Player Matchup

Fenrir
Fenrir
Burkesamedi
Fenrir
Level 84
God Stats
1W - 0L
1,190 SR
Queue Stats
28W - 29L
1,435 Elo+
Party 2
Cerberus
Cerberus
DiegoKushington
Cerberus
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
267W - 259L
1,547 Elo+
Solo
Chronos
Chronos
Joe__BRRRRR
Chronos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,435 Elo+
Party 2
Nox
Nox
SmiteyMcBitey
Nox
Level 108
God Stats
3W - 3L
1,489 SR
Queue Stats
119W - 108L
1,412 Elo+
Solo
Kukulkan
Kukulkan
jakesnowboard69
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,430 Elo+
Solo
Team Averages
Level 110
1,436 SR
1,452 Elo+

VS

Team Averages
Level 114
1,417 SR
1,526 Elo+
Fenrir
Fenrir
DragonicMyers
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,599 Elo+
Party 1
Pele
Pele
TK_98998988
Pele
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 230L
1,391 Elo+
Solo
Loki
Loki
djwhiteknight
Loki
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,573 Elo+
Party 1
Nemesis
Nemesis
sparta1a
Nemesis
Level 118
God Stats
0W - 1L
1,455 SR
Queue Stats
102W - 102L
1,586 Elo+
Solo
Hun Batz
Hun Batz
wrmaximuz
Hun Batz
Level 125
God Stats
0W - 3L
1,132 SR
Queue Stats
193W - 208L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
12 / 4 / 10
10,279
934
11,340
11,837
6,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
16
5 / 3 / 17
9,470
861
8,334
24,849
25,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Joe__BRRRRR
Chronos
16
4 / 4 / 18
9,551
868
12,421
12,398
6,181
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 17
9,914
901
10,738
3,912
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
16
4 / 2 / 15
9,807
892
16,955
8,049
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,403
764
7,763
15,913
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 7 / 5
8,678
789
11,447
15,936
9,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 6
7,602
691
4,073
10,998
5,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
sparta1a
Nemesis
16
4 / 4 / 5
8,839
804
8,870
13,089
9,651
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
wrmaximuz
Hun Batz
14
2 / 7 / 5
7,836
712
7,223
11,933
5,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
30
Kills
13
14
Deaths
30
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
4
10
4.25
W
Cerberus
5
3
17
4.5
L
2
6
4
0.67
W
Chronos
Joe__BRRRRR
Chronos
4
4
18
3.25
W
5
1
17
13.5
L
3
7
5
0.79
L
2
6
6
0.83
W
Kukulkan
4
2
15
5.75
L
Nemesis
sparta1a
Nemesis
4
4
5
1.63
L
Hun Batz
wrmaximuz
Hun Batz
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,788
Damage
39,376
61,045
Taken
67,869
44,658
Mitigated
44,300
18,193
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,340
2,252
1,207
1,417
11,837
6,494
102
0
11,837
0
14,840
W
Cerberus
8,334
458
1,819
10,728
24,849
25,374
131
0
24,849
15,301
0
L
7,763
1,123
367
2,142
15,913
14,340
0
11,249
4,664
0
12,698
W
Chronos
Joe__BRRRRR
Chronos
12,421
5,379
367
618
12,398
6,181
3,357
0
12,398
21,385
0
W
10,738
479
902
138
3,912
2,217
279
0
3,912
22,324
0
L
11,447
1,801
1,348
3,311
15,936
9,111
0
10,647
5,289
0
22,783
L
4,073
937
489
485
10,998
5,212
0
9,250
1,748
0
8,409
W
Kukulkan
16,955
1,184
353
644
8,049
4,392
1,837
0
8,049
39,852
0
L
Nemesis
sparta1a
Nemesis
8,870
2,661
1,850
5,291
13,089
9,651
0
9,101
3,988
0
18,346
L
Hun Batz
wrmaximuz
Hun Batz
7,223
2,483
151
313
11,933
5,986
0
8,201
3,732
0
18,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,021
Gold Earned
41,358
133
Minions Killed
78
0
Camps Cleared
0
1,113,154
Distance Traveled
977,971
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,279
934
6
1
0
239,751
0
W
Cerberus
9,470
861
22
2
0
233,280
6
L
Fenrir
8,403
764
6
1
0
207,150
1
W
Chronos
9,551
868
21
2
0
191,775
0
W
Nox
9,914
901
38
3
0
241,211
0
L
Pele
8,678
789
16
1
0
199,427
0
L
Loki
7,602
691
7
1
0
175,574
0
W
Kukulkan
9,807
892
46
4
0
207,137
0
L
Nemesis
8,839
804
25
2
0
235,143
2
L
Hun Batz
7,836
712
24
2
0
160,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role