Player Matchup

Sun Wukong
Sun Wukong
Masters
BooootySweat6006
Sun Wukong
Masters
Level 155
God Stats
24W - 9L
1,979 SR
Queue Stats
263W - 112L
2,679 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,979 SR
2,679 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,500 SR
2,022 MMR
Medusa
Medusa
Platinum III
xahust
Medusa
Platinum III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BooootySweat6006
Sun Wukong
10
2 / 0 / 0
5,473
1,095
3,464
4,361
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
OlorunBakasuraChronosKaliHades

VS

Bans
Ah Muzen CabPoseidonSkadiAnhurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
xahust
Medusa
8
0 / 2 / 0
4,523
905
2,956
4,872
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BooootySweat6006
Sun Wukong
2
0
0
2
L
Medusa
xahust
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,464
Damage
2,956
4,361
Taken
4,872
2,340
Mitigated
2,358
1,227
Healing
1,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BooootySweat6006
Sun Wukong
3,464
1,955
0
1,227
4,361
2,340
317
349
4,012
0
23,171
L
Medusa
xahust
Medusa
2,956
1,516
0
1,286
4,872
2,358
0
78
4,794
0
17,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,473
Gold Earned
4,523
59
Minions Killed
42
4
Camps Cleared
0
104,738
Distance Traveled
81,990
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,473
1,095
59
12
4
104,738
2
L
Medusa
4,523
905
42
8
0
81,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role