Player Matchup

Yu Huang
Yu Huang
Silver I
 
Yu Huang
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
D1v1de
King Arthur
Silver II
Level 63
God Stats
69W - 61L
1,465 SR
Queue Stats
302W - 304L
991 MMR
Solo
Hou Yi
Hou Yi
Bronze I
Holmm
Hou Yi
Bronze I
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 15L
1,058 MMR
Solo
Artio
Artio
Silver II
RoyalFlash
Artio
Silver II
Level 134
God Stats
33W - 30L
1,556 SR
Queue Stats
795W - 808L
971 MMR
Solo
Nemesis
Nemesis
Silver II
Ulfheddinn
Nemesis
Silver II
Level 112
God Stats
9W - 7L
1,627 SR
Queue Stats
264W - 273L
1,064 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,530 SR
1,117 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,584 SR
1,198 MMR
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
BorisDV
Anhur
Silver II
Level 139
God Stats
0W - 1L
1,788 SR
Queue Stats
13W - 25L
1,082 MMR
Solo
Awilix
Awilix
Silver III
MrLuk777
Awilix
Silver III
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
899 MMR
Solo
Hercules
Hercules
Bronze I
Ôokami
Hercules
Bronze I
Level 144
God Stats
1W - 6L
1,631 SR
Queue Stats
104W - 105L
1,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
5 / 2 / 2
7,827
652
11,431
5,696
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
D1v1de
King Arthur
12
0 / 1 / 1
7,102
592
5,520
9,187
5,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Holmm
Hou Yi
10
0 / 2 / 0
6,097
508
2,485
6,943
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
11
0 / 1 / 4
6,281
523
4,630
9,092
8,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Ulfheddinn
Nemesis
12
3 / 3 / 1
7,009
584
2,671
8,815
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ah Muzen CabCliodhnaBakasuraKali

VS

Bans
IzanamiMercuryMulanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 3 / 2
5,367
447
2,231
9,198
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
 
Bacchus
8
0 / 1 / 3
4,850
404
2,768
8,024
4,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
BorisDV
Anhur
6
0 / 1 / 2
4,467
372
1,047
3,457
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
MrLuk777
Awilix
12
5 / 2 / 2
6,832
569
8,283
9,087
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Ôokami
Hercules
12
2 / 1 / 0
6,666
556
7,003
10,109
7,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
7
9
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
2
2
3
L
Thoth
 
Thoth
0
3
2
0.33
L
Bacchus
 
Bacchus
0
1
3
1.5
L
Anhur
BorisDV
Anhur
0
1
2
1
W
King Arthur
D1v1de
King Arthur
0
1
1
0.5
W
Hou Yi
Holmm
Hou Yi
0
2
0
0
L
Awilix
MrLuk777
Awilix
5
2
2
3
W
Artio
0
1
4
2
W
Nemesis
Ulfheddinn
Nemesis
3
3
1
1.17
L
Hercules
Ôokami
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
21,332
39,733
Taken
39,875
21,236
Mitigated
19,830
12,095
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,431
862
0
1,110
5,696
2,078
1,047
1,400
4,296
54,753
0
L
Thoth
 
Thoth
2,231
319
0
577
9,198
3,139
0
7,170
2,028
27,340
0
L
Bacchus
 
Bacchus
2,768
363
30
575
8,024
4,812
0
3,651
4,373
14,407
0
L
Anhur
BorisDV
Anhur
1,047
811
0
1,010
3,457
873
0
885
2,572
0
15,117
W
King Arthur
D1v1de
King Arthur
5,520
1,662
0
2,302
9,187
5,228
0
1,015
8,172
0
46,961
W
Hou Yi
Holmm
Hou Yi
2,485
1,490
0
2,515
6,943
2,505
0
1,270
5,647
0
42,101
L
Awilix
MrLuk777
Awilix
8,283
3,466
0
3,504
9,087
3,522
0
3,435
5,652
0
46,907
W
Artio
4,630
681
991
3,427
9,092
8,130
0
1,547
7,530
19,874
0
W
Nemesis
Ulfheddinn
Nemesis
2,671
1,188
0
1,750
8,815
3,295
0
873
7,942
0
48,755
L
Hercules
Ôokami
Hercules
7,003
2,015
0
3,209
10,109
7,484
0
920
9,189
8,645
42,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,316
Gold Earned
28,182
378
Minions Killed
267
0
Camps Cleared
0
1,180,911
Distance Traveled
1,073,264
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,827
652
99
8
0
227,246
5
L
Thoth
5,367
447
54
5
0
215,647
4
L
Bacchus
4,850
404
25
2
0
237,639
3
L
Anhur
4,467
372
21
2
0
118,500
1
W
King Arthur
7,102
592
100
8
0
245,778
1
W
Hou Yi
6,097
508
76
6
0
196,243
2
L
Awilix
6,832
569
73
6
0
289,075
6
W
Artio
6,281
523
29
2
0
247,022
1
W
Nemesis
7,009
584
74
6
0
264,622
0
L
Hercules
6,666
556
94
8
0
212,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role