Player Matchup

Ne Zha
Ne Zha
doubledown1231
Ne Zha
Level 128
God Stats
26W - 15L
1,521 SR
Queue Stats
360W - 383L
1,449 Elo+
Solo
Hercules
Hercules
iTz Me DylannN
Hercules
Level 61
God Stats
2W - 3L
1,124 SR
Queue Stats
83W - 140L
1,276 Elo+
Party 2
Discordia
Discordia
xXAuzMoneyXx
Discordia
Level 58
God Stats
9W - 14L
1,393 SR
Queue Stats
101W - 152L
1,295 Elo+
Party 2
Team Averages
Level 82
1,346 SR
1,340 Elo+

VS

Team Averages
Level 71
1,356 SR
1,307 Elo+
Ra
Ra
DblCheekedH
Ra
Level 46
God Stats
10W - 26L
1,266 SR
Queue Stats
137W - 205L
1,317 Elo+
Party 1
Bacchus
Bacchus
The Hans Factor
Bacchus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 206L
1,317 Elo+
Party 1
Loki
Loki
xconfuzzle1
Loki
Level 87
God Stats
6W - 4L
1,301 SR
Queue Stats
88W - 125L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
9,866
759
16,527
8,440
3,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
12
1 / 2 / 4
8,203
631
6,493
12,459
8,249
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
xXAuzMoneyXx
Discordia
13
0 / 0 / 5
8,047
619
8,580
5,975
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,717
594
6,934
11,516
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 1
8,018
617
7,932
14,333
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
2 / 5 / 0
7,676
590
4,159
11,639
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
2
2
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
0
1
0.5
W
7
0
1
7.5
W
Hercules
1
2
4
1.5
W
Discordia
xXAuzMoneyXx
Discordia
0
0
5
2.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,600
Damage
19,025
26,874
Taken
37,488
14,642
Mitigated
24,077
8,517
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,934
746
1,306
1,710
11,516
3,635
0
2,519
8,706
35,981
0
L
7,932
1,225
186
2,877
14,333
16,446
0
3,909
9,934
14,515
0
W
16,527
5,279
0
3,342
8,440
3,868
815
4,333
4,107
0
50,303
W
Hercules
6,493
2,940
282
3,122
12,459
8,249
589
7,220
5,239
0
18,505
W
Discordia
xXAuzMoneyXx
Discordia
8,580
692
0
1,771
5,975
2,525
0
3,733
2,242
26,051
0
L
4,159
990
210
1,939
11,639
3,996
0
1,705
9,651
0
18,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
23,411
146
Minions Killed
122
7
Camps Cleared
5
725,750
Distance Traveled
690,655
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,717
594
70
5
3
211,126
3
L
Bacchus
8,018
617
16
1
0
264,528
1
W
Ne Zha
9,866
759
78
6
6
258,019
0
W
Hercules
8,203
631
31
2
0
221,802
6
W
Discordia
8,047
619
37
3
1
245,929
1
L
Loki
7,676
590
36
3
2
215,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role