Player Matchup

Artio
Artio
Borean
Artio
Level 40
God Stats
20W - 14L
1,500 SR
Queue Stats
79W - 78L
1,527 Elo+
Solo
Achilles
Achilles
Gidyeon
Achilles
Level 158
God Stats
6W - 5L
1,428 SR
Queue Stats
181W - 140L
1,594 Elo+
Party 1
Apollo
Apollo
KurtiII0
Apollo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 41L
1,633 Elo+
Party 1
Janus
Janus
Slaxadaaaa
Janus
Level 43
God Stats
6W - 2L
1,955 SR
Queue Stats
103W - 120L
1,546 Elo+
Solo
Bastet
Bastet
redriver
Bastet
Level 154
God Stats
8W - 1L
1,832 SR
Queue Stats
509W - 449L
1,605 Elo+
Party 1
Team Averages
Level 88
1,643 SR
1,581 Elo+

VS

Team Averages
Level 62
1,542 SR
1,487 Elo+
Olorun
Olorun
Dmnsvld
Olorun
Level 83
God Stats
10W - 3L
1,737 SR
Queue Stats
183W - 167L
1,616 Elo+
Party 2
Horus
Horus
SlothMasterFlex
Horus
Level 45
God Stats
1W - 3L
1,499 SR
Queue Stats
5W - 9L
1,310 Elo+
Party 2
Nu Wa
Nu Wa
dogtrashkam
Nu Wa
Level 17
God Stats
2W - 2L
1,339 SR
Queue Stats
5W - 6L
1,495 Elo+
Party 2
Nemesis
Nemesis
keyvoard
Nemesis
Level 121
God Stats
9W - 2L
1,853 SR
Queue Stats
111W - 104L
1,578 Elo+
Party 2
Hachiman
Hachiman
kidbito
Hachiman
Level 45
God Stats
0W - 2L
1,283 SR
Queue Stats
6W - 10L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Borean
Artio
13
0 / 3 / 6
7,395
493
5,112
14,321
8,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Gidyeon
Achilles
12
4 / 0 / 9
7,706
514
12,184
14,027
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
KurtiII0
Apollo
14
5 / 1 / 2
8,133
542
10,471
10,257
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
14
6 / 1 / 3
8,484
566
7,791
8,430
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
redriver
Bastet
12
5 / 4 / 9
7,588
506
9,564
13,164
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dmnsvld
Olorun
14
3 / 1 / 3
9,069
605
13,785
12,114
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 3
7,418
495
2,741
15,519
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 6 / 1
7,125
475
5,919
10,460
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
keyvoard
Nemesis
12
1 / 6 / 2
7,878
525
5,866
13,702
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
kidbito
Hachiman
11
1 / 3 / 2
7,062
471
7,617
11,550
3,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
8
9
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
Borean
Artio
0
3
6
1
L
Olorun
Dmnsvld
Olorun
3
1
3
4.5
W
Achilles
Gidyeon
Achilles
4
0
9
8.5
W
Apollo
KurtiII0
Apollo
5
1
2
6
W
Janus
6
1
3
7.5
L
1
4
3
0.63
L
2
6
1
0.42
L
Nemesis
keyvoard
Nemesis
1
6
2
0.33
L
Hachiman
kidbito
Hachiman
1
3
2
0.67
W
Bastet
redriver
Bastet
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,122
Damage
35,928
60,199
Taken
63,345
34,408
Mitigated
26,547
17,127
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Borean
Artio
5,112
548
653
3,099
14,321
8,654
0
8,567
5,754
44,973
0
L
Olorun
Dmnsvld
Olorun
13,785
8,499
486
6,771
12,114
5,280
720
4,207
7,547
74,206
0
W
Achilles
Gidyeon
Achilles
12,184
1,896
0
2,170
14,027
13,635
163
4,081
9,332
0
28,899
W
Apollo
KurtiII0
Apollo
10,471
6,471
0
3,983
10,257
4,066
0
514
9,743
0
66,549
W
Janus
7,791
365
0
3,022
8,430
2,894
135
1,965
6,465
69,799
0
L
2,741
1,690
1,615
4,516
15,519
8,701
0
1,526
13,919
0
9,100
L
5,919
1,503
68
843
10,460
3,879
0
3,739
6,617
33,019
0
L
Nemesis
keyvoard
Nemesis
5,866
2,766
0
405
13,702
5,360
0
2,610
11,024
0
61,449
L
Hachiman
kidbito
Hachiman
7,617
4,830
0
2,143
11,550
3,327
0
676
10,868
0
48,970
W
Bastet
redriver
Bastet
9,564
3,002
0
4,200
13,164
5,159
9
4,577
8,587
0
35,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
38,552
405
Minions Killed
330
0
Camps Cleared
0
1,530,706
Distance Traveled
1,393,580
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,395
493
102
7
0
311,372
3
L
Olorun
9,069
605
125
8
0
238,319
3
W
Achilles
7,706
514
23
2
0
335,950
11
W
Apollo
8,133
542
102
7
0
269,476
0
W
Janus
8,484
566
116
8
0
303,120
0
L
Horus
7,418
495
13
1
0
305,547
2
L
Nu Wa
7,125
475
47
3
0
249,635
0
L
Nemesis
7,878
525
78
5
0
337,111
3
L
Hachiman
7,062
471
67
4
0
262,968
5
W
Bastet
7,588
506
62
4
0
310,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role