Player Matchup

Hachiman
Hachiman
Bielap11
Hachiman
Level 139
God Stats
1W - 3L
1,611 SR
Queue Stats
71W - 75L
1,486 Elo+
Party 2
Fenrir
Fenrir
DOPPY-GOD
Fenrir
Level 122
God Stats
7W - 4L
1,191 SR
Queue Stats
214W - 241L
1,398 Elo+
Party 3
Ymir
Ymir
chëëse
Ymir
Level 48
God Stats
4W - 3L
1,650 SR
Queue Stats
129W - 90L
1,544 Elo+
Party 2
Pele
Pele
ghost_stars-13
Pele
Level 103
God Stats
0W - 2L
1,296 SR
Queue Stats
67W - 87L
1,383 Elo+
Party 3
Baba Yaga
Baba Yaga
ilhacomauzaimer
Baba Yaga
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
507W - 557L
1,494 Elo+
Solo
Team Averages
Level 101
1,450 SR
1,461 Elo+

VS

Team Averages
Level 90
1,654 SR
1,655 Elo+
Discordia
Discordia
Benka27
Discordia
Level 17
God Stats
2W - 1L
1,750 SR
Queue Stats
4W - 2L
1,771 Elo+
Party 1
Osiris
Osiris
Frankillerzz
Osiris
Level 108
God Stats
5W - 1L
1,545 SR
Queue Stats
118W - 53L
1,735 Elo+
Party 1
He Bo
He Bo
PaPiShampoo44
He Bo
Level 106
God Stats
6W - 1L
1,708 SR
Queue Stats
121W - 79L
1,641 Elo+
Party 1
Atlas
Atlas
UnNegroColorCafe
Atlas
Level 107
God Stats
5W - 3L
1,799 SR
Queue Stats
110W - 50L
1,735 Elo+
Party 1
Neith
Neith
poeblo01
Neith
Level 112
God Stats
3W - 2L
1,467 SR
Queue Stats
268W - 343L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bielap11
Hachiman
10
0 / 2 / 0
5,690
406
4,781
9,629
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
DOPPY-GOD
Fenrir
10
0 / 3 / 2
6,308
451
4,872
12,248
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
0 / 4 / 0
5,485
392
3,242
12,709
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
6,669
476
3,189
11,503
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
ilhacomauzaimer
Baba Yaga
11
1 / 1 / 0
6,314
451
2,956
5,258
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Benka27
Discordia
12
0 / 0 / 4
7,046
503
5,157
3,443
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
14
2 / 1 / 2
8,494
607
8,722
10,164
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 2 / 3
8,178
584
10,737
8,471
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 4
6,473
462
2,802
4,541
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
poeblo01
Neith
13
1 / 0 / 2
7,597
543
6,195
6,948
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
12
12
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Benka27
Discordia
0
0
4
2
L
Hachiman
Bielap11
Hachiman
0
2
0
0
L
Fenrir
DOPPY-GOD
Fenrir
0
3
2
0.33
W
Osiris
2
1
2
3
W
8
2
3
4.75
W
1
0
4
3
L
Ymir
0
4
0
0
L
1
2
1
0.75
L
Baba Yaga
ilhacomauzaimer
Baba Yaga
1
1
0
1
W
Neith
poeblo01
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
33,613
51,347
Taken
33,567
25,703
Mitigated
15,766
19,776
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Benka27
Discordia
5,157
276
0
250
3,443
1,424
848
2,347
1,096
44,288
0
L
Hachiman
Bielap11
Hachiman
4,781
1,937
0
4,039
9,629
2,959
48
2,138
7,491
0
37,605
L
Fenrir
DOPPY-GOD
Fenrir
4,872
973
0
5,341
12,248
7,620
0
2,474
9,774
0
32,125
W
Osiris
8,722
4,417
0
4,549
10,164
6,263
825
327
9,427
0
60,847
W
10,737
1,097
0
2,530
8,471
2,649
544
1,949
6,305
50,014
0
W
2,802
1,085
0
1,474
4,541
2,788
231
990
3,551
11,211
0
L
Ymir
3,242
810
0
1,826
12,709
8,150
0
7,430
5,279
18,938
0
L
3,189
442
0
5,592
11,503
4,742
0
3,709
7,794
0
54,017
L
Baba Yaga
ilhacomauzaimer
Baba Yaga
2,956
237
0
2,978
5,258
2,232
0
2,945
2,313
40,813
0
W
Neith
poeblo01
Neith
6,195
1,891
0
4,172
6,948
2,642
1,182
585
6,363
0
54,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
37,788
319
Minions Killed
374
0
Camps Cleared
0
1,201,971
Distance Traveled
1,228,878
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,046
503
83
6
0
254,029
2
L
Hachiman
5,690
406
47
3
0
237,661
4
L
Fenrir
6,308
451
60
4
0
195,576
3
W
Osiris
8,494
607
107
8
0
284,686
4
W
He Bo
8,178
584
71
5
0
273,955
4
W
Atlas
6,473
462
25
2
0
189,184
1
L
Ymir
5,485
392
31
2
0
251,318
4
L
Pele
6,669
476
109
8
0
288,364
2
L
Baba Yaga
6,314
451
72
5
0
229,052
5
W
Neith
7,597
543
88
6
0
227,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role