Player Matchup

Cerberus
Cerberus
Bakemonocha
Cerberus
Level 104
God Stats
2W - 3L
1,150 SR
Queue Stats
50W - 30L
1,549 Elo+
Party 2
Bastet
Bastet
Embersonttv
Bastet
Level 14
God Stats
23W - 20L
1,629 SR
Queue Stats
25W - 24L
1,619 Elo+
Solo
Hades
Hades
Luz_914
Hades
Level 46
God Stats
1W - 0L
1,627 SR
Queue Stats
6W - 3L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
Memetos13
Cernunnos
Level 24
God Stats
1W - 2L
1,493 SR
Queue Stats
3W - 4L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
shinaneganz
Jing Wei
Level 116
God Stats
12W - 20L
1,443 SR
Queue Stats
665W - 667L
1,527 Elo+
Solo
Team Averages
Level 61
1,468 SR
1,547 Elo+

VS

Team Averages
Level 83
1,606 SR
1,513 Elo+
Chaac
Chaac
Balthilux1
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,329 Elo+
Solo
Lancelot
Lancelot
Gotouh02
Lancelot
Level 33
God Stats
1W - 1L
1,807 SR
Queue Stats
51W - 59L
1,471 Elo+
Solo
Nu Wa
Nu Wa
maryjanex00
Nu Wa
Level 59
God Stats
16W - 10L
1,646 SR
Queue Stats
47W - 42L
1,587 Elo+
Party 1
Olorun
Olorun
outplug
Olorun
Level 155
God Stats
3W - 2L
1,724 SR
Queue Stats
91W - 74L
1,577 Elo+
Party 1
Nike
Nike
pkt4
Nike
Level 160
God Stats
3W - 5L
1,352 SR
Queue Stats
215W - 198L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bakemonocha
Cerberus
17
2 / 1 / 11
10,400
800
7,465
13,496
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
17
8 / 3 / 5
10,604
816
14,401
13,918
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
Luz_914
Hades
16
2 / 5 / 7
9,631
741
11,612
15,565
8,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Memetos13
Cernunnos
16
4 / 4 / 7
9,426
725
10,423
10,807
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
shinaneganz
Jing Wei
18
5 / 2 / 6
10,662
820
13,041
12,334
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 6 / 7
8,723
671
9,796
18,141
17,038
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Gotouh02
Lancelot
13
2 / 6 / 3
8,217
632
7,828
13,258
5,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 3 / 6
8,751
673
6,961
9,787
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
outplug
Olorun
17
3 / 5 / 9
9,877
760
18,758
15,890
6,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
pkt4
Nike
17
6 / 1 / 5
10,373
798
10,811
11,655
7,753
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
21
Kills
15
15
Deaths
21
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bakemonocha
Cerberus
2
1
11
7.5
L
Chaac
1
6
7
0.75
W
Bastet
8
3
5
3.5
L
Lancelot
Gotouh02
Lancelot
2
6
3
0.58
W
Hades
Luz_914
Hades
2
5
7
1.1
W
Cernunnos
Memetos13
Cernunnos
4
4
7
1.88
L
3
3
6
2
L
Olorun
outplug
Olorun
3
5
9
1.5
L
Nike
pkt4
Nike
6
1
5
8.5
W
Jing Wei
shinaneganz
Jing Wei
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,942
Damage
54,154
66,120
Taken
68,731
38,958
Mitigated
39,705
16,535
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bakemonocha
Cerberus
7,465
812
0
3,035
13,496
12,475
524
5,190
8,306
31,777
0
L
Chaac
9,796
1,217
0
3,113
18,141
17,038
0
5,316
12,806
0
26,620
W
Bastet
14,401
4,351
0
2,433
13,918
6,415
135
4,819
9,099
0
36,981
L
Lancelot
Gotouh02
Lancelot
7,828
903
0
741
13,258
5,157
0
3,025
10,124
0
17,071
W
Hades
Luz_914
Hades
11,612
1,202
629
5,432
15,565
8,323
221
7,085
8,480
37,352
0
W
Cernunnos
Memetos13
Cernunnos
10,423
5,238
0
518
10,807
5,902
4,316
3,549
7,258
0
19,310
L
6,961
1,477
0
220
9,787
3,035
7
2,829
6,878
14,036
0
L
Olorun
outplug
Olorun
18,758
12,230
951
4,757
15,890
6,722
0
4,924
10,890
60,552
0
L
Nike
pkt4
Nike
10,811
1,444
0
0
11,655
7,753
0
2,983
8,672
0
23,324
W
Jing Wei
shinaneganz
Jing Wei
13,041
11,245
0
4,488
12,334
5,843
106
5,076
7,258
0
42,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
45,941
264
Minions Killed
203
0
Camps Cleared
0
1,327,420
Distance Traveled
1,212,287
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,400
800
72
6
0
255,394
2
L
Chaac
8,723
671
34
3
0
281,958
2
W
Bastet
10,604
816
41
3
0
328,649
4
L
Lancelot
8,217
632
33
3
0
210,175
0
W
Hades
9,631
741
56
4
0
244,448
0
W
Cernunnos
9,426
725
24
2
0
226,921
5
L
Nu Wa
8,751
673
14
1
0
231,375
0
L
Olorun
9,877
760
87
7
0
212,061
3
L
Nike
10,373
798
35
3
0
276,718
1
W
Jing Wei
10,662
820
71
5
0
272,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role