Player Matchup

Bacchus
Bacchus
Gold V
Envyme22
Bacchus
Gold V
Level 126
God Stats
107W - 105L
1,518 SR
Queue Stats
187W - 214L
1,487 MMR
Solo
Zeus
Zeus
Gold IV
Ph Morais xX
Zeus
Gold IV
Level 149
God Stats
64W - 57L
1,654 SR
Queue Stats
345W - 367L
1,455 MMR
Party 1
Fenrir
Fenrir
Gold II
PsYk0ozZ_-420
Fenrir
Gold II
Level 144
God Stats
8W - 16L
1,329 SR
Queue Stats
552W - 632L
1,503 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,500 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,379 SR
1,479 MMR
Artemis
Artemis
Gold V
Toto x24l
Artemis
Gold V
Level 67
God Stats
0W - 2L
1,269 SR
Queue Stats
34W - 31L
1,647 MMR
Party 2
Poseidon
Poseidon
Gold IV
WarstrategyX1
Poseidon
Gold IV
Level 109
God Stats
3W - 4L
1,433 SR
Queue Stats
197W - 217L
1,423 MMR
Solo
Cerberus
Cerberus
Gold I
loudazzHMW
Cerberus
Gold I
Level 136
God Stats
9W - 11L
1,436 SR
Queue Stats
116W - 117L
1,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Envyme22
Bacchus
17
4 / 0 / 4
12,512
736
9,801
13,501
20,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 4
11,955
703
22,251
12,198
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 7
10,864
639
11,443
20,638
19,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BastetPersephoneAtlasShivaGeb

VS

Bans
Baron SamediOdinAresHorusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Toto x24l
Artemis
15
1 / 3 / 3
10,386
611
13,200
14,670
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
WarstrategyX1
Poseidon
15
2 / 5 / 3
10,603
624
9,263
12,594
8,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
loudazzHMW
Cerberus
15
4 / 2 / 3
11,486
676
12,729
21,751
27,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
7
7
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Envyme22
Bacchus
4
0
4
6
W
5
5
4
1.4
W
1
2
7
2.25
L
Artemis
Toto x24l
Artemis
1
3
3
0.83
L
Poseidon
WarstrategyX1
Poseidon
2
5
3
0.7
L
Cerberus
loudazzHMW
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,495
Damage
35,192
46,337
Taken
49,015
44,147
Mitigated
43,282
12,858
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Envyme22
Bacchus
9,801
718
730
5,992
13,501
20,830
550
5,452
8,049
24,420
0
W
22,251
852
0
1,016
12,198
4,285
1,309
7,355
4,843
76,757
0
W
11,443
3,490
0
5,120
20,638
19,032
718
10,033
10,605
0
30,257
L
Artemis
Toto x24l
Artemis
13,200
4,605
0
2,504
14,670
7,151
79
9,978
4,518
0
39,318
L
Poseidon
WarstrategyX1
Poseidon
9,263
727
0
127
12,594
8,869
566
9,560
2,904
39,122
0
L
Cerberus
loudazzHMW
Cerberus
12,729
636
0
3,866
21,751
27,262
27
12,861
8,448
23,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
32,475
160
Minions Killed
162
9
Camps Cleared
6
929,688
Distance Traveled
846,917
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,512
736
25
1
0
333,017
5
W
Zeus
11,955
703
90
5
4
284,314
5
W
Fenrir
10,864
639
45
3
5
312,357
1
L
Artemis
10,386
611
52
3
5
265,877
2
L
Poseidon
10,603
624
76
4
1
288,319
3
L
Cerberus
11,486
676
34
2
0
292,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role