Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Baly999
Sun Wukong
Level 65
God Stats
2W - 2L
1,439 SR
Queue Stats
25W - 17L
1,493 Elo+
Party 1
Fenrir
Fenrir
Exeedx
Fenrir
Level 34
God Stats
1W - 3L
1,474 SR
Queue Stats
25W - 22L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
MrGrief
Jormungandr
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 36L
1,585 Elo+
Party 1
Skadi
Skadi
radunu
Skadi
Level 106
God Stats
7W - 2L
1,722 SR
Queue Stats
45W - 30L
1,584 Elo+
Party 1
Team Averages
Level 54
1,527 SR
1,545 Elo+

VS

Team Averages
Level 64
1,481 SR
1,420 Elo+
Nu Wa
Nu Wa
AlwaysHigh1
Nu Wa
Level 40
God Stats
5W - 6L
1,462 SR
Queue Stats
84W - 80L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PlumpHamster
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,449 SR
Queue Stats
2W - 1L
1,405 Elo+
Party 3
Fenrir
Fenrir
luka123456__
Fenrir
Level 69
God Stats
6W - 8L
1,500 SR
Queue Stats
131W - 146L
1,335 Elo+
Party 2
King Arthur
King Arthur
ti770405
King Arthur
Level 81
God Stats
7W - 9L
1,402 SR
Queue Stats
220W - 230L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
Рerpentach
Aphrodite
Level 63
God Stats
2W - 0L
1,590 SR
Queue Stats
2W - 1L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 9 / 6
11,880
424
18,840
17,880
8,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Baly999
Sun Wukong
17
3 / 5 / 1
12,270
438
16,021
35,381
30,652
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
Exeedx
Fenrir
20
7 / 6 / 4
13,748
491
18,135
31,165
17,714
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
MrGrief
Jormungandr
16
2 / 4 / 8
11,346
405
11,358
29,044
34,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
radunu
Skadi
16
5 / 6 / 6
11,751
420
22,294
17,454
6,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 7
18,949
677
30,464
19,901
8,977
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
PlumpHamster
Ah Muzen Cab
17
2 / 10 / 5
11,781
421
15,051
24,831
10,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
20
6 / 2 / 7
14,115
504
10,812
29,513
16,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ti770405
King Arthur
20
3 / 2 / 9
14,205
507
25,712
32,860
45,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Рerpentach
Aphrodite
20
5 / 3 / 11
13,582
485
13,476
25,619
13,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
19
Kills
30
30
Deaths
19
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
9
6
0.56
W
14
2
7
8.75
L
Sun Wukong
Baly999
Sun Wukong
3
5
1
0.7
L
Fenrir
Exeedx
Fenrir
7
6
4
1.5
L
Jormungandr
MrGrief
Jormungandr
2
4
8
1.5
W
Ah Muzen Cab
PlumpHamster
Ah Muzen Cab
2
10
5
0.45
W
Fenrir
6
2
7
4.75
L
Skadi
radunu
Skadi
5
6
6
1.33
W
King Arthur
ti770405
King Arthur
3
2
9
3.75
W
Aphrodite
Рerpentach
Aphrodite
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,648
Damage
95,515
130,924
Taken
132,724
98,413
Mitigated
94,549
28,028
Healing
59,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
18,840
2,243
0
500
17,880
8,378
1,039
7,263
10,617
92,927
0
W
30,464
6,338
130
10,097
19,901
8,977
554
3,460
16,011
210,623
0
L
Sun Wukong
Baly999
Sun Wukong
16,021
3,997
0
11,976
35,381
30,652
1,196
8,163
27,218
0
89,432
L
Fenrir
Exeedx
Fenrir
18,135
6,591
0
11,480
31,165
17,714
0
10,348
20,591
0
157,385
L
Jormungandr
MrGrief
Jormungandr
11,358
3,221
0
1,919
29,044
34,906
33
10,233
17,599
60,368
0
W
Ah Muzen Cab
PlumpHamster
Ah Muzen Cab
15,051
5,300
46
4,388
24,831
10,060
2,316
4,548
20,283
0
63,608
W
Fenrir
10,812
4,207
0
14,691
29,513
16,339
1,208
8,483
21,030
0
133,993
L
Skadi
radunu
Skadi
22,294
8,947
0
2,153
17,454
6,763
1,282
8,817
8,637
366
100,338
W
King Arthur
ti770405
King Arthur
25,712
3,468
0
2,740
32,860
45,370
346
6,943
25,917
0
115,546
W
Aphrodite
Рerpentach
Aphrodite
13,476
1,338
10,712
16,302
25,619
13,803
1,453
9,493
16,126
97,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,995
Gold Earned
72,632
696
Minions Killed
815
0
Camps Cleared
0
2,397,438
Distance Traveled
2,735,671
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,880
424
138
5
0
496,621
3
W
Nu Wa
18,949
677
279
10
0
490,810
11
L
Sun Wukong
12,270
438
139
5
0
446,255
8
L
Fenrir
13,748
491
174
6
0
538,146
0
L
Jormungandr
11,346
405
97
3
0
503,695
3
W
Ah Muzen Cab
11,781
421
79
3
0
510,332
0
W
Fenrir
14,115
504
143
5
0
597,568
2
L
Skadi
11,751
420
148
5
0
412,721
3
W
King Arthur
14,205
507
172
6
0
565,601
3
W
Aphrodite
13,582
485
142
5
0
571,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role