Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AqBoKaT
Izanami
Level 125
God Stats
0W - 1L
1,634 SR
Queue Stats
33W - 32L
1,515 Elo+
Solo
Set
Set
Badcrevette
Set
Level 159
God Stats
7W - 17L
1,315 SR
Queue Stats
940W - 988L
1,515 Elo+
Solo
Fenrir
Fenrir
Justice4KazlarV2
Fenrir
Level 128
God Stats
1W - 3L
1,845 SR
Queue Stats
124W - 99L
1,620 Elo+
Solo
He Bo
He Bo
vicehr
He Bo
Level 121
God Stats
1W - 3L
1,708 SR
Queue Stats
266W - 284L
1,488 Elo+
Solo
Team Averages
Level 139
1,600 SR
1,528 Elo+

VS

Team Averages
Level 154
1,412 SR
1,510 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Nikumi
Agni
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
Range
Heimdallr
Level 149
God Stats
3W - 3L
1,228 SR
Queue Stats
140W - 134L
1,540 Elo+
Party 2
Khepri
Khepri
Troppsi
Khepri
Level 147
God Stats
3W - 1L
1,334 SR
Queue Stats
59W - 61L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 7 / 7
7,863
605
7,092
17,308
15,113
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
AqBoKaT
Izanami
19
7 / 4 / 5
11,061
851
17,291
16,395
7,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 7
9,567
736
10,089
18,244
14,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 7 / 6
7,533
579
5,524
17,672
13,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
vicehr
He Bo
13
3 / 7 / 3
8,222
632
7,212
11,449
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
11 / 4 / 13
11,828
910
15,442
15,285
9,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
 
Zeus
17
6 / 4 / 16
10,781
829
21,568
9,588
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Nikumi
Agni
17
5 / 3 / 18
10,386
799
13,626
9,639
6,355
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Range
Heimdallr
18
7 / 2 / 17
10,964
843
18,571
16,141
11,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Troppsi
Khepri
17
0 / 2 / 21
10,750
827
5,117
10,104
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
114
13
Kills
29
29
Deaths
15
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
7
7
0.5
W
Cliodhna
 
Cliodhna
11
4
13
4.38
W
Zeus
 
Zeus
6
4
16
3.5
L
Izanami
AqBoKaT
Izanami
7
4
5
2.38
L
2
4
7
1.38
L
1
7
6
0.57
W
Agni
Nikumi
Agni
5
3
18
4.67
W
Heimdallr
Range
Heimdallr
7
2
17
7.75
W
Khepri
Troppsi
Khepri
0
2
21
5.25
L
He Bo
vicehr
He Bo
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,208
Damage
74,324
81,068
Taken
60,757
55,535
Mitigated
45,662
16,605
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,092
650
548
1,546
17,308
15,113
0
8,090
9,218
15,602
0
W
Cliodhna
 
Cliodhna
15,442
1,658
678
3,940
15,285
9,272
613
3,632
11,505
0
28,060
W
Zeus
 
Zeus
21,568
1,848
173
826
9,588
5,363
3,366
2,678
6,624
39,745
0
L
Izanami
AqBoKaT
Izanami
17,291
11,109
1,100
3,322
16,395
7,912
0
7,422
8,973
0
42,564
L
10,089
2,473
1,808
4,733
18,244
14,455
0
9,171
9,073
0
24,224
L
5,524
1,318
1,050
2,046
17,672
13,189
0
10,173
7,492
0
5,832
W
Agni
Nikumi
Agni
13,626
1,513
304
1,748
9,639
6,355
1,099
2,872
6,410
27,129
0
W
Heimdallr
Range
Heimdallr
18,571
4,761
0
4,664
16,141
11,870
2,495
3,724
11,935
0
43,437
W
Khepri
Troppsi
Khepri
5,117
217
1,679
2,689
10,104
12,802
577
1,398
8,510
13,237
0
L
He Bo
vicehr
He Bo
7,212
196
204
248
11,449
4,866
0
5,455
5,986
13,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
54,709
120
Minions Killed
154
0
Camps Cleared
0
1,227,812
Distance Traveled
1,250,434
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,863
605
13
1
0
211,823
1
W
Cliodhna
11,828
910
23
2
0
230,675
0
W
Zeus
10,781
829
33
3
0
258,486
0
L
Izanami
11,061
851
73
6
0
234,774
4
L
Set
9,567
736
16
1
0
233,086
3
L
Fenrir
7,533
579
4
0
0
244,199
1
W
Agni
10,386
799
33
3
0
235,694
3
W
Heimdallr
10,964
843
52
4
0
259,121
3
W
Khepri
10,750
827
13
1
0
266,458
5
L
He Bo
8,222
632
14
1
0
303,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role