Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AKSlo
Anhur
Level 129
God Stats
19W - 13L
1,586 SR
Queue Stats
212W - 193L
1,717 Elo+
Solo
Ra
Ra
LagMax
Ra
Level 85
God Stats
7W - 6L
1,350 SR
Queue Stats
104W - 124L
1,343 Elo+
Solo
Team Averages
Level 125
1,479 SR
1,520 Elo+

VS

Team Averages
Level 44
1,500 SR
1,261 Elo+
Erlang Shen
Erlang Shen
KevinKeen
Erlang Shen
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,261 Elo+
Party 1
Yemoja
Yemoja
TawaSuyo
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,261 Elo+
Party 1
He Bo
He Bo
Trunkssy
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
10 / 1 / 14
9,137
1,015
10,331
15,912
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
AKSlo
Anhur
13
12 / 0 / 12
8,631
959
13,818
5,070
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
12
2 / 0 / 21
7,437
826
6,686
3,513
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KevinKeen
Erlang Shen
8
0 / 11 / 1
5,776
642
4,843
15,022
7,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
TawaSuyo
Yemoja
8
0 / 4 / 0
5,574
619
2,983
9,654
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Trunkssy
He Bo
7
0 / 9 / 0
5,127
570
2,583
11,874
3,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
1
24
Kills
0
1
Deaths
24
47
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
10
1
14
17
W
Anhur
AKSlo
Anhur
12
0
12
18
L
Erlang Shen
KevinKeen
Erlang Shen
0
11
1
0.05
W
Ra
2
0
21
12.5
L
Yemoja
TawaSuyo
Yemoja
0
4
0
0
L
He Bo
Trunkssy
He Bo
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,835
Damage
10,409
24,495
Taken
36,550
19,387
Mitigated
14,768
9,144
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,331
3,804
0
4,478
15,912
15,207
283
3,113
12,799
24,962
0
W
Anhur
AKSlo
Anhur
13,818
7,987
0
1,280
5,070
2,717
931
1,988
3,082
0
35,328
L
Erlang Shen
KevinKeen
Erlang Shen
4,843
3,020
193
580
15,022
7,219
0
6,039
8,781
0
13,533
W
Ra
6,686
603
2,248
1,138
3,513
1,463
179
817
2,696
22,883
0
L
Yemoja
TawaSuyo
Yemoja
2,983
462
430
647
9,654
4,475
0
4,394
5,094
12,274
0
L
He Bo
Trunkssy
He Bo
2,583
0
0
203
11,874
3,074
0
6,076
5,658
8,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
16,477
111
Minions Killed
51
8
Camps Cleared
0
531,855
Distance Traveled
408,584
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,137
1,015
12
1
1
178,186
1
W
Anhur
8,631
959
54
6
6
169,469
3
L
Erlang Shen
5,776
642
21
2
0
140,488
0
W
Ra
7,437
826
45
5
1
184,200
0
L
Yemoja
5,574
619
13
1
0
130,486
0
L
He Bo
5,127
570
17
2
0
137,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role