Player Matchup

Mercury
Mercury
Bronze III
GhostlyOnSmite
Mercury
Bronze III
Level 65
God Stats
10W - 3L
1,766 SR
Queue Stats
20W - 18L
1,530 MMR
Party 2
He Bo
He Bo
Gold III
SmellierBlock16
He Bo
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,484 MMR
Party 3
Atlas
Atlas
Silver I
elite gear2
Atlas
Silver I
Level 123
God Stats
6W - 1L
1,673 SR
Queue Stats
48W - 57L
1,231 MMR
Party 3
Sun Wukong
Sun Wukong
Silver IV
pedrabarbosa
Sun Wukong
Silver IV
Level 152
God Stats
3W - 1L
1,490 SR
Queue Stats
4W - 6L
1,361 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
xThe Lady
Ah Muzen Cab
Gold V
Level 160
God Stats
74W - 57L
1,609 SR
Queue Stats
448W - 453L
1,203 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,608 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,403 SR
1,375 MMR
Artemis
Artemis
Gold V
ThatMurphyChap
Artemis
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,349 MMR
Solo
Ymir
Ymir
Silver III
XXDerbyXXNutXX
Ymir
Silver III
Level 149
God Stats
2W - 2L
1,091 SR
Queue Stats
27W - 29L
1,356 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
adddyz
Morgan Le Fay
Gold IV
Level 127
God Stats
3W - 6L
1,177 SR
Queue Stats
235W - 237L
1,357 MMR
Solo
Vulcan
Vulcan
Gold II
dukeisreal15
Vulcan
Gold II
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 89L
1,456 MMR
Party 1
Bastet
Bastet
Silver III
xAgentPenguinx
Bastet
Silver III
Level 145
God Stats
0W - 1L
1,749 SR
Queue Stats
14W - 27L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 9
16,413
586
21,856
22,542
11,796
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 7 / 7
14,047
502
19,104
21,861
11,530
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
4 / 2 / 10
14,420
515
14,321
31,151
40,739
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
pedrabarbosa
Sun Wukong
20
2 / 1 / 1
15,000
536
11,848
29,971
25,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
xThe Lady
Ah Muzen Cab
20
4 / 2 / 7
15,579
556
21,806
21,023
10,622
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
CliodhnaErlang ShenRavanaBakasura

VS

Bans
NemesisPoseidonKing ArthurShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 4
13,100
468
16,987
24,975
10,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 4 / 7
13,299
475
12,922
27,082
34,675
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
adddyz
Morgan Le Fay
20
3 / 5 / 4
12,549
448
19,185
19,282
10,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
20
1 / 2 / 2
12,953
463
15,848
19,073
25,624
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 5 / 6
10,836
387
6,730
26,501
12,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
23
Kills
12
13
Deaths
23
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
6
7
7
1.36
L
3
7
4
0.71
L
4
4
7
1.88
L
Morgan Le Fay
adddyz
Morgan Le Fay
3
5
4
1
L
Vulcan
1
2
2
1
W
4
2
10
4.5
W
Sun Wukong
pedrabarbosa
Sun Wukong
2
1
1
2.5
L
1
5
6
0.8
W
Ah Muzen Cab
xThe Lady
Ah Muzen Cab
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,935
Damage
71,672
126,548
Taken
116,913
100,612
Mitigated
93,487
35,431
Healing
31,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,856
12,330
0
2,794
22,542
11,796
3,083
5,962
16,472
0
198,480
W
19,104
884
13
3,394
21,861
11,530
725
11,678
9,651
127,253
0
L
16,987
7,082
0
8,103
24,975
10,498
236
3,414
21,561
0
111,872
L
12,922
2,738
0
2,864
27,082
34,675
0
10,665
16,417
56,641
0
L
Morgan Le Fay
adddyz
Morgan Le Fay
19,185
1,145
186
3,228
19,282
10,068
156
8,500
10,782
104,493
0
L
Vulcan
15,848
7,059
0
4,549
19,073
25,624
0
3,480
15,593
109,081
0
W
14,321
5,423
0
5,198
31,151
40,739
457
12,987
17,804
54,128
0
W
Sun Wukong
pedrabarbosa
Sun Wukong
11,848
2,111
0
13,441
29,971
25,925
4,814
14,528
15,135
0
114,125
L
6,730
2,238
0
12,080
26,501
12,622
0
7,366
19,135
0
86,874
W
Ah Muzen Cab
xThe Lady
Ah Muzen Cab
21,806
5,769
0
10,591
21,023
10,622
7,739
4,141
16,640
0
164,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,459
Gold Earned
62,737
826
Minions Killed
731
0
Camps Cleared
0
2,813,581
Distance Traveled
2,440,985
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,413
586
216
8
0
663,314
2
W
He Bo
14,047
502
148
5
0
482,618
3
L
Artemis
13,100
468
205
7
0
391,034
0
L
Ymir
13,299
475
77
3
0
471,744
6
L
Morgan Le Fay
12,549
448
154
6
0
515,961
7
L
Vulcan
12,953
463
186
7
0
516,184
5
W
Atlas
14,420
515
60
2
0
528,600
3
W
Sun Wukong
15,000
536
194
7
0
603,737
0
L
Bastet
10,836
387
109
4
0
546,062
3
W
Ah Muzen Cab
15,579
556
208
7
0
535,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role