Player Matchup

Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Diamond I
BoxingButton16
Chaac
Diamond I
Level 127
God Stats
7W - 8L
1,724 SR
Queue Stats
198W - 191L
2,463 MMR
Solo
Charybdis
Charybdis
Diamond IV
HydraOps
Charybdis
Diamond IV
Level 159
God Stats
5W - 0L
1,719 SR
Queue Stats
112W - 101L
2,215 MMR
Party 1
Bastet
Bastet
Diamond III
Saint Barlos
Bastet
Diamond III
Level 102
God Stats
7W - 3L
1,649 SR
Queue Stats
42W - 20L
2,374 MMR
Party 2
Bacchus
Bacchus
Diamond II
izBrandon
Bacchus
Diamond II
Level 131
God Stats
8W - 6L
1,841 SR
Queue Stats
126W - 116L
2,320 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,687 SR
2,175 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,709 SR
2,241 MMR
Guan Yu
Guan Yu
Diamond III
 
Guan Yu
Diamond III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond IV
BelovedCherry
Freya
Diamond IV
Level 143
God Stats
5W - 2L
2,007 SR
Queue Stats
128W - 110L
2,236 MMR
Solo
Fafnir
Fafnir
Diamond III
DKJ40
Fafnir
Diamond III
Level 103
God Stats
19W - 20L
1,685 SR
Queue Stats
374W - 372L
2,178 MMR
Solo
Jing Wei
Jing Wei
Diamond III
TechnicalOne55
Jing Wei
Diamond III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 242L
2,230 MMR
Solo
Cliodhna
Cliodhna
Masters
fearthebest122
Cliodhna
Masters
Level 158
God Stats
11W - 4L
1,854 SR
Queue Stats
202W - 151L
3,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 5
8,523
533
9,144
7,837
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 0 / 1
9,117
570
4,697
11,567
7,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
HydraOps
Charybdis
15
1 / 1 / 1
9,195
575
9,969
9,626
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
6 / 0 / 2
8,767
548
7,424
11,786
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
izBrandon
Bacchus
13
1 / 0 / 5
8,006
500
5,052
9,157
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
BakasuraRavanaKaliShiva

VS

Bans
LokiNemesisGebMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 0 / 0
6,319
395
5,987
9,149
6,303
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 4 / 0
6,242
390
2,213
9,988
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
DKJ40
Fafnir
11
0 / 1 / 0
7,017
439
2,171
10,514
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
14
1 / 3 / 0
7,501
469
4,514
12,790
4,235
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
14
0 / 1 / 1
7,884
493
5,038
10,743
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
5
3.5
L
Guan Yu
 
Guan Yu
0
0
0
0
L
0
4
0
0
W
0
0
1
0.5
L
Fafnir
DKJ40
Fafnir
0
1
0
0
W
Charybdis
HydraOps
Charybdis
1
1
1
1.5
W
Bastet
6
0
2
7
L
Jing Wei
1
3
0
0.33
L
Cliodhna
0
1
1
0.5
W
Bacchus
izBrandon
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
19,923
49,973
Taken
53,184
28,027
Mitigated
29,671
25,551
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,144
288
1,435
3,177
7,837
3,584
100
1,220
6,429
81,869
0
L
Guan Yu
 
Guan Yu
5,987
654
0
3,897
9,149
6,303
0
0
9,149
0
37,854
L
2,213
634
0
2,914
9,988
4,150
0
5,952
3,642
43,913
0
W
4,697
2,005
0
8,066
11,567
7,435
68
0
11,567
0
76,836
L
Fafnir
DKJ40
Fafnir
2,171
559
0
2,562
10,514
10,441
0
4,837
5,469
18,214
0
W
Charybdis
HydraOps
Charybdis
9,969
6,128
0
2,810
9,626
3,368
2,816
309
9,317
0
88,331
W
Bastet
7,424
1,658
0
6,586
11,786
4,578
0
829
10,873
0
62,471
L
Jing Wei
4,514
3,717
0
3,197
12,790
4,235
0
1,531
11,259
0
61,130
L
Cliodhna
5,038
316
0
1,895
10,743
4,542
0
1,148
9,469
0
72,867
W
Bacchus
izBrandon
Bacchus
5,052
776
0
3,477
9,157
9,062
261
1,631
7,403
18,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
34,963
571
Minions Killed
426
0
Camps Cleared
0
1,570,799
Distance Traveled
1,449,142
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,523
533
154
10
0
330,308
2
L
Guan Yu
6,319
395
63
4
0
203,409
3
L
Freya
6,242
390
97
6
0
263,464
3
W
Chaac
9,117
570
143
9
0
298,250
4
L
Fafnir
7,017
439
14
1
0
305,932
6
W
Charybdis
9,195
575
154
10
0
268,539
4
W
Bastet
8,767
548
89
6
0
347,409
2
L
Jing Wei
7,501
469
118
7
0
304,492
8
L
Cliodhna
7,884
493
134
8
0
371,845
3
W
Bacchus
8,006
500
31
2
0
326,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role