Player Matchup

Sol
Sol
GBGMerc
Sol
Level 46
God Stats
12W - 17L
1,402 SR
Queue Stats
25W - 36L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
GBGPapii
Sun Wukong
Level 69
God Stats
4W - 5L
1,446 SR
Queue Stats
116W - 137L
1,396 Elo+
Party 1
Geb
Geb
GBGStreetmeat
Geb
Level 38
God Stats
14W - 19L
1,508 SR
Queue Stats
25W - 36L
1,375 Elo+
Party 1
Medusa
Medusa
Jaspurs
Medusa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
SadistSmiles
Lancelot
Level 60
God Stats
0W - 1L
1,298 SR
Queue Stats
30W - 33L
1,437 Elo+
Party 1
Team Averages
Level 51
1,431 SR
1,421 Elo+

VS

Team Averages
Level 77
1,373 SR
1,392 Elo+
Bakasura
Bakasura
IAmLightningZ
Bakasura
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 129L
1,398 Elo+
Party 2
Bellona
Bellona
OhLawdShubs
Bellona
Level 129
God Stats
2W - 3L
1,270 SR
Queue Stats
157W - 146L
1,423 Elo+
Party 2
Skadi
Skadi
Scion_Nando
Skadi
Level 48
God Stats
2W - 3L
1,141 SR
Queue Stats
177W - 190L
1,370 Elo+
Solo
Ares
Ares
olr1ght_pl3y3r
Ares
Level 84
God Stats
7W - 10L
1,452 SR
Queue Stats
72W - 80L
1,455 Elo+
Party 2
Hades
Hades
x-kurox
Hades
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 105L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 2 / 3
8,330
463
11,541
13,647
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GBGPapii
Sun Wukong
15
1 / 2 / 0
9,343
519
8,554
15,499
11,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 4
7,519
418
5,916
20,217
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Jaspurs
Medusa
12
3 / 8 / 0
7,826
435
7,838
14,240
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
SadistSmiles
Lancelot
10
0 / 3 / 2
6,825
379
7,549
14,378
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IAmLightningZ
Bakasura
18
2 / 0 / 8
10,336
574
10,408
15,849
8,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
OhLawdShubs
Bellona
17
6 / 1 / 5
10,680
593
12,497
17,368
16,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 4 / 5
8,745
486
15,848
15,516
7,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 5
9,330
518
4,382
11,189
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
x-kurox
Hades
15
1 / 2 / 7
8,866
493
10,750
14,551
9,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
20
20
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
1
2
3
1.25
L
Sun Wukong
GBGPapii
Sun Wukong
1
2
0
0.5
L
1
5
4
0.6
W
Bakasura
IAmLightningZ
Bakasura
2
0
8
6
L
Medusa
Jaspurs
Medusa
3
8
0
0.38
W
Bellona
OhLawdShubs
Bellona
6
1
5
8.5
L
Lancelot
SadistSmiles
Lancelot
0
3
2
0.33
W
5
4
5
1.88
W
6
0
5
8.5
W
Hades
x-kurox
Hades
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,398
Damage
53,885
77,981
Taken
74,473
37,007
Mitigated
52,315
21,347
Healing
24,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
11,541
3,904
59
5,315
13,647
4,947
1,250
3,926
9,561
61,711
0
L
Sun Wukong
GBGPapii
Sun Wukong
8,554
1,918
0
5,490
15,499
11,008
612
1,331
14,113
0
74,866
L
5,916
383
0
5,344
20,217
10,845
468
3,477
16,085
23,856
0
W
Bakasura
IAmLightningZ
Bakasura
10,408
7,898
0
4,935
15,849
8,860
1,482
1,934
13,779
0
96,417
L
Medusa
Jaspurs
Medusa
7,838
4,228
0
1,374
14,240
4,739
1,122
3,754
10,391
0
38,349
W
Bellona
OhLawdShubs
Bellona
12,497
3,683
0
7,103
17,368
16,031
1,773
2,306
14,929
0
88,761
L
Lancelot
SadistSmiles
Lancelot
7,549
2,591
103
3,662
14,378
5,468
0
2,644
11,404
0
39,242
W
15,848
6,451
0
2,426
15,516
7,203
2,934
3,760
11,682
0
57,706
W
4,382
130
254
2,369
11,189
11,058
313
3,099
7,988
20,152
0
W
Hades
x-kurox
Hades
10,750
842
167
7,012
14,551
9,163
330
5,550
8,638
58,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
47,957
370
Minions Killed
533
0
Camps Cleared
0
1,716,197
Distance Traveled
1,857,799
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,330
463
100
6
0
304,211
1
L
Sun Wukong
9,343
519
126
7
0
358,075
4
L
Geb
7,519
418
26
1
0
343,089
1
W
Bakasura
10,336
574
164
9
0
426,585
0
L
Medusa
7,826
435
58
3
0
305,544
0
W
Bellona
10,680
593
169
9
0
409,880
5
L
Lancelot
6,825
379
60
3
0
405,278
2
W
Skadi
8,745
486
67
4
0
343,931
2
W
Ares
9,330
518
32
2
0
346,761
4
W
Hades
8,866
493
101
6
0
330,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role