Player Matchup

Izanami
Izanami
Faffsie
Izanami
Level 142
God Stats
11W - 13L
1,490 SR
Queue Stats
245W - 284L
1,553 Elo+
Party 3
Tiamat
Tiamat
Luxlly
Tiamat
Level 124
God Stats
2W - 4L
1,334 SR
Queue Stats
322W - 331L
1,481 Elo+
Party 3
He Bo
He Bo
Miinarii
He Bo
Level 129
God Stats
3W - 1L
1,775 SR
Queue Stats
103W - 101L
1,517 Elo+
Party 3
Nike
Nike
Vexlvet
Nike
Level 147
God Stats
2W - 2L
1,475 SR
Queue Stats
377W - 415L
1,544 Elo+
Party 3
Loki
Loki
zlDerGrieche
Loki
Level 136
God Stats
88W - 68L
1,494 SR
Queue Stats
1,091W - 1,115L
1,505 Elo+
Solo
Team Averages
Level 136
1,514 SR
1,520 Elo+

VS

Team Averages
Level 76
1,453 SR
1,470 Elo+
Chang'e
Chang'e
MartwaGazela
Chang'e
Level 66
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 8L
1,373 Elo+
Party 1
Cupid
Cupid
ProdKiełas
Cupid
Level 69
God Stats
3W - 3L
1,466 SR
Queue Stats
20W - 22L
1,481 Elo+
Party 1
Terra
Terra
Xanthifox
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,555 Elo+
Party 2
Achilles
Achilles
YimiutSetna
Achilles
Level 89
God Stats
37W - 49L
1,440 SR
Queue Stats
718W - 783L
1,493 Elo+
Solo
Izanami
Izanami
leggobirdy
Izanami
Level 67
God Stats
6W - 5L
1,559 SR
Queue Stats
15W - 17L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faffsie
Izanami
18
3 / 0 / 14
10,957
783
18,203
12,844
6,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Luxlly
Tiamat
17
4 / 1 / 12
10,224
730
14,116
10,755
8,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Miinarii
He Bo
19
8 / 5 / 8
11,064
790
20,843
13,294
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Vexlvet
Nike
17
2 / 0 / 14
9,937
710
13,356
16,699
15,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 1 / 4
12,153
868
10,165
11,091
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MartwaGazela
Chang'e
15
0 / 6 / 3
8,738
624
8,486
14,599
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 1
10,009
715
7,452
14,217
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
Xanthifox
Terra
17
0 / 2 / 3
9,970
712
9,917
20,604
26,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
YimiutSetna
Achilles
15
1 / 6 / 3
9,242
660
9,530
22,721
25,791
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
leggobirdy
Izanami
16
2 / 5 / 0
9,159
654
8,698
18,014
8,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
25
Kills
7
7
Deaths
25
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Faffsie
Izanami
3
0
14
10
W
Tiamat
Luxlly
Tiamat
4
1
12
10
L
Chang'e
MartwaGazela
Chang'e
0
6
3
0.25
W
He Bo
Miinarii
He Bo
8
5
8
2.4
L
4
6
1
0.75
W
Nike
Vexlvet
Nike
2
0
14
9
L
Terra
Xanthifox
Terra
0
2
3
0.75
L
Achilles
YimiutSetna
Achilles
1
6
3
0.42
L
Izanami
leggobirdy
Izanami
2
5
0
0.4
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,683
Damage
44,083
64,683
Taken
90,155
43,664
Mitigated
75,244
11,396
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Faffsie
Izanami
18,203
14,428
0
5,836
12,844
6,579
2,181
3,738
9,106
0
58,936
W
Tiamat
Luxlly
Tiamat
14,116
1,174
0
2,972
10,755
8,762
217
3,690
7,065
31,384
0
L
Chang'e
MartwaGazela
Chang'e
8,486
190
2,756
3,941
14,599
6,121
114
4,754
9,513
22,874
0
W
He Bo
Miinarii
He Bo
20,843
1,610
432
913
13,294
6,268
481
4,312
8,982
38,663
0
L
7,452
3,614
484
2,533
14,217
7,737
733
7,155
6,721
0
28,936
W
Nike
Vexlvet
Nike
13,356
1,159
0
490
16,699
15,709
129
4,232
12,467
2,248
25,002
L
Terra
Xanthifox
Terra
9,917
1,211
2,885
3,148
20,604
26,777
29
7,852
12,204
32,587
0
L
Achilles
YimiutSetna
Achilles
9,530
1,220
497
4,532
22,721
25,791
72
7,540
14,492
0
28,772
L
Izanami
leggobirdy
Izanami
8,698
6,063
0
2,131
18,014
8,818
630
6,494
11,251
0
23,373
W
10,165
2,921
0
753
11,091
6,346
923
2,431
8,660
0
65,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,335
Gold Earned
47,118
334
Minions Killed
225
0
Camps Cleared
0
1,486,423
Distance Traveled
1,325,076
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,957
783
103
7
0
262,859
0
W
Tiamat
10,224
730
47
3
0
304,088
0
L
Chang'e
8,738
624
39
3
0
268,145
1
W
He Bo
11,064
790
43
3
0
273,309
2
L
Cupid
10,009
715
49
4
0
206,375
0
W
Nike
9,937
710
26
2
0
319,344
0
L
Terra
9,970
712
55
4
0
301,699
4
L
Achilles
9,242
660
43
3
0
291,887
1
L
Izanami
9,159
654
39
3
0
256,970
0
W
Loki
12,153
868
115
8
0
326,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role