Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
BeowulfATAH
Yemoja
Level 109
God Stats
1W - 1L
1,328 SR
Queue Stats
29W - 22L
1,420 Elo+
Solo
Zeus
Zeus
JuanGT31
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,513 Elo+
Party 3
Ah Puch
Ah Puch
Xpedit3
Ah Puch
Level 149
God Stats
2W - 2L
1,412 SR
Queue Stats
132W - 126L
1,612 Elo+
Party 2
Neith
Neith
bigbam1991
Neith
Level 117
God Stats
10W - 9L
1,519 SR
Queue Stats
399W - 404L
1,566 Elo+
Party 2
Team Averages
Level 120
1,452 SR
1,522 Elo+

VS

Team Averages
Level 150
1,428 SR
1,543 Elo+
Amaterasu
Amaterasu
Lone Wolf 907
Amaterasu
Level 157
God Stats
3W - 9L
1,043 SR
Queue Stats
1,051W - 828L
1,516 Elo+
Party 1
Yemoja
Yemoja
Qc_Redz
Yemoja
Level 125
God Stats
9W - 5L
1,627 SR
Queue Stats
522W - 564L
1,485 Elo+
Solo
Hercules
Hercules
brokebrouk
Hercules
Level 157
God Stats
2W - 7L
1,256 SR
Queue Stats
428W - 459L
1,381 Elo+
Party 1
Bastet
Bastet
john122012
Bastet
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 87L
1,764 Elo+
Party 1
Heimdallr
Heimdallr
reverendmaple3
Heimdallr
Level 160
God Stats
2W - 2L
1,714 SR
Queue Stats
203W - 119L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 1 / 12
13,665
651
22,986
12,640
7,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
20
0 / 1 / 15
13,209
629
5,092
18,658
24,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
20
6 / 3 / 10
13,612
648
31,329
16,660
7,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Xpedit3
Ah Puch
20
5 / 4 / 9
13,239
630
26,031
20,304
11,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
4 / 1 / 14
13,515
644
31,891
18,533
12,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lone Wolf 907
Amaterasu
20
2 / 4 / 6
12,740
607
10,259
31,701
42,767
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Qc_Redz
Yemoja
20
1 / 2 / 4
12,566
598
7,059
21,194
35,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
brokebrouk
Hercules
14
0 / 4 / 2
10,306
491
3,617
29,990
32,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
john122012
Bastet
20
6 / 5 / 1
12,449
593
27,637
33,942
20,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
reverendmaple3
Heimdallr
19
0 / 5 / 2
11,356
541
23,845
22,025
14,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
20
Kills
9
10
Deaths
20
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
12
11
W
Yemoja
0
1
15
7.5
W
Zeus
6
3
10
3.67
L
Amaterasu
Lone Wolf 907
Amaterasu
2
4
6
1.25
L
Yemoja
Qc_Redz
Yemoja
1
2
4
1.5
W
Ah Puch
Xpedit3
Ah Puch
5
4
9
2.38
W
Neith
4
1
14
11
L
Hercules
brokebrouk
Hercules
0
4
2
0.25
L
Bastet
john122012
Bastet
6
5
1
1.3
L
Heimdallr
reverendmaple3
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,329
Damage
72,417
86,795
Taken
138,852
62,367
Mitigated
146,066
52,072
Healing
69,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,986
995
1,802
1,214
12,640
7,370
1,511
769
11,871
56,396
0
W
Yemoja
5,092
2,704
27,017
8,905
18,658
24,235
1,072
1,723
16,935
10,422
0
W
Zeus
31,329
3,285
1,861
2,308
16,660
7,676
1,450
1,043
15,617
47,973
0
L
Amaterasu
Lone Wolf 907
Amaterasu
10,259
1,333
5,022
12,357
31,701
42,767
40
17,319
14,382
216
22,565
L
Yemoja
Qc_Redz
Yemoja
7,059
936
13,675
5,667
21,194
35,409
210
15,429
5,765
17,628
0
W
Ah Puch
Xpedit3
Ah Puch
26,031
2,396
1,629
3,205
20,304
11,055
796
1,284
19,020
64,138
0
W
Neith
31,891
10,689
1,224
2,907
18,533
12,031
2,667
2,240
16,293
0
52,440
L
Hercules
brokebrouk
Hercules
3,617
1,045
847
10,688
29,990
32,948
19
19,092
10,898
0
13,454
L
Bastet
john122012
Bastet
27,637
3,460
4,414
11,317
33,942
20,808
138
19,399
14,543
0
43,131
L
Heimdallr
reverendmaple3
Heimdallr
23,845
8,677
855
4,293
22,025
14,134
580
14,199
7,826
0
66,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,240
Gold Earned
59,417
262
Minions Killed
245
0
Camps Cleared
0
1,744,662
Distance Traveled
1,761,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,665
651
71
3
0
345,943
0
W
Yemoja
13,209
629
13
1
0
359,350
1
W
Zeus
13,612
648
29
1
0
333,122
0
L
Amaterasu
12,740
607
26
1
0
418,475
1
L
Yemoja
12,566
598
38
2
0
343,674
0
W
Ah Puch
13,239
630
90
4
0
321,084
0
W
Neith
13,515
644
59
3
0
385,163
0
L
Hercules
10,306
491
18
1
0
203,772
1
L
Bastet
12,449
593
36
2
0
429,181
0
L
Heimdallr
11,356
541
127
6
0
366,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role