Player Matchup

Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DerHeiligeAlwin
Shiva
Level 114
God Stats
1W - 1L
1,232 SR
Queue Stats
18W - 26L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DubbeDD
Tsukuyomi
Level 99
God Stats
12W - 6L
1,298 SR
Queue Stats
96W - 77L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Koiteichritter
Kukulkan
Level 88
God Stats
19W - 16L
1,561 SR
Queue Stats
21W - 18L
1,546 Elo+
Party 1
Terra
Terra
Stag1357
Terra
Level 119
God Stats
18W - 14L
1,529 SR
Queue Stats
529W - 572L
1,539 Elo+
Solo
Team Averages
Level 100
1,424 SR
1,514 Elo+

VS

Team Averages
Level 82
1,500 SR
1,549 Elo+
Bellona
Bellona
 
Bellona
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Darzez
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,495 Elo+
Solo
Hachiman
Hachiman
MrBigBoo
Hachiman
Level 111
God Stats
2W - 1L
1,628 SR
Queue Stats
58W - 43L
1,621 Elo+
Solo
Jormungandr
Jormungandr
SenketsuSan
Jormungandr
Level 108
God Stats
1W - 1L
1,265 SR
Queue Stats
37W - 32L
1,639 Elo+
Solo
Nu Wa
Nu Wa
Thildun
Nu Wa
Level 66
God Stats
2W - 2L
1,608 SR
Queue Stats
52W - 45L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 3
6,402
1,280
3,983
4,654
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 2
6,578
1,316
4,352
7,379
5,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
DubbeDD
Tsukuyomi
11
1 / 0 / 2
6,392
1,278
4,165
4,056
1,456
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
12
1 / 0 / 3
6,874
1,375
5,203
3,502
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
Stag1357
Terra
11
0 / 0 / 2
6,029
1,206
1,530
4,195
2,620
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

372

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,614
1,123
1,383
2,810
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Darzez
Ah Puch
11
0 / 0 / 1
6,223
1,245
4,418
2,697
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MrBigBoo
Hachiman
11
0 / 0 / 1
6,013
1,203
7,460
3,997
1,466
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
SenketsuSan
Jormungandr
11
0 / 1 / 1
6,614
1,323
4,501
6,904
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Thildun
Nu Wa
11
1 / 2 / 0
6,068
1,214
3,104
4,700
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
5
Kills
1
1
Deaths
5
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
3
2.5
L
Bellona
 
Bellona
0
2
0
0
L
Ah Puch
Darzez
Ah Puch
0
0
1
0.5
W
2
1
2
3
W
Tsukuyomi
DubbeDD
Tsukuyomi
1
0
2
2
W
Kukulkan
1
0
3
2.5
L
Hachiman
MrBigBoo
Hachiman
0
0
1
0.5
L
Jormungandr
SenketsuSan
Jormungandr
0
1
1
0.5
W
Terra
Stag1357
Terra
0
0
2
1
L
Nu Wa
Thildun
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,233
Damage
20,866
23,786
Taken
21,108
12,551
Mitigated
12,827
4,603
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,983
3,581
0
1,187
4,654
1,802
0
2,041
2,613
0
13,774
L
Bellona
 
Bellona
1,383
619
0
292
2,810
2,111
0
903
1,790
0
3,441
L
Ah Puch
Darzez
Ah Puch
4,418
35
0
298
2,697
1,070
0
1,312
1,279
20,354
0
W
4,352
810
41
308
7,379
5,242
0
3,918
3,461
1,931
9,204
W
Tsukuyomi
DubbeDD
Tsukuyomi
4,165
1,494
0
122
4,056
1,456
0
1,269
2,787
0
14,041
W
Kukulkan
5,203
595
0
61
3,502
1,431
0
1,923
1,579
25,220
0
L
Hachiman
MrBigBoo
Hachiman
7,460
3,997
0
479
3,997
1,466
0
417
3,493
0
16,984
L
Jormungandr
SenketsuSan
Jormungandr
4,501
588
0
1,672
6,904
6,486
0
2,617
4,017
19,439
0
W
Terra
Stag1357
Terra
1,530
151
1,904
980
4,195
2,620
0
2,872
1,323
5,556
0
L
Nu Wa
Thildun
Nu Wa
3,104
1,025
0
500
4,700
1,694
0
1,602
2,916
6,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
30,532
152
Minions Killed
111
5
Camps Cleared
4
598,980
Distance Traveled
492,729
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,402
1,280
37
7
1
105,038
0
L
Bellona
5,614
1,123
7
1
1
43,065
1
L
Ah Puch
6,223
1,245
49
10
0
117,622
1
W
Shiva
6,578
1,316
11
2
0
138,012
0
W
Tsukuyomi
6,392
1,278
23
5
2
134,976
2
W
Kukulkan
6,874
1,375
71
14
2
138,564
0
L
Hachiman
6,013
1,203
12
2
2
114,939
1
L
Jormungandr
6,614
1,323
31
6
1
115,099
0
W
Terra
6,029
1,206
10
2
0
82,390
0
L
Nu Wa
6,068
1,214
12
2
0
102,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role