Player Matchup

Nu Wa
Nu Wa
Firedusk13
Nu Wa
Level 106
God Stats
48W - 28L
1,564 SR
Queue Stats
66W - 56L
1,491 Elo+
Party 3
Hachiman
Hachiman
FlattenedDuck06
Hachiman
Level 84
God Stats
3W - 8L
1,272 SR
Queue Stats
100W - 109L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
ZachAttack754
Kuzenbo
Level 82
God Stats
1W - 4L
1,445 SR
Queue Stats
11W - 16L
1,416 Elo+
Party 2
Da Ji
Da Ji
baby32453453
Da Ji
Level 89
God Stats
1W - 2L
1,187 SR
Queue Stats
8W - 11L
1,441 Elo+
Party 2
Horus
Horus
braintwistcha
Horus
Level 86
God Stats
2W - 1L
1,568 SR
Queue Stats
49W - 35L
1,544 Elo+
Party 3
Team Averages
Level 89
1,407 SR
1,465 Elo+

VS

Team Averages
Level 96
1,544 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Frostterxx
Hun Batz
Level 104
God Stats
7W - 10L
1,949 SR
Queue Stats
1,071W - 1,029L
1,442 Elo+
Solo
Sol
Sol
GoldenElite83
Sol
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,376 Elo+
Solo
Yu Huang
Yu Huang
myvelvet
Yu Huang
Level 68
God Stats
1W - 7L
1,154 SR
Queue Stats
357W - 365L
1,466 Elo+
Party 1
Da Ji
Da Ji
v_KingRichard_v
Da Ji
Level 59
God Stats
5W - 8L
1,615 SR
Queue Stats
105W - 114L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 2 / 1
7,199
554
6,854
6,217
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
4 / 1 / 4
7,658
589
6,883
10,145
3,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
10
1 / 1 / 6
6,862
528
6,086
11,589
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
7 / 2 / 0
7,607
585
5,567
11,264
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 2 / 1
7,130
548
3,018
7,227
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 0 / 3
7,685
591
6,184
9,122
3,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Frostterxx
Hun Batz
8
1 / 3 / 1
5,750
442
3,677
11,831
4,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 4 / 1
6,198
477
5,598
11,140
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
myvelvet
Yu Huang
11
2 / 5 / 1
7,042
542
4,879
8,672
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 2
6,835
526
5,625
11,594
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
7
8
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
0
3
2.5
W
Nu Wa
1
2
1
0.75
W
Hachiman
4
1
4
6
L
Hun Batz
Frostterxx
Hun Batz
1
3
1
0.5
L
0
4
1
0.13
W
Kuzenbo
1
1
6
4
W
7
2
0
3.5
W
0
2
1
0.25
L
Yu Huang
myvelvet
Yu Huang
2
5
1
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
25,963
46,442
Taken
52,359
27,560
Mitigated
19,550
16,153
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,184
2,226
0
4,103
9,122
3,338
61
1,363
7,705
0
58,435
W
Nu Wa
6,854
3,401
62
677
6,217
2,291
1,336
2,386
3,831
47,508
0
W
Hachiman
6,883
3,841
0
4,327
10,145
3,817
2,613
3,292
6,853
0
41,586
L
Hun Batz
Frostterxx
Hun Batz
3,677
532
0
2,455
11,831
4,483
0
2,492
9,257
0
33,966
L
5,598
2,263
0
5,591
11,140
3,234
152
1,779
9,323
47,855
0
W
Kuzenbo
6,086
1,816
355
4,194
11,589
11,127
352
2,996
8,593
22,288
0
W
5,567
1,427
0
3,645
11,264
4,345
0
1,705
9,559
0
43,599
W
3,018
1,406
71
2,822
7,227
5,980
0
98
7,129
0
39,301
L
Yu Huang
myvelvet
Yu Huang
4,879
297
0
836
8,672
3,482
0
4,132
4,404
43,643
0
L
5,625
1,705
0
3,642
11,594
5,013
0
2,730
8,730
0
44,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
33,510
345
Minions Killed
395
0
Camps Cleared
0
1,240,899
Distance Traveled
1,222,872
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,685
591
96
7
0
248,351
3
W
Nu Wa
7,199
554
83
6
0
194,039
2
W
Hachiman
7,658
589
64
5
0
244,396
0
L
Hun Batz
5,750
442
58
4
0
262,125
2
L
Sol
6,198
477
73
6
0
241,641
2
W
Kuzenbo
6,862
528
30
2
0
266,524
0
W
Da Ji
7,607
585
74
6
0
287,442
0
W
Horus
7,130
548
94
7
0
248,498
1
L
Yu Huang
7,042
542
93
7
0
213,485
5
L
Da Ji
6,835
526
75
6
0
257,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role