Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
CosmoRock
Chaac
Silver II
Level 125
God Stats
3W - 2L
1,873 SR
Queue Stats
79W - 84L
1,143 MMR
Solo
Sylvanus
Sylvanus
Silver I
MisterDargon
Sylvanus
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,196 MMR
Solo
Neith
Neith
Silver I
TAwN
Neith
Silver I
Level 64
God Stats
2W - 1L
1,565 SR
Queue Stats
103W - 107L
1,198 MMR
Solo
Eset
Eset
Silver I
davidkiler353
Eset
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,197 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,588 SR
1,247 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,495 SR
1,319 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver V
 
Geb
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Crell664
Kukulkan
Silver I
Level 103
God Stats
3W - 6L
1,625 SR
Queue Stats
45W - 55L
1,174 MMR
Solo
Izanami
Izanami
Silver I
Nadiraa
Izanami
Silver I
Level 108
God Stats
15W - 17L
1,639 SR
Queue Stats
120W - 126L
1,202 MMR
Party 1
Tyr
Tyr
Silver III
de90
Tyr
Silver III
Level 125
God Stats
1W - 1L
1,211 SR
Queue Stats
13W - 21L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
2 / 2 / 1
11,745
511
4,756
20,169
11,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
CosmoRock
Chaac
18
1 / 0 / 0
10,507
457
15,413
26,648
29,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
MisterDargon
Sylvanus
15
1 / 1 / 2
8,987
391
10,431
18,575
21,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
TAwN
Neith
18
1 / 4 / 2
10,997
478
5,254
12,681
5,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 7 / 0
9,323
405
7,437
15,641
8,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AmaterasuBakasuraAtlasCabrakan

VS

Bans
RavanaKaliApolloCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
3 / 3 / 3
12,002
522
9,480
23,263
13,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
 
Geb
15
1 / 2 / 6
10,612
461
5,627
19,030
21,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Crell664
Kukulkan
20
6 / 0 / 1
12,939
563
16,355
5,829
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Nadiraa
Izanami
20
3 / 1 / 3
15,220
662
11,836
11,715
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
de90
Tyr
19
1 / 0 / 2
12,952
563
20,573
22,468
31,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
1
1.25
W
Arachne
 
Arachne
3
3
3
1.5
W
Geb
 
Geb
1
2
6
2
L
Chaac
CosmoRock
Chaac
1
0
0
1
W
Kukulkan
Crell664
Kukulkan
6
0
1
6.5
L
Sylvanus
MisterDargon
Sylvanus
1
1
2
2
W
Izanami
Nadiraa
Izanami
3
1
3
4.5
L
Neith
TAwN
Neith
1
4
2
0.5
L
1
7
0
0.14
W
Tyr
de90
Tyr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,291
Damage
63,871
93,714
Taken
82,305
77,572
Mitigated
74,582
33,283
Healing
36,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,756
2,329
0
3,374
20,169
11,640
0
2,218
17,951
0
151,124
W
Arachne
 
Arachne
9,480
5,502
0
12,765
23,263
13,311
0
2,737
20,526
0
132,369
W
Geb
 
Geb
5,627
1,179
0
2,766
19,030
21,693
196
8,472
10,558
28,720
0
L
Chaac
CosmoRock
Chaac
15,413
4,235
0
13,892
26,648
29,301
77
2,863
23,785
0
104,836
W
Kukulkan
Crell664
Kukulkan
16,355
771
0
879
5,829
3,140
650
2,704
3,125
122,270
0
L
Sylvanus
MisterDargon
Sylvanus
10,431
3,530
3,423
6,010
18,575
21,936
0
8,874
9,701
39,962
16,739
W
Izanami
Nadiraa
Izanami
11,836
7,351
0
8,848
11,715
5,302
3,112
237
11,478
0
179,841
L
Neith
TAwN
Neith
5,254
2,574
0
3,739
12,681
5,932
0
200
12,481
0
102,092
L
7,437
457
424
2,421
15,641
8,763
0
7,827
7,814
80,420
0
W
Tyr
de90
Tyr
20,573
2,650
0
11,261
22,468
31,136
61
2,549
19,919
0
119,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
63,725
812
Minions Killed
887
0
Camps Cleared
0
2,186,097
Distance Traveled
2,320,689
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,745
511
206
9
0
509,332
1
W
Arachne
12,002
522
149
6
0
538,647
4
W
Geb
10,612
461
33
1
0
394,714
6
L
Chaac
10,507
457
172
7
0
466,650
7
W
Kukulkan
12,939
563
209
9
0
494,031
6
L
Sylvanus
8,987
391
92
4
0
397,480
4
W
Izanami
15,220
662
290
13
0
406,885
9
L
Neith
10,997
478
195
8
0
424,740
4
L
Eset
9,323
405
147
6
0
387,895
3
W
Tyr
12,952
563
206
9
0
486,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role