Player Matchup

Mulan
Mulan
BigBird8099
Mulan
Level 106
God Stats
3W - 1L
1,252 SR
Queue Stats
33W - 30L
1,482 Elo+
Solo
Arachne
Arachne
dcaavsitdro47
Arachne
Level 108
God Stats
4W - 1L
1,836 SR
Queue Stats
106W - 135L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
fEELßÅÐman
Kuzenbo
Level 23
God Stats
5W - 0L
1,915 SR
Queue Stats
58W - 35L
1,621 Elo+
Solo
Jing Wei
Jing Wei
nistelroooi
Jing Wei
Level 147
God Stats
4W - 3L
1,506 SR
Queue Stats
146W - 151L
1,406 Elo+
Solo
Anubis
Anubis
snipertimmydo
Anubis
Level 104
God Stats
3W - 8L
1,762 SR
Queue Stats
37W - 54L
1,488 Elo+
Solo
Team Averages
Level 98
1,654 SR
1,478 Elo+

VS

Team Averages
Level 81
1,596 SR
1,430 Elo+
Lancelot
Lancelot
AcE K 47
Lancelot
Level 67
God Stats
2W - 2L
1,613 SR
Queue Stats
65W - 77L
1,439 Elo+
Solo
Ra
Ra
Dismayhem425
Ra
Level 121
God Stats
4W - 7L
1,746 SR
Queue Stats
220W - 194L
1,546 Elo+
Party 1
Chang'e
Chang'e
SleepyRose96
Chang'e
Level 76
God Stats
24W - 32L
1,619 SR
Queue Stats
138W - 144L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
SmithuSenpai
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,121 Elo+
Solo
Hachiman
Hachiman
thenamerip
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
11,111
794
15,412
18,891
15,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
18
4 / 5 / 16
11,299
807
11,397
17,029
9,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
19
3 / 0 / 17
12,073
862
9,557
11,919
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
nistelroooi
Jing Wei
18
2 / 1 / 5
11,069
791
10,746
12,544
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 2 / 11
12,791
914
16,673
11,433
5,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AcE K 47
Lancelot
15
1 / 7 / 5
9,132
652
10,359
19,707
7,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 7 / 1
11,814
844
18,208
15,476
6,654
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
SleepyRose96
Chang'e
17
1 / 4 / 2
9,442
674
10,051
17,678
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SmithuSenpai
Erlang Shen
17
1 / 4 / 1
9,960
711
5,096
18,075
14,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
thenamerip
Hachiman
12
0 / 1 / 1
7,983
570
782
3,864
963
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
23
Kills
11
11
Deaths
23
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AcE K 47
Lancelot
1
7
5
0.5
W
5
3
12
3.67
L
8
7
1
1.21
L
Chang'e
SleepyRose96
Chang'e
1
4
2
0.5
L
Erlang Shen
SmithuSenpai
Erlang Shen
1
4
1
0.38
W
Arachne
4
5
16
2.4
W
Kuzenbo
3
0
17
11.5
W
Jing Wei
nistelroooi
Jing Wei
2
1
5
4.5
W
9
2
11
7.25
L
Hachiman
thenamerip
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,785
Damage
44,496
71,816
Taken
74,800
50,307
Mitigated
37,231
22,331
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AcE K 47
Lancelot
10,359
1,537
0
1,336
19,707
7,388
0
10,003
9,704
0
25,652
W
15,412
2,026
816
5,051
18,891
15,231
1,350
6,210
12,681
0
38,245
L
18,208
962
758
2,657
15,476
6,654
0
6,358
9,118
69,691
0
L
Chang'e
SleepyRose96
Chang'e
10,051
1,263
1,947
5,510
17,678
7,458
0
4,397
13,281
36,580
0
L
Erlang Shen
SmithuSenpai
Erlang Shen
5,096
2,382
0
3,951
18,075
14,768
133
3,285
14,790
0
29,617
W
Arachne
11,397
7,260
141
5,187
17,029
9,337
1,197
8,868
8,161
0
29,705
W
Kuzenbo
9,557
3,451
0
2,237
11,919
14,553
1,257
4,408
7,511
26,667
0
W
Jing Wei
nistelroooi
Jing Wei
10,746
8,952
0
3,739
12,544
5,601
3,992
5,296
7,248
0
47,926
W
16,673
942
0
5,160
11,433
5,585
3,155
3,477
7,956
58,020
0
L
Hachiman
thenamerip
Hachiman
782
305
0
356
3,864
963
0
2,187
1,677
0
3,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,343
Gold Earned
48,331
291
Minions Killed
269
0
Camps Cleared
0
1,497,313
Distance Traveled
1,148,461
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,132
652
34
2
0
255,193
2
W
Mulan
11,111
794
35
3
0
328,754
0
L
Ra
11,814
844
120
9
0
291,469
1
L
Chang'e
9,442
674
57
4
0
277,024
1
L
Erlang Shen
9,960
711
49
4
0
279,759
1
W
Arachne
11,299
807
38
3
0
317,724
1
W
Kuzenbo
12,073
862
45
3
0
310,895
1
W
Jing Wei
11,069
791
78
6
0
260,358
0
W
Anubis
12,791
914
95
7
0
279,582
2
L
Hachiman
7,983
570
9
1
0
45,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role