Player Matchup

Neith
Neith
Anna4u4u
Neith
Level 102
God Stats
206W - 270L
1,365 SR
Queue Stats
535W - 688L
1,283 Elo+
Solo
Pele
Pele
Bishot
Pele
Level 120
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 19L
1,195 Elo+
Party 1
Atlas
Atlas
Garrom
Atlas
Level 89
God Stats
1W - 3L
1,160 SR
Queue Stats
19W - 23L
1,129 Elo+
Party 1
Merlin
Merlin
Roodis
Merlin
Level 56
God Stats
0W - 1L
1,540 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo
Cthulhu
Cthulhu
Tolayys1
Cthulhu
Level 22
God Stats
6W - 5L
1,626 SR
Queue Stats
25W - 31L
1,127 Elo+
Party 1
Team Averages
Level 78
1,438 SR
1,205 Elo+

VS

Team Averages
Level 74
1,490 SR
1,296 Elo+
Nu Wa
Nu Wa
Hatzel
Nu Wa
Level 86
God Stats
15W - 15L
1,591 SR
Queue Stats
239W - 270L
1,335 Elo+
Solo
Ne Zha
Ne Zha
JohnieHotchkick
Ne Zha
Level 47
God Stats
8W - 8L
1,476 SR
Queue Stats
22W - 23L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Medivx
Danzaburou
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,331 Elo+
Solo
Chaac
Chaac
Rahnvald
Chaac
Level 102
God Stats
16W - 14L
1,441 SR
Queue Stats
95W - 78L
1,229 Elo+
Party 2
Cerberus
Cerberus
Лодиков
Cerberus
Level 89
God Stats
1W - 0L
1,442 SR
Queue Stats
102W - 93L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anna4u4u
Neith
15
5 / 5 / 4
9,530
454
15,392
17,537
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Bishot
Pele
1
0 / 0 / 0
4,070
194
0
2,030
762
Atlas
Garrom
Atlas
12
2 / 1 / 5
8,950
426
6,282
12,804
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
Roodis
Merlin
14
1 / 5 / 3
8,732
416
9,359
13,543
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Tolayys1
Cthulhu
18
2 / 3 / 1
10,574
504
10,649
16,740
18,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hatzel
Nu Wa
19
0 / 0 / 4
12,455
593
10,745
5,278
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 4
11,853
564
8,126
15,815
7,263
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Medivx
Danzaburou
14
1 / 7 / 6
9,612
458
7,771
13,988
5,343
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Rahnvald
Chaac
18
7 / 0 / 3
12,212
582
14,567
17,300
14,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
14
1 / 1 / 6
9,543
454
4,671
23,260
18,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
14
14
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Anna4u4u
Neith
5
5
4
1.4
L
Pele
Bishot
Pele
0
0
0
0
L
Atlas
Garrom
Atlas
2
1
5
4.5
W
Nu Wa
Hatzel
Nu Wa
0
0
4
2
W
5
3
4
2.33
W
Danzaburou
Medivx
Danzaburou
1
7
6
0.57
W
Chaac
Rahnvald
Chaac
7
0
3
8.5
L
Merlin
Roodis
Merlin
1
5
3
0.5
L
Cthulhu
Tolayys1
Cthulhu
2
3
1
0.83
W
Cerberus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,682
Damage
45,880
62,654
Taken
75,641
43,922
Mitigated
49,719
12,652
Healing
22,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anna4u4u
Neith
15,392
9,671
507
5,854
17,537
7,528
1,129
3,372
14,165
0
74,747
L
Pele
Bishot
Pele
0
0
0
0
2,030
762
0
2,030
0
0
0
L
Atlas
Garrom
Atlas
6,282
2,773
0
1,636
12,804
11,688
256
3,203
9,601
34,041
0
W
Nu Wa
Hatzel
Nu Wa
10,745
1,728
0
198
5,278
4,034
6,196
3,468
1,810
99,679
0
W
8,126
2,153
0
4,403
15,815
7,263
3,532
3,669
12,146
0
103,866
W
Danzaburou
Medivx
Danzaburou
7,771
4,000
0
1,704
13,988
5,343
2,434
4,371
9,617
0
40,605
W
Chaac
Rahnvald
Chaac
14,567
3,213
0
9,979
17,300
14,368
2,720
7,698
9,602
0
81,320
L
Merlin
Roodis
Merlin
9,359
1,551
10
1,050
13,543
5,720
0
4,466
9,077
76,650
0
L
Cthulhu
Tolayys1
Cthulhu
10,649
1,036
79
3,516
16,740
18,224
0
2,345
14,395
90,927
0
W
Cerberus
4,671
610
0
6,689
23,260
18,711
816
7,489
15,771
36,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
55,675
420
Minions Killed
546
0
Camps Cleared
0
1,315,323
Distance Traveled
2,041,817
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,530
454
110
5
0
293,688
14
L
Pele
4,070
194
0
0
0
0
0
L
Atlas
8,950
426
45
2
0
334,609
3
W
Nu Wa
12,455
593
179
9
0
390,557
0
W
Ne Zha
11,853
564
149
7
0
454,438
0
W
Danzaburou
9,612
458
49
2
0
364,234
0
W
Chaac
12,212
582
121
6
0
432,251
0
L
Merlin
8,732
416
106
5
0
325,415
0
L
Cthulhu
10,574
504
159
8
0
361,611
0
W
Cerberus
9,543
454
48
2
0
400,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role