111
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SeeUnHell6510
Jormungandr
17
6 / 6 / 9
11,584
827
14,867
17,697
20,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
ULuuZ
Persephone
19
7 / 1 / 11
11,846
846
15,947
8,729
3,968
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
estoyfierro
Cliodhna
19
6 / 3 / 13
11,409
815
18,936
18,009
11,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
6 / 5 / 6
9,995
714
16,530
19,630
22,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
 
Vulcan
16
1 / 4 / 9
9,119
651
6,530
10,258
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Markb1325
Skadi
18
5 / 4 / 10
10,260
733
15,996
15,701
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 6 / 7
10,165
726
8,506
13,235
7,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
abod_3443
Sun Wukong
9
0 / 7 / 4
7,192
514
5,177
12,979
9,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
26
Kills
16
18
Deaths
26
55
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
4
12
2.25
L
Vamana
 
Vamana
6
5
6
1.8
L
Vulcan
 
Vulcan
1
4
9
1.38
L
Skadi
Markb1325
Skadi
5
4
10
2.5
W
Chronos
Ninnie757
Chronos
4
4
10
2.25
W
Jormungandr
SeeUnHell6510
Jormungandr
6
6
9
1.75
W
Persephone
ULuuZ
Persephone
7
1
11
12.5
L
4
6
7
1.25
L
Sun Wukong
abod_3443
Sun Wukong
0
7
4
0.29
W
Cliodhna
estoyfierro
Cliodhna
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,401
Damage
52,739
74,001
Taken
71,803
54,869
Mitigated
53,546
27,958
Healing
22,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,164
1,367
8,639
4,871
16,455
12,614
641
5,619
10,836
14,741
0
L
Vamana
 
Vamana
16,530
7,552
1,575
5,108
19,630
22,845
0
9,747
9,883
0
22,640
L
Vulcan
 
Vulcan
6,530
2,130
1,077
825
10,258
5,647
0
7,566
2,692
22,645
0
L
Skadi
Markb1325
Skadi
15,996
5,255
2,103
3,676
15,701
8,044
0
9,663
6,038
0
35,403
W
Chronos
Ninnie757
Chronos
10,487
3,987
1,032
3,109
13,111
6,385
3,653
3,295
9,816
23,923
2,440
W
Jormungandr
SeeUnHell6510
Jormungandr
14,867
3,270
676
2,270
17,697
20,075
601
4,087
13,610
35,503
0
W
Persephone
ULuuZ
Persephone
15,947
796
1,454
997
8,729
3,968
1,735
477
8,251
38,446
0
L
8,506
434
3,465
3,050
13,235
7,385
0
9,671
3,564
27,140
0
L
Sun Wukong
abod_3443
Sun Wukong
5,177
980
0
1,432
12,979
9,625
0
9,577
3,402
0
6,791
W
Cliodhna
estoyfierro
Cliodhna
18,936
1,057
1,141
3,769
18,009
11,827
1,446
1,558
16,451
0
35,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,787
Gold Earned
46,731
174
Minions Killed
144
0
Camps Cleared
0
1,288,304
Distance Traveled
1,121,711
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,978
713
19
1
0
268,021
4
L
Vamana
9,995
714
6
0
0
237,633
0
L
Vulcan
9,119
651
58
4
0
254,022
0
L
Skadi
10,260
733
40
3
0
239,663
2
W
Chronos
10,970
784
36
3
0
217,083
0
W
Jormungandr
11,584
827
38
3
0
241,654
0
W
Persephone
11,846
846
54
4
0
246,613
0
L
Ra
10,165
726
35
3
0
231,233
0
L
Sun Wukong
7,192
514
5
0
0
159,160
4
W
Cliodhna
11,409
815
27
2
0
314,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role