Player Matchup

Hachiman
Hachiman
CuzImBlck
Hachiman
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,405 Elo+
Party 1
Lancelot
Lancelot
Misaka10046
Lancelot
Level 18
God Stats
1W - 0L
1,219 SR
Queue Stats
9W - 14L
1,471 Elo+
Party 1
Ra
Ra
PierrePapichulo
Ra
Level 123
God Stats
1W - 1L
1,306 SR
Queue Stats
94W - 96L
1,420 Elo+
Party 1
Team Averages
Level 81
1,342 SR
1,432 Elo+

VS

Team Averages
Level 65
1,585 SR
1,476 Elo+
Kuzenbo
Kuzenbo
BloodPittPC
Kuzenbo
Level 39
God Stats
23W - 24L
1,463 SR
Queue Stats
38W - 51L
1,402 Elo+
Party 2
Medusa
Medusa
Wandos_Speed
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,500 Elo+
Party 2
Freya
Freya
almmmm
Freya
Level 138
God Stats
3W - 4L
1,793 SR
Queue Stats
49W - 47L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CuzImBlck
Hachiman
14
5 / 1 / 11
9,376
781
13,692
7,218
3,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Misaka10046
Lancelot
13
5 / 4 / 9
9,416
785
9,371
11,444
5,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 1 / 8
10,138
845
13,901
8,758
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BloodPittPC
Kuzenbo
12
1 / 3 / 5
8,379
698
6,647
15,976
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
0 / 8 / 5
7,671
639
4,082
12,386
4,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Freya
almmmm
Freya
14
5 / 5 / 0
9,143
762
11,993
15,035
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
6
6
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BloodPittPC
Kuzenbo
1
3
5
1.17
W
Hachiman
CuzImBlck
Hachiman
5
1
11
10.5
W
Lancelot
Misaka10046
Lancelot
5
4
9
2.38
W
6
1
8
10
L
Medusa
0
8
5
0.31
L
Freya
almmmm
Freya
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
22,722
27,420
Taken
43,397
13,142
Mitigated
30,226
6,928
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BloodPittPC
Kuzenbo
6,647
2,417
0
3,924
15,976
19,452
0
6,384
9,592
11,531
0
W
Hachiman
CuzImBlck
Hachiman
13,692
6,239
0
1,008
7,218
3,372
0
5,162
2,056
0
24,655
W
Lancelot
Misaka10046
Lancelot
9,371
1,896
0
2,046
11,444
5,561
1,028
7,464
3,980
0
24,030
W
13,901
1,948
712
3,162
8,758
4,209
838
6,258
2,500
54,696
0
L
Medusa
4,082
2,060
0
0
12,386
4,653
0
3,907
8,479
0
19,533
L
Freya
almmmm
Freya
11,993
4,374
0
4,586
15,035
6,121
0
4,061
10,974
40,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
25,193
167
Minions Killed
113
7
Camps Cleared
4
690,207
Distance Traveled
600,272
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,379
698
13
1
0
212,415
1
W
Hachiman
9,376
781
35
3
2
214,452
0
W
Lancelot
9,416
785
35
3
0
241,975
0
W
Ra
10,138
845
97
8
5
233,780
3
L
Medusa
7,671
639
28
2
0
177,513
3
L
Freya
9,143
762
72
6
4
210,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role