Player Matchup

Anubis
Anubis
BluePoWaRngr
Anubis
Level 8
God Stats
0W - 3L
1,158 SR
Queue Stats
2W - 8L
1,274 Elo+
Party 2
Baron Samedi
Baron Samedi
ClownTate
Baron Samedi
Level 26
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Lancelot
Lancelot
HADESRULEZX
Lancelot
Level 114
God Stats
0W - 2L
1,212 SR
Queue Stats
1W - 7L
1,274 Elo+
Party 2
Rama
Rama
ItsGrief
Rama
Level 48
God Stats
0W - 2L
1,577 SR
Queue Stats
15W - 15L
1,296 Elo+
Party 2
Sun Wukong
Sun Wukong
OneUpDeeson
Sun Wukong
Level 54
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 2
Team Averages
Level 50
1,465 SR
1,324 Elo+

VS

Team Averages
Level 62
1,678 SR
1,479 Elo+
Thor
Thor
Born2B3ast
Thor
Level 65
God Stats
12W - 9L
1,660 SR
Queue Stats
201W - 190L
1,507 Elo+
Solo
Merlin
Merlin
FrostDragon8758
Merlin
Level 46
God Stats
8W - 11L
1,545 SR
Queue Stats
39W - 50L
1,428 Elo+
Solo
Hachiman
Hachiman
Juulmanji
Hachiman
Level 42
God Stats
4W - 1L
1,991 SR
Queue Stats
53W - 60L
1,427 Elo+
Party 1
Cabrakan
Cabrakan
KAISER_OR_ZACHAR
Cabrakan
Level 47
God Stats
4W - 5L
1,523 SR
Queue Stats
56W - 66L
1,541 Elo+
Solo
Geb
Geb
NeedAPickUp
Geb
Level 108
God Stats
26W - 12L
1,672 SR
Queue Stats
249W - 231L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 6 / 0
8,401
600
3,022
9,892
4,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
ClownTate
Baron Samedi
14
1 / 7 / 0
8,483
606
6,337
15,404
13,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
HADESRULEZX
Lancelot
16
1 / 5 / 1
9,387
671
9,958
17,014
8,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
15
0 / 4 / 1
8,549
611
6,560
12,888
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
OneUpDeeson
Sun Wukong
15
0 / 3 / 0
8,642
617
7,802
14,597
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 10
11,730
838
13,030
8,869
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 0 / 11
10,570
755
8,011
6,964
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Juulmanji
Hachiman
18
7 / 1 / 12
11,101
793
18,174
12,688
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 16
10,120
723
11,311
14,211
21,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 0 / 15
10,006
715
9,562
10,859
15,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
89
3
Kills
25
25
Deaths
3
2
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
6
0
0.17
W
10
0
10
15
L
Baron Samedi
ClownTate
Baron Samedi
1
7
0
0.14
W
2
0
11
7.5
L
Lancelot
HADESRULEZX
Lancelot
1
5
1
0.3
L
Rama
0
4
1
0.13
W
Hachiman
Juulmanji
Hachiman
7
1
12
13
W
3
2
16
5.5
W
3
0
15
10.5
L
Sun Wukong
OneUpDeeson
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,679
Damage
60,088
69,795
Taken
53,591
45,927
Mitigated
54,688
11,121
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,022
1,261
0
686
9,892
4,724
0
5,478
4,254
8,972
0
W
13,030
2,481
0
1,336
8,869
5,705
0
1,404
7,129
0
50,531
L
Baron Samedi
ClownTate
Baron Samedi
6,337
312
131
1,924
15,404
13,571
114
5,766
9,549
22,047
0
W
8,011
334
0
3,181
6,964
5,954
1,298
1,649
5,315
45,997
0
L
Lancelot
HADESRULEZX
Lancelot
9,958
1,790
0
1,277
17,014
8,472
0
7,847
8,887
0
30,447
L
Rama
6,560
6,130
0
3,669
12,888
6,296
0
5,186
7,609
0
29,173
W
Hachiman
Juulmanji
Hachiman
18,174
11,270
0
4,200
12,688
6,870
4,362
2,734
9,891
0
42,641
W
11,311
2,053
0
3,201
14,211
21,129
101
2,309
11,552
18,947
0
W
9,562
482
0
192
10,859
15,030
232
1,785
8,716
17,239
0
L
Sun Wukong
OneUpDeeson
Sun Wukong
7,802
1,032
0
3,434
14,597
12,864
0
4,607
9,734
3,055
27,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
53,527
208
Minions Killed
246
0
Camps Cleared
0
1,226,669
Distance Traveled
1,443,485
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,401
600
19
1
0
201,193
2
W
Thor
11,730
838
72
5
0
297,486
0
L
Baron Samedi
8,483
606
29
2
0
222,049
0
W
Merlin
10,570
755
82
6
0
278,658
6
L
Lancelot
9,387
671
43
3
0
300,149
1
L
Rama
8,549
611
64
5
0
235,854
0
W
Hachiman
11,101
793
63
5
0
277,648
0
W
Cabrakan
10,120
723
19
1
0
290,303
2
W
Geb
10,006
715
10
1
0
299,390
1
L
Sun Wukong
8,642
617
53
4
0
267,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role