Player Matchup

Bellona
Bellona
BuffBlinkBelmo
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ra
Ra
ChanceDaBoss
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
ChangedName7123
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,703 Elo+
Party 1
Amaterasu
Amaterasu
FeesieEater
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
Reereeboy
Anhur
Level 28
God Stats
6W - 9L
1,340 SR
Queue Stats
116W - 83L
1,634 Elo+
Party 1
Team Averages
Level 56
1,468 SR
1,567 Elo+

VS

Team Averages
Level 72
1,630 SR
1,614 Elo+
Cupid
Cupid
DirtyPotatos
Cupid
Level 49
God Stats
1W - 3L
1,852 SR
Queue Stats
98W - 85L
1,607 Elo+
Solo
Chronos
Chronos
DubzDeath
Chronos
Level 158
God Stats
6W - 3L
1,603 SR
Queue Stats
68W - 61L
1,690 Elo+
Party 3
Thor
Thor
GoldennWolf333
Thor
Level 26
God Stats
5W - 8L
1,464 SR
Queue Stats
35W - 42L
1,499 Elo+
Party 2
Bakasura
Bakasura
WaSupBroskis
Bakasura
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,771 Elo+
Party 3
Hachiman
Hachiman
goodnight_11
Hachiman
Level 116
God Stats
1W - 1L
1,732 SR
Queue Stats
60W - 71L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,961
497
4,923
10,832
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 1
8,070
576
5,529
7,227
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
3 / 1 / 2
6,734
481
3,505
5,541
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
FeesieEater
Amaterasu
15
2 / 0 / 2
9,152
654
8,749
12,664
8,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Reereeboy
Anhur
13
4 / 1 / 3
7,556
540
11,800
12,469
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,861
419
3,033
6,810
1,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
DubzDeath
Chronos
13
2 / 0 / 2
7,450
532
5,596
7,575
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 3
5,751
411
2,401
12,650
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
WaSupBroskis
Bakasura
13
3 / 2 / 1
7,445
532
9,884
12,936
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
goodnight_11
Hachiman
11
0 / 3 / 1
6,662
476
5,587
8,264
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
5
5
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
1
1
1
1.5
W
Sylvanus
3
1
2
4
L
0
3
0
0
L
Chronos
DubzDeath
Chronos
2
0
2
3
W
Amaterasu
FeesieEater
Amaterasu
2
0
2
3
L
0
3
3
0.5
W
Anhur
Reereeboy
Anhur
4
1
3
5.5
L
Bakasura
WaSupBroskis
Bakasura
3
2
1
1.75
L
Hachiman
goodnight_11
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,506
Damage
26,501
48,733
Taken
48,235
29,184
Mitigated
18,688
23,220
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,923
1,397
0
5,179
10,832
7,604
0
1,594
8,665
0
52,109
W
5,529
431
428
2,400
7,227
3,102
0
2,283
4,671
73,719
0
W
Sylvanus
3,505
1,413
1,249
1,840
5,541
5,254
442
293
5,119
24,136
10,593
L
3,033
1,628
149
1,471
6,810
1,110
0
665
6,145
0
38,421
L
Chronos
DubzDeath
Chronos
5,596
1,975
0
2,997
7,575
3,237
0
3,153
4,422
59,743
0
W
Amaterasu
FeesieEater
Amaterasu
8,749
3,569
0
7,676
12,664
8,692
0
702
11,765
0
81,639
L
2,401
525
0
2,307
12,650
5,453
0
2,536
10,114
0
14,044
W
Anhur
Reereeboy
Anhur
11,800
8,721
0
4,448
12,469
4,532
620
340
11,343
0
61,172
L
Bakasura
WaSupBroskis
Bakasura
9,884
6,041
0
4,165
12,936
6,079
0
1,660
11,276
0
58,010
L
Hachiman
goodnight_11
Hachiman
5,587
2,691
0
2,741
8,264
2,809
0
436
7,828
0
45,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
33,169
558
Minions Killed
413
0
Camps Cleared
0
1,421,557
Distance Traveled
1,358,941
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,961
497
91
7
0
300,433
3
W
Ra
8,070
576
135
10
0
277,892
1
W
Sylvanus
6,734
481
58
4
0
278,321
6
L
Cupid
5,861
419
84
6
0
231,691
1
L
Chronos
7,450
532
121
9
0
261,396
6
W
Amaterasu
9,152
654
183
13
0
319,707
4
L
Thor
5,751
411
16
1
0
290,928
1
W
Anhur
7,556
540
91
7
0
245,204
1
L
Bakasura
7,445
532
109
8
0
345,772
10
L
Hachiman
6,662
476
83
6
0
229,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role